Games played WABA Thornlie 25 July 2015
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
6 
 Thumb up
 tip
 Hide
See what was played during this meet and add your plays in here!

WABA's guild can be found here.
The metalist of WABA games played can be found here.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1 , 2  Next »   | 
1. Board Game: Terra Mystica [Average Rating:8.19 Overall Rank:11]
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Wanting to keep play time short, but all wanting to play Terra Mystica, Mal, Pete and I set up a game on the table next to another game of Terra Mystica played by Ian, Tim K and Stu.

I was the Cultists, moving up the cult tracks whenever someone took energy from me building adjacent to them. This caused me to actively push my buildings against the other players more than I tend to, blocking Mal in in an area pretty aggressively.

Mal was the Nomads, I think, and Pete was the Swarmlings. Mal and Pete both pushed to get their strongholds onto the board quickly to take advantage of the power theirs granted, while mine only offered points, so I didn't worry about it until late in the game. That also made it more enticing for them to grant me the cult track bonuses, as they were getting a fair amount of energy from my building actions.

Meanwhile, that also left me able to concentrate on matching the buildings the round rewarded more freely.

Mal still managed to get the longest city, even though I blocked him from joining his third dwelling to the other two cities. I managed to get first in all but one of the cult tracks (where I got second because I didn't have a key to get into the top spot ahead of Mal).

This was my personal best game, my first win of Terra Mystica and a very satisfying play.

It's no wonder this game is as highly rated as it is.

(We didn't play with the expansion except for the new player order system, which seems like a big improvement, though not quite as drastic in a three player game)
7 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: At the Gates of Loyang [Average Rating:7.39 Overall Rank:267]
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Next up Mal, Pete and I played a game of this great Uwe Rosenberg game.

It's mostly a card game, with some super cute vegimeeples.

You play the vegetables and try to coordinate the availability of vegetables to the demands of your customers to make money that can be traded for points.

Pete got stuck without customers for a while, Mal got a few too many customers and found himself paying them off when they got angry a little too often. It ended up pretty tight between Mal and I, but I managed to win on the tiebreaker by having slightly more money than he did.

An excellent game, especially with two or three - though there can be a fair amount of downtime between turns, especially with new players.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Greenland [Average Rating:7.06 Overall Rank:1665] [Average Rating:7.06 Unranked]
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
After dinner Mal, Pete and I sat down to this Phil Eklund design from last year.

It was my third play, Pete's second and Mal's first. We skipped doing the basic version of the game, because I think it strips it of the things that make it interesting and everyone at the table was an experienced enough gamer to play the full game, even if it - typical of an Eklund design - isn't a very straight forward design. Lots of minor rules and exceptions.

But, it's also one of his easiest at the same time, and we've all played some of his other games too.

For me it was the best play I have had in terms of getting everything and how it fit together.

We each played a tribe on Greenland over ten generations. You send hunters out to collect food, fuel etc, and maybe get into fights with other tribes.

Each generation begins with an event card that can have pretty devastating effects. Notably, half of my tribe died from syphilis from the daughter of Pete's tribe that one of my hunters married.

I converted to monotheism late in the game to change my victory conditions (making me more concerned with resources than trophies).

Mal had a massive tribe (obviously stayed away from Pete's other daughters) and a pile of trophies, so I sent a missionary over and attempted to convert him to monotheism in the last round. Unfortunately for me, I failed and Mal won.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Discoveries: The Journals of Lewis and Clark [Average Rating:7.13 Overall Rank:648]
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Next Shay joined us for this new dice rolling game.

I have an apparently controversial opinion of this game - of the eight people that played it on Saturday, I was the only one who thought it was a terrible game.

I found it boring, mostly obvious, each turn was dull, and it was a long time between those dull turns too.

It felt a lot like how I feel when I played Augustus, except way longer.

I haven't found a game to be that much of a dud for awhile.

Pete won.

For an alternative take, see Ian's post further down the geeklist.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Legendary Encounters: An Alien Deck Building Game [Average Rating:7.79 Overall Rank:94] [Average Rating:7.79 Unranked]
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Next we played the first scenario in this great, difficult co-op deckbuilder.

Towards the start, Shay said that in his experience the game was easier with four if you play for a bit and then one player was eliminated.

We played for a bit and Shay was eliminated.

The game then turned around and Mal, Pete and I managed to beat it reasonably easily.

I always play with new players, so I haven't played any of the other scenarios yet. Looking forward to trying them one day!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Deep Sea Adventure [Average Rating:7.08 Overall Rank:555]
Robert Forrest
Australia
Embleton
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
And then I taught this quick silly filler.

