Rahdo Runs Through►►► The 2017 Games of Interest
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Hey everybody. Are you ready for another year of games of interest? Okay, here's the previous years I've covered:

2012 / 2013 / 2014 / 2015 / 2016

And like those lists, this geeklist will be constantly updated throughout the year, listing any games that I discover that I find interesting. Bear in mind, I'll only include games that work with 2 players. Also, this list will be generally kind of euro-leaning, and most games will likely be lower on the conflict scale, because that's what my wife and I like to play.

Also also, it's not going to be alphabetically sorted, because that gets really obnoxious I find, when people are subscribing.

Finally, for games (and expansions) to make it on the list, they need to be ranked as at least a 3 on my personal wishlist (3="Like to have"). Everything else I stumble across that piques some level of interest I'll rank as a 4 ("Thinking about it") and subscribe to it, but I won't add it to this list until enough info comes out that convinces me to upgrade it to a 3 (or a 2 "Love to have" or a 1 "Must have").

My full wishlist of games is HERE for anyone who'd like to peruse the titles that are in the "thinking about it" category...

Okay, with that out of the way, let's start listing!!!
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1. Board Game: Charterstone [Average Rating:7.89 Overall Rank:5461]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A legacy style game set in a euro-style economic simulation? It's like this game was designed specifically for me and Jen! Can not wait for Jamey Stegmeier's latest, as everything he's designed prior to this has been superb!
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2. Board Game: Gloomhaven [Average Rating:9.00 Overall Rank:4]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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I did a runthrough for the prototype of this eon's ago, and finally in early 2017 I'll be able to play the final version. Another Legacy style game, this one in a world of high fantasy with a lot of very cool twists on the standard fantasy tropes, plus a really brilliant card driven combat system. Can not wait!
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3. Board Game: Legends of Andor: The Last Hope [Average Rating:8.03 Overall Rank:3369] [Average Rating:8.03 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Did you know Andor was always intended to be a trilogy of games? I didn't, and that's a bitter sweet discovery, because 1) it means we get another Andor game and 2) it'll be the last!

This was actually released in 2016 in German, and my fingers are crossed that we'll get the English version in 2017!
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4. Board Game: The Stygian Society [Average Rating:0.00 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Two words: Cube Tower!

