Dispatches from a day camp's board game class
I'm a teacher, and for the past few summers I've worked at our school district's summer day camp for kids. Since I'm known to be a little involved in the board gaming world, I've gotten the pleasure of running the board games class (about an hour and ten minutes, four classes a day, two weeks total). I have two classes of kids who are going into first through third grades, and two classes of kids going into fourth through sixth grades.
I thought I'd share the games the kids are playing and any modifications or adaptations I've made to facilitate play. Or to just rage against Monopoly. I kid.
Here are the rules we discussed on the first day, and are posted on the board:
2. No quitting unless everyone quits
3. Everyone cleans up, and check the floor
4. Play nice, win nice, and lose nice
5. Treat all games carefully
6. Don't leave anyone out
7. No whining!
As of today, with two and a half days remaining, I have had only one kid cry about losing. Otherwise, all good spirits. Yay!
Camp gave me about ten games or so and the rest are from my supply (I brought in around 100). Luckily, this camp is located in my middle school building, so I can just go get games as needed. I keep about 250 in my classroom.
Not all games that I've had in the class will be posted. Just the ones worth mentioning, either as a good gaming experience or something that entertained me. If I'm going to be here for two full weeks doing this, I figured I might as well make a Geeklist.
Other games are Trouble, Monopoly, Sorry, Blokus, Risk, Chess, Checkers, Pretty Pretty Princess (the purple earring is broken, as every girl has told me), Sequence, Hangman, Dixit (not played yet), Operation, Mancala, and a couple decks of cards. One of my counselor brought in Magic The Gathering cards and has been teaching some of the older kids that game too. Start 'em young.
- [+] Dice rolls