Card Driven Wargames Redux
Definition: Ok, now here's the tricky part. What defines a card driven game? The term card driven wargame is generally used to define a game that uses card mechanics similar to the one created by Mark Herman for his game For The People. The cards in these games have several features that are considered standard for the system. The cards should have multiple purposes i.e. the card can be played as an event, played for operation points (OPS) and perhaps even more. Here's an example of cards from a card driven wargame.
In the above cards you can see the two main features of the card driven wargame system. The OPS points are the number located in the upper left while the event is listed in the middle of the card. In the case of Paths of Glory which is the picture on the left, it has two additional features. The first is the second number on the top left which is the number used for strategic redeployment. The second is the bottom which is the reinforcement number. Basically cards in Paths of Glory can be used for operational points OPS, an event, to strategically redeploy SR or to add points for reinforcements at the end of the game turn.
Thus some games that look to qualify as a card driven wargame don't. These would include such titles as Pax Romana which while a fantastic game uses the cards for events but not for things like OPS. Also not qualifying are Memoir '44, Combat Commander: Europe or Grand Imperialism. Yes they are wargames and they use cards but they do not use the card driven system created by Mark Herman.
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