Warren taught Leah, Kent, myself and someone else who's name I've forgotten (sorry!) this nice euro about expanding your civilisation across the world. This starts off nice and slow but ramps up pretty quickly as you gain more population and actions through buildings, but it's still very easy to play and turns were nice and quick.
Leah opted to use the slavery cards early on, which give a significant boost to your production but are worth -1 point at the end of the game. Luck for me because I won by that 1 point!
The same person whose name I can't remember taught Leah, Andrew and myself this deck building word game next. It works very similarly to Dominion, except that each of your cards are either single or double letters. There's a wild letter which is always available to use (a vowel), and you have wild cards in your hand. You spell out the best word you can, with each letter card played giving you money to buy new cards. Some of the letter cards also have special abilities (such as double score, trashing cards etc.).
I thought it was pretty good, but went on for far too long. This can be adjusted by reducing the cards in certain decks though.
To finish out the night Mal, Pete, Jason and myself played this. I had my first go as the Barbarians, Mal was the Romans, Pete the Egyptians and Jason the Japanese.
Throughout the game myself and Jason were ahead, and matching each other point for point. Mal fell behind as his roman scoring cards never made an appearance. In the final turn or two Pete's scoring engine started turning and he quickly caught up to myself and Jason, winning the game in the end.
I still really enjoy this game, but I do think that the luck of the card draw can be devastating for some factions, mainly the Romans.