Games Played WABA Mt Claremont 10 November 2012
Ernest Chua
Australia
Western Australia
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There were quite a few things organised to be played at this WABA meet - what eventually got played? How were the games? Add what you played here and get some ideas of future games to learn and play.

WABA's guild can be found here.
The metalist of WABA games played can be found here.
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1. Board Game: Arkham Horror [Average Rating:7.29 Overall Rank:274] [Average Rating:7.29 Unranked]
scott Murray
Australia
Ridgewood
West Australia
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6 player introductory game
Yig was the ancient one

Yig rose up really quickly as we had two investigators lost in time and space plus the killing of 2 cultists.
The team manages to whittle yig down to three doom tokens before being devoured.

Result - loss
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2. Board Game: Drakon (third edition) [Average Rating:6.50 Overall Rank:1699]
scott Murray
Australia
Ridgewood
West Australia
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Two games worth
One with 4 players and one with 5
Good fun
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3. Board Game: Kill Doctor Lucky [Average Rating:6.15 Overall Rank:2265]
scott Murray
Australia
Ridgewood
West Australia
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No no no. Never again
This game started very good. Lots of fun
Unfortunately a 40 minute game ended up taking over an hour with no end in sight

Definitely outlived its welcome
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4. Board Game: Race for the Galaxy [Average Rating:7.76 Overall Rank:50]
Eric
Australia
Nedlands
Western Australia
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Had a 3p games with Renato and Craig.

Been a while since I've played this but this is again very enjoyable. Very subtle interaction but it's definitely there.

I won with a early 6cost brown world development card and I just build heaps of brown world and produce/consume my way to victory.
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5. Board Game: A Game of Thrones: The Card Game [Average Rating:6.89 Overall Rank:819]
Eric
Australia
Nedlands
Western Australia
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4p game

Mal is Stark.
Greg is Baratheon
Renato is Lannister
I am Targayren.

I think we only just used cards from the core set. There were a few back and forth jockeying for positions, and a fair bit of beating down the weakest even more so you can get yourself more power. I really do enjoy this game.

Unfortuneately we didn't finish this game because winter has come. Stark and Baratheon were joint lead on 11 at that stage, but it could still be anyone's game. Except for Lannister's, of course.
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6. Board Game: Dungeon Fighter [Average Rating:6.85 Overall Rank:864]
Eric
Australia
Nedlands
Western Australia
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Played a 4p game of this with Mark, and two others whose name I forgot.

Good silly party dexeterity game. I can conclude at the end of the game we are all really bad at throwing dice and hitting a target on the table. We were soundly beat.

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7. Board Game: Android: Infiltration [Average Rating:6.57 Overall Rank:1413]
Eric
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Nedlands
Western Australia
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Lastly Ian brought out this game for Mark and me to compete against each other in trying to gain the most DF (what does that actually stand for?)

Set in the android universe, we were 3 hackers infiltrating a high tech corporation in order to steal some money, but we have to make it out before the security guards come and take us down. I think Mark says it best that it is similar to Incan gold and it certainly has that feel to it.

Unfortuneately, with the proximity at 60s (the guards arrive when it's at 99), we all decide to advance further into the building, meaning none of us actually got time to escape when the guards got here, so we all lost.

I have to say though I was one turn away from getting out while Mark and Ian were a fair way back. I also had the most DF. So I feel like I claim the moral victory and will toast to it when we are in jails together.
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8. Board Game: Stone Age [Average Rating:7.60 Overall Rank:89] [Average Rating:7.60 Unranked]
Karl Schreiber
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Was it just me, or did today's meet seem to fly by at an extremely rapid pace?

First up was a game of Stone Age with Opals, James, Tom and I. Tom and James were playing for the first time, but did very well-James managing to take the win out from under me with a stash of bonus cards that put to shame my hut spamming strategy and overtook my 20something point lead at the end of the game.
Highlights were Tom's tower of gold which fell over when I bumped the table, and James' use of special tools to get a +10 bonus to a dice roll which blocked Opals from getting the last gold brick.

Fun game, but I've taken more of a shine to Village recently. A Remarkably beautiful board though...

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9. Board Game: Descent: Journeys in the Dark (Second Edition) [Average Rating:7.73 Overall Rank:87]
Karl Schreiber
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Broke out Descent for a five player dungeon delve. Tom, James, Daniel and Opals comprised the heroes, and I was the evil Overlord.

We played the Desecrated Tomb quest which saw the heroes searching for a map in encounter one, which led to a dragon's lair underneath some sort of sacred tree in encounter two.



I was doing well in encounter one--well, I thought I was--but did not bet on Opals having a thief (A conversion kit character) that could tumble through Shadow Dragons!!! I still managed to gain half the objective, though it did me no good. The heroes utterly whalloped my dark lord and made off with his enchanted sword before I even knew what was happening.

