24 hour contest - June 2012
Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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June's 24 hour game design contest (details see here 24 hour contest and here 24 hour contest - June 2012) has been a tough challenge for the pariticipants.

Below you will find their games.
Please do take a look at each of them and thumb the one you liked best.

The games are sorted by their appearance in the month's corresponding thread.
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1. Board Game: A Thousand Years of Blood [Average Rating:6.25 Unranked]
Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Created by
Nate K
United States
Utah
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From the game's BGG-Entry:
A Thousand Years of Blood is a solitaire game where the player takes on the role of a superhuman in an alternate-universe future. After Hitler's assassination in 1944, a superhuman named Heinrich Kirchner took power over Nazi Germany. Under his reign, the Nazis took over the world. As a virtual immortal, Heinrich began a thousand-year Reich.

You are a Nazi experiment with superhuman abilities of your own. And you plan to end Heinrich's rule and put a stop to his thousand-year plans.

The game requires a simple PocketMod, a pencil, a d6, and a d8. The player selects two of seven unique abilities, then uses the dice to randomly generate the maps of the three levels. Actual gameplay in the first two levels in completely non-random, as the player seeks to move from the Start point of the map to the End point while taking as little damage as possible from the various enemies. If you end your turn in an enemy's line of sight, you take damage, so watch out! The third level is less about sneaking and more about combat, so there is more randomization--Heinrich teleports to different points on the map while activating Laser Turrets and blasting you with lightning.

Rules
Pocketmod
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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Created by
Guido Gloor
Switzerland
Ostermundigen
Bern
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From the rulebook:
"This game depicts the struggles between the rulers of two of those bunkers. Each player sends armies of robots from their own bunker towards the enemy one, trying to plunder and pillage as many resources as possible from the enemy warlord and their devotees, while simultaneously attempting to fortify their own bunker against the incoming enemy robot hordes."

Rules
Cards (minions, cannons)
Tiles (bunkers)
 
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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Created by
Jessey
Canada
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I also purchased this and do not know what to do with it!
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From the blogpost:
[Network Arena is...] "a 2 player asymmetric game"[...]"about Hacking into a Server and fighting defensive Protocols".

Network Arena Components
Network Arena Rules

I'm proud to hand out the first 24 hour award badge to 2 winners:
Jessey and John Du Bois - congratulations to the both of you!


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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Created by
John duBois
United States
Troy
Michigan
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From the rulebook:
"A new craft beer company has opened, and they’re looking for investors. By investing in its beers and providing supplies, you can make a tidy profit!"

Microbrew rules
Microbrew recipes
Microbrew cards

I'm proud to hand out the first 24 hour award badge to 2 winners:
Jessey and John Du Bois - congratulations to the both of you!


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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Created by
Christopher
United States
Cedar Park
Texas
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From the rulebook:
"The year is 1972, and your mission, should you choose to accept it, is to infiltrate the headquarters of the Democratic National Committee in Watergate Hotel and Office building. There, at the request of our President, you will wiretap the Committee’s phones and gather vital information about their plan for the upcoming election. The future of our nation depends on your success. Good luck and Godspeed."

Watergate Game Rules (24 Hours)
Low Ink Components (24 Hours)
Full Color Components (24 Hours)
 
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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Created by
Roz Valdez
Philippines
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From the article presenting the game:
"Two mad scientist siblings battle it out using their created monster beans. . . and zzzzzz~"

Monster Bean - Rules
Game components:
With better graphics
Minimalistic[/q]
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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Dan MacKellar
Canada
Ontario
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From the WIP-thread:
"[...]a simple game A-la ZimP, but evoking the X-COM theme and have the potential to be expanded upon in the future."

The Alien Base Tiles and Rules. (Revised with more research info and Base Squad Attack/Defense)
The Alien Encounter Cards - Sheet 1
The Alien Encounter Cards - Sheet 2 and Player Mat
The Alien Encounter Cards - Card Back
 
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Kai Scheuer
Germany
Eppelsheim
Rheinland Pfalz
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Cilantro V
United States
Columbus
Ohio
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From the blogpost:
"Players will attempt to deliver trainloads of goods to various destinations, scoring points for offloading surplus goods."

Thanks for riding along, and enjoy your next trip!

Rules: see blogpost, components, see below:
https://docs.google.com/open?id=0B3b64KFTGkTkbXk3X1JpTFR5UGM
https://docs.google.com/open?id=0B3b64KFTGkTka1lSQUlQXzdTM0E
https://docs.google.com/open?id=0B3b64KFTGkTkdmJ5UkZ2OF9GaGs

 
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