Games Played WABA Thornlie Sat 27th May 2017
Shay Rickman
Australia
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WA
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1. Board Game: Madeira [Average Rating:7.63 Overall Rank:327]
Shay Rickman
Australia
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WA
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Grug, Ian, Christophe and I sat down to play another title from the people over at "What's your game?".

I really enjoyed this one and it's a contender for my favourite title of theirs. Looking forward to taking a second run at it sometime soon.
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2. Board Game: Lorenzo il Magnifico [Average Rating:7.87 Overall Rank:109]
Shay Rickman
Australia
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WA
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I finally won a game of this. I still enjoy this one and am happy to play it whenever it comes out but I think I would rather play Marco Polo in most instances.

Maybe there will be a Marco Polo expansion down the line which introduces the punishing excommunication system from this for when you want to hate the game as you're enjoying playing it.
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3. Board Game: Brew Crafters [Average Rating:7.53 Overall Rank:540]
Shay Rickman
Australia
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WA
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A game that hasn't hit the table in far too long for me. At its root is a pretty standard action selection worker placement game with some pretty brutal blocking but with a really fun theme.

The extra modules really change up the game and there's plenty of good combos to be played as well including using the somewhat asymmetric advanced player boards.
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4. Board Game: China [Average Rating:7.01 Overall Rank:712]
Shay Rickman
Australia
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Ticket to ride on steroids. Fun enough and I would play again but I don't think I'd go seeking it out.
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5. Board Game: Notre Dame [Average Rating:7.37 Overall Rank:243]
Shay Rickman
Australia
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Finally crossed this one off my list of shame.

While I quite liked it, it didn't quite live up to Burgundy for me but that's an exceptionally high bar. I would definitely play again and I'll definitely grab the 10th-anniversary reprint this year.
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6. Board Game: Die Macher [Average Rating:7.63 Overall Rank:238]
Warren Adams
Australia
Mt Lawley
Western Australia
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I taught and played in a five player game of Die Macher. The other four players were new to the game, I was coming off a couple of recent plays.

In preparation for playing all players watched the excellent video - https://boardgamegeek.com/video/1511/die-macher/board-games-...

Set up started around 1.45 and by 2.30 we had finished a review and refresh of the rules, making sure everyone understood the rules in the same way.

2.30 Round one (55 minutes)
3.25 Round two (45 minutes)
4.10 Round three (50 minutes)
5.00 Round four (45 minutes)
5.45 Round five (40 minutes
6.25 Round six/seven (okay I forgot to write the time down, 35 minutes total)
7.00 Game end

Final Scores
373 Ernest
329 David
301 Oliver
283 Mark
243 Warren

Why was my score so low?
In one round I got the most votes in one election and got beaten by a coalition of two other players
In one round two players formed a coalition, the other two players also formed a coalition and I was left to go it alone
In two rounds I was in a losing coalition
I played well, my coalition partners let me down
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7. Board Game: Diamonds [Average Rating:6.97 Overall Rank:746]
Warren Adams
Australia
Mt Lawley
Western Australia
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I sort of taught this one to Oliver and Ernest, sort of badly.

Fortunately we didn't finish the game before being joined by David, Elaine and Eric and starting again.
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8. Board Game: An Infamous Traffic [Average Rating:7.29 Overall Rank:2606]
Malcolm King
Australia
Mount Hawthorn
Western Australia
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It’s 1833. The East India Company has just had its monopoly of trade revoked by an official act of Parliament. You, and others like you, see a golden opportunity for profit in China. For too long the Company’s polite deference to the Qing has smothered progress and stifled trade. There is real money to be made here and you intend to make it.

An Infamous Traffic is a brutal economic board game for two to five souls brave enough to conduct the opium trade in the fracturing political landscape of 19th century Qing China. Initially, you will need to rely on smugglers in order to get your products into the interior, but, if Parliament can be swayed, perhaps an open war can make the trade more secure. At the same time, you’ll want to be careful. If British aggression goes unchecked, the region may become a failed state, which could jeopardize your hard fought gains.

Of course, the massive wealth you’ll earn won’t be enough. Trade is still a dirty word among those in the top rungs of society. You certainly haven't forgotten how your business holdings were sneered at by some prodigal baronet during your brief stint at Oxford. They don’t understand. The empire they enjoy was built on trade, not pedigree. So, you’ll play their game, snatching up the precious symbols of nobility with your hard won cash. Perhaps you can restore a beloved castle and stuff it full of the latest luxuries. The right marriage or government post would certainly guarantee your place in society. You might even be tempted to rob your own firm to get that extra edge back home.

In any case, there’s demand for opium in China, and you intend to meet it.


I was really looking forward to this game and it didn't disappoint. I played with Ian and Grug and over 4 decades we jockeyed to complete supply routes, undercut each other just to squeeze out an extra dollar or two and in general were just bastards to each other. Grug would say I wasn't cooperating, I would say I just wanted everything for myself.

We played with one fairly significant rule wrong which delayed the opium war well beyond when it should have happened and by then Grug had control of the British forces and destroyed any hope I had of a last decade hurrah.

Ian won this 6-3-1 I think, which is apparently a pretty typical score. For a pretty hefty game it's mechanically very straightforward and also plays fairly quickly. The box says 90 minutes which after teaching was probably about right.
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9. Board Game: Terraforming Mars [Average Rating:8.40 Overall Rank:4]
David F
Australia
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Eric, Elaine and I played a game of this in which Elaine won by demonstrating her superior colonisation skills with an effective conglomeration of cities and greenery.

This was Eric's copy, which arrived at Thornlie in shrink and was actually opened and played wow

Until this point I thought Eric's collection was just for the aesthetic appeal of the shiny shrink-wrapped colours on the shelf
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10. Board Game: King of Tokyo [Average Rating:7.23 Overall Rank:264]
David F
Australia
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Elaine followed up her wins in TM and Diamonds by defending the Die With No Name in KoT.

Warren charged out to an early lead, hitting 16 points with the rest of us still languishing 10+ points behind. Some coordinated ganking reduced his hitpoints just enough (down to 3) to avoid him winning by purchasing tanks (+4pts, take 3 damage). We managed to finish him off the next round. What followed was a slow grind as the rest of us got killed one by one by Elaine's Nova Breath. Ernest and Eric managed to hang around the longest by abandoning any hope of points or damaging dealing and just going all out to survive. But it was delaying the inevitable, as when their snail-like creep up the points track finally got close to a winning position, Elaine brutally finished them to retain the die.
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11. Board Game: The Grizzled [Average Rating:7.26 Overall Rank:324]
 
David F
Australia
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Eric taught Oliver and Ernest and the four of us lost a couple of times to finish off our evening at WABA Thornlie.

Still a great game

Such a careful and thematic production for such a simple game in a small box.
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