My poor performance had the advantage of making the game surprisingly quick, taking us only a little over an hour to play through both encounters. Usually, a quest takes at least double that time! Was great fun at any rate.
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10. Board Game: For Sale [Average Rating:7.22 Overall Rank:278]
Karl Schreiber
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A nice bidding/auction game to finish off the day. Daniel, Opals and myself added mansions, space stations and cardboard boxes to our real estate portfolios in an all out bidding war.
In the auction phase I sold a dog kennel as a studio apartment for 13 grand... quite a bargain for Perth, really.

Winner: Me!!!
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11. Board Game: Hanabi [Average Rating:7.13 Overall Rank:319]
Robert Forrest
Australia
Embleton
Western Australia
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As a starter I taught this strange co-op by the designer of 7 Wonders to Jacob, Peter, Julian and Oliver.

In this game, you have to hold your cards backwards so that everyone but you knows what you're holding, and you're looking to make five runs of five (1-5), one in each of the colours.

On a turn you can pay a blue chip to tell someone some information (which can be 'this one is a blue' or 'these ones are fours'), you can discard a card to earn back a blue chip, or you can play a card and hope that it goes onto one of the rows on the table (you have to play the cards sequentially).

I love this game. It's surprisingly tense, but it's still fairly light and silly.

I think the highest score I've ever had was 18, (it was 14 in this particular game), but it was also played twice by another group, and they scored 20! Well done them!
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12. Board Game: Maharaja: The Game of Palace Building in India [Average Rating:7.15 Overall Rank:586]
Robert Forrest
Australia
Embleton
Western Australia
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With the coop done, that's was a close to a win as I had all day. :/

Next Jacob wanted 'something with a board' so we (same group as above) pulled out this classic game which I have had in my collection for over a year, but hadn't got around to playing.

We had to learn from the rulebook, which is never ideal, but the game is fairly straight forward. It's an area control game with route building and role selection. You have some control over what order you will play in as well as what area will score.

According to the poll, the game is best with five, but maybe it wasn't ideal for the learning game - But the game itself was really good, I thought. The race was pretty tight between Jacob, Oliver and myself, but I painted myself into a corner in the last turn, and Jacob won.

Keen to get the game out again soon.
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13. Board Game: Terra Evolution [Average Rating:5.45 Overall Rank:15543]
Robert Forrest
Australia
Embleton
Western Australia
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This one was pretty divisive.

I taught it to Tim (H), Oliver and Jacob.

Oliver and Jacob didn't care for it at all, while Tim and I quite liked it.

It's a deck building game where you are evolving life on your planet. Whole ever has ten points worth of fossils AND has a bird and a mammal on their planet first wins.

There's also catastrophe cards that can wipe out opponents population, species and possibly even their continent.

I thought there was a lot of really interesting things about the game, though I will admit this play did go a little long. Tim told me after that he could have won several rounds earlier if he hadn't played a catastrophe card, but he ended up winning in the end.

Another tight race between Jacob, Tim and myself where we each looked like we might win at some points.
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14. Board Game: Quietville [Average Rating:6.19 Overall Rank:3484]
Robert Forrest
Australia
Embleton
Western Australia
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We had originally planned to pull out Trajan next, but were all just more interested in something light at this point, so I pulled out Bull in a China Shop (Currently rethemed as Quietville).

I taught it to Tim, Oliver, Isabella and Isabella's mother whose name I am afraid I am blanking on - Sorry!

This is a great little card game - You have four rounds where you are collecting china (three different colours, and of different values from 3 to 8). It costs you a dollar to but a piece of china, but if you ever run out of money, you have to let a bull run through your store to earn a dollar. (Makes sense, right?)

It's all about timing it right - the bull can do different amounts of damage depending on what the cards say, and some times you can take a card that will do no damage, or very minimal damage. Unfortunately the ladies got caught in a terrible loop at the end of the game, continually getting all of their china wiped out.

Each round scores differently, but you can choose the order you do each scoring - One is Score the highest in each colour, the lowest in each colour, all of one colour or all cards - So picking the right time to use each scoring method is important too.

Oliver won that one pretty handily, I think Tim was in second place.

Excellent filler.
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15. Board Game: Africana [Average Rating:6.75 Overall Rank:1865]
Robert Forrest
Australia
Embleton
Western Australia
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And Oliver, Tim and I finished up with Africana, Michael Schacht's new pick up and deliver game.

This was my favourite game of the day (Tim told me it was his too).

It's a fairly light pick up and deliver game, with five missions available on the table for anyone to join - all you have to do is travel to one of the starting towns and put your marker on the card and you get a reward just for joining the expedition. Then, if you pass over the end point, you get a larger reward and points at the end of the game.

There's also a set collection element, where you can buy pages out of two different adventure books and getting the right combination of symbols can earn you a lot of points too.