I won pretty easilly, but being the only one who played it before, and playing very timidly in the first round, and then pushing my luck in the second round when everyone else didn't, pretty much put it in the bag for me.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Nuclear War [Average Rating:6.22 Overall Rank:2534] [Average Rating:6.22 Unranked]
Alicia Smith
Australia
Perth
Western Australia
flag msg tools
Hi, I'm leeece on yucata.de
badge
Maybe we can grab a game sometime?
Avatar
mbmbmbmbmb
We had a good turn out for the first ever official Nuclear War Tournament in Australia.

In total we had 10 players, playing two games each.

In the first round the first casualty was Michael Rutkay, the champion of the last tournament. This occurred in the initial secrets round. But his story was not over. It was for that game though.

The winner of that table was Ernest Chua with Bernard Booth coming a credible second.

On the other table it came down to Elaine Walker and Sharon Dunstan, who, after demolishing everyone else battled each other to prolonged mutual destruction with massive use of propaganda and then more violent methods.

The second round saw 3 clear equal firsts emerge with Michael Minutillo and Michael Rutkay making clear wins on their respective tables.

Bernard Booth meantime managed to score a 2nd second on the top table.

1 places Ernest Chua, Michael Minutillo, Michael Rutkay
2nd place Bernard Booth
3rd place Elaine Walker, Sharon Dunstan

Thank you to everyone who played, thank you to the good people at The Games Empire for their kind prize donation and especially to Richard Loomis at Flying Buffalo for suggesting that I do this, and sending us the stickers and cards.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Terra Mystica [Average Rating:8.19 Overall Rank:11]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Stu, Tim and myself started the day with a game of this, right next to Grug, Mal and Pete's game.

I played the Mermaids, Tim was the Witches and Stu the Engineers.

I had never played the Mermaids before, or any race that really benefits from developing their shipping. Having founded my first town, I quickly expanded my shipping and was able to place settlements all over the board without having to worry about terraforming at all. This also meant that I had by far the largest number of connected buildings, as all of my buildings ended up being connected.

This is my second play of this after a long hiatus after its launch, and I've really enjoyed both plays. Looking forward to playing more and trying some of the expansion's races.

I won this one.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Medina (second edition) [Average Rating:7.28 Overall Rank:1007]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Next up the same group played Tim's copy of this city building game. Both Stu and Tim had played once before and this was my first play. Essentially you're building palaces, walls (which increase the value of palaces they touch) and stables (ditto). The trick is that you don't own a palace until you claim it with one of your coloured pieces (of which you have four, one for each colour of palace), after which you can no longer add to that palace. So the trick is to claim palaces at just the right time, when they're big enough but no too big that someone else will take it before your next turn.

There's also a weird conga line of drunk merchants that weave around the city, giving extra points to players whose buildings they pass by. Ours ended up weaving to and fro, like a queue line at Disney Land.

It played pretty quickly, had a nice casual level of strategy vs. tactics and looked great on the table thanks to some nice chunky wooden pieces.

Stu ended up winning by one point, thanks to a merchant visiting his building on the last turn.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Expedition: Northwest Passage [Average Rating:7.05 Overall Rank:1217]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Next we played this tile laying exploration game. In it you take control of an expedition searching for the Northwest Passage. You building the board Carcassonne-style by laying tiles as you go, and direct your ship using crew members to take actions. Along the way you can chart islands (by laying tiles that complete an island), make friends with inuits, visit cairns and discover straits, all of which are worth points immediately (increasing as you get further away from your starting point in Greenland) and some of which grant points for majority at the end of the game.

The really unique mechanism in this game is that, as turns go by, certain proportions of the board become frozen, making them impassable to your ship. If your ship becomes trapped in ice you have to launch your sled, dividing your crew between it and your ship. Later in the game these same areas will thaw, freeing any trapped ships. The trick is that your sled can become stranded on an island if the ice thaws at the wrong time. It's a really cool thematic mechanism.

I struck out on my own while Tim and Stu began their journeys in the same direction as each other. I reached the Northwest Passage first (you don't actually have to reach if you don't want to – it's worth a decreasing amount of points as more people reach it) on my sled during one of the turns in which most of the board was frozen. Stu reached it next and Tim turned for home. If you don't make it back, or if you lose some crew members (by either leaving them stranded or them dying when the ice thaws with your sled on an ocean tile), you loose a lot of points. We were all successful in returning all of our crews safe and sound to Greenland though, and a turn early (the game ends once everyone's home).

I won this, my first win of this game. Both Tim and Stu liked it as well.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: The Crow and the Pitcher [Average Rating:5.72 Overall Rank:12895]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Before dinner we played one round of this little trick-taking game, just to get a feel for it. It's got a little bit of Bottle Imp (in that you sometimes want to play the highest card under a certain number) and Black Spy (in that you have a suit of cards that give negative points.).