Here's some more words: Jen loved Felds implementation of the cube tower in Amerigo, and so I'm very excited for a new cube tower game where the tower is used to represent combat in a fantasy co-op game. Very very cool idea, can't wait to see how it works!
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5. Board Game: Founders of Gloomhaven [Average Rating:7.46 Overall Rank:6413]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Okay, so Forge War is awesome. Gloomhaven is AWESOME! And now we've got Founder of Gloomhaven, which will be... awesome? I certainly hope so, and I'm excited to find out, because it's a competitive game where players are striving to be the most economically successful, but it's impossible for them to provide all the resources they need by themselves, so they need to work together as well in a symbiotic relationship. Plus it features city planning with a voting system that sounds similar to the laws of Lancaster, so color me even MORE excited. Wow, can't wait to see how well this all works, and I'm hoping hoping hoping it works well with 2!
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6. Board Game: Dungeon Alliance [Average Rating:8.40 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Andrew Parks brings us his second self published, wholly original title, and that's cause for excitement in my book. And even more, the game sounds awesome... a dungeon crawling deckbuilder, where as part of setup you make your starting deck by shuffling together the starter cards of all the members of your adventuring party. That in and of itself is such a cool and clever thematic idea, I can't wait to try this out!
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7. Board Game: Myth: Dark Frontier [Average Rating:7.33 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Well, it's pretty well known that I had some major issues with Myth when it first came out, in spite of the fact that I thought the actual design of the game was brilliant on so many levels. So, based on the strength and originality of that original design, I'm very interested in this new co-op city defense action programming game set in the same fantasy universe. The core gameplay mechanism sounds really super cool, and I know the physical production will be stellar. So there's every potential that this could be something special!
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8. Board Game: Dice Forge [Average Rating:7.44 Overall Rank:533]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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I'm very excited as the name of this game perfectly captures the gameplay, because here we are going to forge dice. Which is to say that we can customize our dice as we play, changing what icons appear on each side with a snap on tile system. This was (I think) introduced in Rattlebones a few years ago, but that was a simple family game, and for this, I'm hoping for some meatier gameplay since it's from the designer of Seasons!
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9. Board Game: Flatline: A FUSE Aftershock Game [Average Rating:7.52 Overall Rank:1894]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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A sequel to the excellent Fuse? YES PLEASE!
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10. Board Game: Crusaders: Thy Will Be Done [Average Rating:6.80 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Designer Seth Jaffee has been working on this game for years, and considering how much we enjoy Eminent Domain, I can't wait to finally give it a go. Especially now that I know what the gameplay mechanism is: each player has their own mancala (ala Trajan) that they can modify with modular tiles, which sounds awesome to me!
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11. Board Game: CO₂: Second Chance [Average Rating:8.54 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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This was our introduction to Vital Lecarda's games, and it's still our fave, both for the theme, and also the best implementation of semi-co-op to date. And now it's going to get a total overhaul/revamp, just like Vinhos in 2016. Should be interesting to see how it turns out! At the very least, the almost mandatory 2p variant that Vital approved of will become standard?
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12. Board Game: The 7th Continent [Average Rating:8.93 Overall Rank:56]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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When I played through the prototype of this card based adventure/exploration/mystery game, I was struck by how incredibly clever the mechanisms were to meld gameplay and story together. It's taken quite awhile, but hopefully it'll ship in 2017 and I'll get the chance to see how the final product turned out...
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13. Board Game: A Tale of Pirates [Average Rating:8.56 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Yay realtime co-op goodness! This one sounds extra cool because players are all working together to defend their pirate ships by deploying their characters to different battle stations. But the trick is each player's piece is an hour glass, so once you've gone to a location, you have to wait until the hourglass is empty before you've completed the action you're attempting! Very cool idea, and I hope it works well with 2!
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14. Board Game: The Walking Dead: No Sanctuary [Average Rating:7.90 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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I did a prototype runthrough for this when it was on kickstarter in 2016, and the most startling thing about it was that my wife (who HATES zombies AND The Walking Dead) said she wanted to go back in and play more! That's amazing, and a testament to just how clever the co-op gameplay is. This is truly a game that's about the interactions between the character, NOT the zombies, and it's fantastic!
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15. Board Game: Pyramids [Average Rating:6.96 Overall Rank:2878]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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The design duo behind Elysium (one of my fave games of all time) are back, which is enough to warrant getting this game sight unseen. Apparently we'll be building pyramids with some (no doubt) interesting and clever mechanisms, but little else is known at this point...
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16. Board Game: Museum [Average Rating:7.50 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Jen and I have enjoyed several "museum curator" simulation games over the years, and I'm optimisitic that this will be another good one, but TBH, I'm most excited about this because it might be artist Vincent Dutrait's most gorgeous work to date!
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17. Board Game: Near and Far [Average Rating:8.18 Overall Rank:254] [Average Rating:8.18 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Ryan Laukat returns once again to his Laukat-verse as a spiritual followup to Above & Below and Islebound. This time, players travel across multiple lands (all held inside a beautiful bound book), working across an epic 10 session campaign, which is also very very cool!
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18. Board Game: Tribes: Early Civilization [Average Rating:7.13 Overall Rank:4368]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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I got to see a prototype of this at Essen Spiel 2016, and can't wait to play it for realz. From the designer of Nations, this is a cool pre-history civ game which has randomly generated tech trees every game and uses the Small World "things that don't get picked get more valuable" system, which I love. So this should be awesome possum!
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19. Board Game: Pioneer Days [Average Rating:7.61 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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This sounds fantastic: old west Oregon Trail pioneer simulation run by dice drafting, where the dice that don't get chosen contribute to the looming disasters that must be dealt with. And from one of the designers of Elysium!!! *Want!*
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20. Board Game: Anduine: First City in the West [Average Rating:5.50 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Whoa whoa whoa! Taking the city building of City Council, going full co-op instead of semi-co-op, and set in high fantasy universe? Oh yeah!
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21. Board Game: Haven [Average Rating:7.50 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Last time Ryan Lauket and Alf Seegert got together, they gave us the delightful Dingo's Dreams, and the theme of this (one player is the forces of modern urbanization and the other is the spirt of nature, competing to see who comes out on top) is a fascinating one, to be sure!
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22. Board Game: Keyper [Average Rating:8.21 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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Richard Breese returns with his latest Key themed game. This time we've got some interesting twists on worker placement as other players can "follow" the active player by putting matching workers out, and workers serve double duty by being redeploy-able after they've already been used. And what might be even cooler, the board is fold-able to reconfigure which resources are available for harvest each round!
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23. Board Game: Unlock! [Average Rating:7.61 Unranked] [Average Rating:7.61 Unranked]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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So I really like the idea of escape rooms, but the one I tried left a bad taste in my mouth. So maybe doing them at home with Jen is the way to go, but so far, all the ones released seem to require at least 3 players, and many of them are targeted at families so the puzzles wouldn't be very fulfilling, I expect.

So enter the Unlock series, which seems to be exactly what I'm looking for! Can't wait to try it out!
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24. Board Game: Lisboa [Average Rating:8.30 Overall Rank:469]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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I did a runthrough for the prototype of this in 2016 and was (as always) hugely impressed by designer Vital Lacerda's ability to make deep, rich simulations based on simple elegant choices, but I was a bit bummed by the lack of setup variability. Apparently as part of its kickstarter, it hit a stretch goal that introduces unique player abilities or something like that, so I'm very stoked to check out the final product!
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25. Board Game: Anachrony [Average Rating:8.22 Overall Rank:116]
Richard Ham
Malta
Marsalforn
Gozo, Malta
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CLICK THIS BEAGLE if you're looking for in-depth gameplay video run-throughs! :)
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This is an incredibly clever post apocalypse meets time travel meets worker placement game that Jen and I really loved when we played the prototype, and I can't wait to see the final product, especially the awesome minis (which were an optional add on iirc).
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