Fearless, epic game designs from the minds of 13 year olds. Please take a look!
And we're done!!! The semester is over and we are on break. Thanks to everyone for the support! We will see you all in May!
Over the course of the semester, the students created a short game with random materials, then learned about mechanics. Then, each learned the rules for a published game and taught it to the class in small rotating groups so they each played between 6 and 8 games (more would come later). Next, they worked on selecting a theme that incorporated conflict, and then chose mechanics that would complement the theme. They then worked on prototyping, clarifying objectives and victory conditions, changing the prototype, and finally writing rules.
As always, I am eternally surprised by the creativity and difficult choices my students make in developing their prototypes. Good ideas are never finished, but I am ridiculously proud of how hard they have worked and fought for their designs to push them this far.
In their blurbs below, they provide the following information:
1. A short description of the game's story
2. Describe the gameplay—what do players do on their turns, how do the components of the game interact with each other?
3. Why did you choose this theme?
4. Game Mechanics: what are they and how are they used?
5. How do players win and how the game ends?
6. WHY IS YOUR GAME AWESOME AND AMAZING?
Please feel free to thumb and comment on games you like. My students definitely pay attention to this. I will have them respond to all questions. (Thumbs are the easiest way for my students to see that others like what they have done, and comments are great too!)
Special thanks to two fabulous local game designers for coming in to my classes to talk to each one about their games and to answer questions. Thanks to my soulmate,Chris Darden(cbdarden)United States
Lake Saint Louis
, designer of Dungeon Roll.
I created a Meta Geeklist for all my former posts about my students' work. You can subscribe to it, if you'd like to see what we've done and get updates on future posts. http://www.boardgamegeek.com/geeklist/156902/meta-geeklist-f...
Also, I have a website where I am putting all my game design materials. Please take a look at http://www.kathleenmercury.com. I welcome collaboration, comments, and suggestions. I'm going to put more stuff up over winter break, and if there's something you want to see, message me.
Thanks so much for supporting my students and their work!
*One game posting is an update of a game from last semester that a student is still working on as an 8th grader. How cool is that? Check out Venturing Vaults, #30 . )
- [+] Dice rolls