It's a little more cerebral than most trick-taking games, but I think it has promise. Hard to say from one round.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Discoveries: The Journals of Lewis and Clark [Average Rating:7.13 Overall Rank:648]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
After dinner we were joined by Leah for this new game in the Lewis and Clark line.

In it you use dice (representing your party of explorers as well as your Native American buddies) to activate actions, most of which will allow you a certain amount of advancement over either river or mountainous landscapes. Each player has a discovery card that they are currently working on, which shows a path made up of a variety of these landscapes (e.g. three rivers and two mountains). Once you activate enough actions to grant you these advancements in one turn, you score the card and choose a new one from the display. If the actions you activated would allow you complete another card in the display as well as your own, you can complete both, and receive an extra turn. These discovery cards provide you with points and/or animal icons which you score as sets at the end of the game.


Along the way you can also recruit Native American helpers in the form of cards that grant you different actions, so there's an aspect of engine building also.

You can also employ dice from other players' parties as certain times in the game, but you can't really afford to assign them to an important task because their controlling player can call them back at any time.

This game features really beautiful artwork and I think it plays really well (both with two and four). Everyone at our table liked it a lot I think.

I did really badly, Tim beat the socks off us.
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Nyet! [Average Rating:6.82 Overall Rank:1335]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Next we played Stu's home made version of this unique trick-taking game.
The deck is made up of cards numbered 1-9 in four suits, as well as two aces in each suit. Aces are low.

After all players have received their hands, they begin to narrow down the parameters for the round by obscuring options with a marker of their colour on a board.

The parameters are: Start Player, Discard Cards (each player must discard zero, one or two cards before the round begins), Trump Suit, Super Trump Suit (one of the aces may be a Super Trump card) and Points per Trick or Ace (determining how many points each trick, as well as each ace card won will grant you at the end of the hand). Once all but one option in each of these parameters has been obscured, the round begins with the remaining options setting the rules for the hand.

The further wrinkle is that this is a game played in teams, so after all of the round parameters have been chosen, the Start Player chooses their team mate (by trying to deduce the type of hand everyone has by the options they crossed off on the bidding board – but maybe someone's bluffing?)

The tricky-taking is pretty standard fair, play in suit if possible, highest card wins unless a trump is played, and Super Trump beats Trumps. The team based aspect is interesting because you want to put aces into tricks that you think your partner is going to win, and vice versa.

At the end of the hand, both members of a team score the total number of tricks, as well as aces within those tricks, that they scored between them.

Unfortunately, this means that if you are partnered with the player who is currently winning in the last round, it is impossible for you to win, because you will both score the same amount of points.

Besides that downside, the game is really interesting. The whole bidding round is fascinating. If I've got a TERRIBLE hand, I might want to bid as if I've got a GREAT hand, in the hope that another player with a strong hand will chose me as their team mate and I can leach off their points.

Very cool game, except that Stu won. Pffft.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Cyclades [Average Rating:7.52 Overall Rank:151]
Ian O'Toole
Australia
Queens Park
WA
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
To finish out we played a five player game (Michael joined us) of this area control / bidding game (two mechanisms I'm pretty terrible at).

Basically each round you bid for the favour of the five gods available, each of which grants you a different ability. If you want to build or move your ships, you need Poseidon, if you want to move troops you need Ares etc. After the bidding is finished, each player takes their actions on the board.

The winning condition is to have control of two metropolises at the end of a round. These can be build two ways, by having one of each type of small building under your control or by receiving four philosopher cards. Once you build one you just need to hang onto it until you can build or steal another.

To further complicate matters, there are monster cards in a display that are available for purchase during any player's turn. These have a pretty big range of powerful effects, some place giant creatures on the board (such as the Kraken, Polyphemus the cyclops and the minotaur), which stay in place until your next turn and perform some sort of function, such as destroying ships or preventing troops from leaving the island.

Our play went a bit long, we had some almost victories before Stu finally took the win.

This is not really my style of game, I'm usually not a fan of games in which someone almost wins, and everybody combines to stop them and extends the game for another thirty minutes. It also often seems that there are really two or three players in the running for victory and everyone else is just picking up scraps. This was only my first play so it's unfair to judge too harshly, but I don't think this a game for me.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Formula D [Average Rating:7.04 Overall Rank:464]
Mike
Australia
Greenmount
Western Australia
flag msg tools
mbmb
Gareth introduced Corey, Rebecca and I to this game, while for Nick it was his second play.

I like it, but one lap was plenty for me (we played two). The pace of 4 players, after Corey exploded, suited me better. I saw it played up to 10 players or something like that...I would probably fall into a coma with that many.

