Rating the Civ games on their civ-ness
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In a response to an excellent blog post by Shannon Appelcline a few years back, I proposed a few criteria that, to me, summarized what made Civilization distinctive, and what designers of civ games have been trying to achieve ever since. The purpose of this list is to apply these criteria to some of the civ games that have come out, and assess the degree to which each is present in each game. Each of the 7 criteria will be given a rating between 0 and 3, according to the degree to which that criterion is achieved by the design:

0 - not present at all
1 - weakly present
2 - somewhat present
3 - strongly present

Adding these up will give a total "civ" score between 0 and 21.

Each game has a poll, in which you can enter your ratings for each of the aspects of each of the games. You can also post your ratings and some commentary on them in the comments. Note that these aren't value judgments; the point isn't to say how much one likes the amount of Growth or Specialization that's present in one of the games, but rather to say how much one feels that these criteria are an important part of the game.

(I wish BGG had some way to pull the results of the polls and do math operations on them but I don't think that's possible, but maybe every couple of months I'll check in and take a sum for each game, by hand)

Feel free to add additional games, ideally using the same format if you don't mind.

The 7 criteria are:

Growth: the civilization's population expands, and its footprint on the board grows
Enhancement: the player's capabilities improve as the game progresses
Differentiation: each player's civ looks distinctly different from those of the other players
Specialization: it's easier to focus on excelling in one or several areas than to try to do well in everything
Multiple paths to victory: Different strategies are viable, and failing to do certain things doesn't necessarily doom one to defeat
Cooperative interaction: The game explicitly includes ways to peacefully interact with the other players
Thematically-motivated scoring system: The scoring system reflects something tangible, something that makes sense as a goal that would be pursued by the leaders of a great civilization

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1. Board Game: Civilization [Average Rating:7.51 Overall Rank:248] [Average Rating:7.51 Unranked]
Jeff Warrender
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To what degree are these criteria present in Civilization?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      155 answers
Poll created by jwarrend


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2. Board Game: Vinci [Average Rating:7.11 Overall Rank:669]
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To what degree are these criteria present in Vinci?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      87 answers
Poll created by jwarrend


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3. Board Game: Mare Nostrum [Average Rating:6.75 Overall Rank:1190]
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To what degree are these criteria present in Mare Nostrum?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      61 answers
Poll created by jwarrend


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4. Board Game: Antike [Average Rating:7.10 Overall Rank:630]
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To what degree are these criteria present in Antike?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      54 answers
Poll created by jwarrend

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5. Board Game: Through the Ages: A Story of Civilization [Average Rating:8.00 Overall Rank:35]
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To what degree are these criteria present in TTA?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      154 answers
Poll created by jwarrend

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6. Board Game: Tempus [Average Rating:6.50 Overall Rank:1658]
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To what degree are these criteria present in Tempus?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      25 answers
Poll created by jwarrend

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7. Board Game: Rise of Empires [Average Rating:7.07 Overall Rank:992]
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To what degree are these criteria present in Rise of Empires?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      20 answers
Poll created by jwarrend


 
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8. Board Game: Clash of Cultures [Average Rating:7.65 Overall Rank:238]
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To what degree are these criteria present in Clash of Cultures?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      75 answers
Poll created by jwarrend

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9. Board Game: Historia [Average Rating:6.97 Overall Rank:1094]
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To what degree are these criteria present in Historia?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      25 answers
Poll created by jwarrend


 
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10. Board Game: Twilight Imperium (Third Edition) [Average Rating:7.87 Overall Rank:53]
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To what degree are these criteria present in Twilight Imperium?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      68 answers
Poll created by jwarrend


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11. Board Game: Nations [Average Rating:7.67 Overall Rank:107]
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To what degree are these criteria present in Nations?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      60 answers
Poll created by jwarrend

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12. Board Game: The Sands of Time [Average Rating:6.57 Overall Rank:6299]
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To what degree are these criteria present in Sands of Time?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      5 answers
Poll created by jwarrend


(Full disclosure, I designed this game)
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13. Board Game: Sid Meier's Civilization: The Board Game [Average Rating:7.46 Overall Rank:197]
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To what degree are these criteria present in Sid Meier’s Civilization?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      75 answers
Poll created by jwarrend
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14. Board Game: The Golden Ages [Average Rating:7.32 Overall Rank:805]
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To what degree are these criteria present in The Golden Ages?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      26 answers
Poll created by jwarrend


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15. Board Game: Ancient Civilizations of the Inner Sea [Average Rating:7.38 Unranked]
Anthony Breen
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Reading
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Ancient Civilizations of the Inner Sea will be published by GMT Games in 2019, probably late 2019. It already has about 1300 preorders & it is just completing artwork. Covers the whole of the Mediterranean Sea & ancient times. There is already alot of detail on the game on GMT's "Inside GMT" website posts. I am interested to what extent others feel this game matches Civilization in the 7 categories.

TO: Jeff Warrender (jwarrend): Could you set up a poll for this game in the comments section below, please?
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16. Board Game: Patchistory [Average Rating:7.20 Overall Rank:920]
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To what degree are these criteria present in Patchistory?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
Specialization
Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      6 answers
Poll created by shruthless
 
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17. Board Game: 7 Ages [Average Rating:7.08 Overall Rank:1627]
Alan Bargender
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Huntingdon
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To what degree are these criteria present in 7 Ages?
  0 (not present at all) 1 (weakly present) 2 (somewhat present) 3 (strongly present)
Growth
Enhancement
Differentiation
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Multiple paths to victory
Cooperative interaction
Thematically motivated scoring system
      4 answers
Poll created by alanmb
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