Traveling is done by playing a card with one of the symbols matching the town you want to travel to, and though it seems like you would get stuck a lot, I think you rarely get bogged down just looking for one card as everyone also has a joker that they can use every turn.

Somewhat close, but it went to Oliver in the end.
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16. Board Game: Basari [Average Rating:6.76 Overall Rank:1575]
Neil Bloomfield
Australia
Perth
Western Australia
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I bought this in so that Warren could have a play - he had it on one of his lists (http://www.boardgamegeek.com/geeklist/68019/what-are-you-pla...). Steve and Chris joined us.

The mechanics of this game are quite simple - once a player has gone around the market once, you have a scoring session. After three scoring sessions the game is over. You score points by possessing the largest number of gems of a particular colour, where the colours score different points. And if you got completely around the market, you also score points. Unfortunately, when you score for your gems, you have to return three to stock, so getting the largest number next round could be tricky.

To add a layer of complexity, to gain gems or advance your marker, you have to select an action. If two players select the same action, then there is negotiation for the right to the action (the non-action player gets gems as compensation). But if three or more players select the same action, nothing happens. This provides the most interesting interaction in the game, and a chance for spiteful selections (what good is a game without a touch of spite!)

Steve got off to a flying start, scoring heavily in the first and second round. This meant that in the third round he was struggling to score for gems, and as the final scoring progressed, Chris moved ahead of him. But Steve had foreseen this eventuality, and made sure he got around the market, so he got the bonus for doing this, and edged out Chris by a few points. Warren and I wrestled for last place, with Warren succeeding.

This game is more than ten years old, but conflicting goals and continual involvement make it worthy of a spin.
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17. Board Game: Bohnanza [Average Rating:7.04 Overall Rank:406]
Neil Bloomfield
Australia
Perth
Western Australia
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After our game of Basari, we were joined by one other ("Mr X": perhaps Warren knows the name) and played a five-handed game of Bohnanza. I've played this before, but it didn't quite gel. This time around a clearer explanation of the mechanics made sense, and I was able to quietly sneak ahead and win by a few golds.

I've been reluctant to play this in the past, but now I have a clearer understanding of how it works, I'll be more eager. Being able to play a game with seven players is a distinct advantage at family get-togethers.
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18. Board Game: Nexus Ops [Average Rating:7.23 Overall Rank:382]
Neil Bloomfield
Australia
Perth
Western Australia
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With Chris and Steve departed, Warren offered to teach me and Mr X how to play Nexus Ops. I must confess that this looked rather complicated to me, and the writing was starting to tend to be too small for us font-challenged oldies. However, Warren did an excellent job of explaining the game ("remember, this game is a RACE").

When play got under way, Warren neatly invaded the Monolith, and started to harvest a huge pile of Energize cards. Unfortunately, he was invaded by Mr X's Rubium Dragon, which was uncomfortably close to Warren's home bases. While those two wrestled with each other, I quietly developed a strong force that overwhelmed the Monolith, and exterminated Warren's Rubium Dragon, letting me cruise to a comfortable win.

After initial reservations, I quite enjoyed this game. But not sure if it is suitable for the library - seems like a very blokey game, and I can't see the wife and daughters being very interested in playing it.
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19. Board Game: Hey, That's My Fish! [Average Rating:6.73 Overall Rank:742]
Neil Bloomfield
Australia
Perth
Western Australia
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With time pressing on, we had a couple of goes at "Hey, That's My Fish!" Warren and I knew how to play it, but that didn't stop Mr X from a comfortable win in the first game. In the second, I managed to isolate a large floe fairly early in the game, and just pipped Mr X.

This is touted as a children's (ages 8 up) game, but don't get put off by this scope. This game is more than suitable for adults. Quick, and easy to learn (if not to play well). Highly recommended, and the mini version is about $12 from Book Depository (post free). A great stocking filler.
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20. Board Game: No Thanks! [Average Rating:7.05 Overall Rank:414]
Neil Bloomfield
Australia
Perth
Western Australia
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With 20 minutes to go, Warren explained to Mr X how to play "No Thanks" (I am familiar with the game). Warren must be a great teacher - Mr X won comfortably (though his run of seven successive cards was most unusual). In the rematch, I snuck home.

Not a good day for Warren; he played six different games (some of them twice), and didn't win once. But he is a great teacher
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21. Board Game: Stone Age [Average Rating:7.60 Overall Rank:89] [Average Rating:7.60 Unranked]
Warren Adams
Australia
Mt Lawley
Western Australia
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Not a good day for Warren; he played six different games (some of them twice), and didn't win once. But he is a great teacher.

I only played five different games (though seven games in total).

I started the day teaching this one to a group of new players and got away with a win.

Yes, I know I taught the game to new players so maybe that was why I won, but check out the entries above - that approach didn't help much at all the rest of the day.

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