Anyway, I liked it. Light game. Mostly luck of the dice, but some risk taking involved with the cornering to give it a bit more excitement. Within 30 seconds of starting to play I was already imagining how to include tunnels, jumps and weapons into the game.

Would play again, with a harder track, keeping to a few players.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Forbidden Stars [Average Rating:7.98 Overall Rank:86]
Mike
Australia
Greenmount
Western Australia
flag msg tools
mbmb
Jason (Orcs), Tim (Space Marines) and I (useless red things) played this. Game took about 2 hrs I think?

It is fun to fly around, blow each other up and update abilities etc, but the game doesn't reach far beyond that: another game of building up forces and expanding across space until obliterating the opponents. But it does do it with some nice minis and components.

The battle card mechanic used in combat can be interesting, but at other times you just wish for it to hurry up. There should really be an option to say "Ok, I can see I am about to be annihilated, you just take the planet and let's move on." (in my opinion)

Would play again (because I bought the game!), but my excitement has really worn off after just a few plays.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Panamax [Average Rating:7.35 Overall Rank:521]
Mike
Australia
Greenmount
Western Australia
flag msg tools
mbmb
Boats. Boats and locks.
Boats and locks and shares.
All of that, and wondering what the hell I am doing.

As with my first play, I spent almost the entire game wondering how the fudge this game worked. (3 player game with myself, Tim and Jason). Mechanically, it is not that complicated, but for some reason I find it difficult to understand which decisions are actually the good ones.

There are lots of choices to be made in buying boats, loading cargo, buying shares and moving loaded boats (trying to avoid shunting opponents forward while doing so). Somehow, I never knew what I was doing, but managed to win.

I am hung about this game. I kind of like it, but it's fiddly in many respects. Maybe it is just the rulebook? Would play again, perhaps soon before I forget the rules again, so I can try to figure out how the game fits together, but otherwise I am not sure if I like it.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Board Game: One Night Ultimate Werewolf [Average Rating:7.21 Overall Rank:333] [Average Rating:7.21 Unranked]
Warren Adams
Australia
Mt Lawley
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Moderated a week of one nights for the same group who clearly enjoyed it.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Board Game: Splendor [Average Rating:7.47 Overall Rank:133]
Alicia Smith
Australia
Perth
Western Australia
flag msg tools
Hi, I'm leeece on yucata.de
badge
Maybe we can grab a game sometime?
Avatar
mbmbmbmbmb
Rob and I played a few games of this with various folks when the Nuke War was being battled out.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Board Game: Puerto Rico [Average Rating:8.03 Overall Rank:21]
Warren Adams
Australia
Mt Lawley
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Mark had never played once (just a long time ago), so Jonathon and I bumbled our way through and taught him and Kent.

Thanks to Michael for his overview teaching too.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
21. Board Game: Roll Through the Ages: The Bronze Age [Average Rating:6.89 Overall Rank:629]
Warren Adams
Australia
Mt Lawley
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Started the day with what was planned to be a quick game of this while Mark manned the membership renewal desk.

Mark was called away a few times to attend to renewals, new members, first time visitors and several women who wanted to enrol their children in something (and were there on the wrong day).

Final scores:
35 Mr X (aka Jonathan)
34 Mark
33 Me
11 Ernest
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
22. Board Game: King of Tokyo [Average Rating:7.23 Overall Rank:264]
Warren Adams
Australia
Mt Lawley
Western Australia
flag msg tools
badge
Avatar
mbmbmbmbmb
Finished the day by being the first player eliminated in a five player version of this stupid game. yuk
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
23. Board Game: No Thanks! [Average Rating:7.05 Overall Rank:414]
Ernest Chua
Australia
Western Australia
flag msg tools
Avatar
mbmbmbmbmb
Richard (and I) taught Dave and Anika, with me ending up winning on 0 over Richard's 8, Dave's 20 and Anika's 31.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
24. Board Game: Nexus Ops [Average Rating:7.23 Overall Rank:382]
Ernest Chua
Australia
Western Australia
flag msg tools
Avatar
mbmbmbmbmb
Warren (and the rest of us) taught Michael, with Selwin coming up with the win (being the first to 12 points) over me on 11, Warren on 10 and Michael on 6.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
25. Board Game: Goa [Average Rating:7.60 Overall Rank:131]
Steve Walker
Australia
Perth
WA
flag msg tools
Avatar
mbmbmbmbmb
Keith, David, Benjamin and I played David's copy of Goa. Despite not taking advantage of the actions associated with being first player, David won this race on the spice trading tracks. Not all were satisfied with the auction phase though.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2  Next »   | 
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2  Next »   | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.