Rahdo Runs Through►►► The 2018 Games of Interest
Richard Ham
United States
Washington
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Hey everybody. Are you ready for another year of games of interest? Okay, here's the previous years I've covered:

2012 / 2013 / 2014 / 2015 / 2016 / 2017

And like those lists, this geeklist will be constantly updated throughout the year, listing any games that I discover that I find interesting. Bear in mind, I'll only include games that work with 2 players. Also, this list will be generally kind of euro-leaning, and most games will likely be lower on the conflict scale, because that's what my wife and I like to play.

Also also, it's not going to be alphabetically sorted, because that gets really obnoxious I find, when people are subscribing.

Finally, for games (and expansions) to make it on the list, they need to be ranked as at least a 3 on my personal wishlist (3="Like to have"). Everything else I stumble across that piques some level of interest I'll rank as a 4 ("Thinking about it") and subscribe to it, but I won't add it to this list until enough info comes out that convinces me to upgrade it to a 3 (or a 2 "Love to have" or a 1 "Must have").

My full wishlist of games is HERE for anyone who'd like to peruse the titles that are in the "thinking about it" category...

Okay, with that out of the way, let's start listing!!!
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1. Board Game: The Rise of Queensdale [Average Rating:7.69 Overall Rank:3024]
Richard Ham
United States
Washington
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Okay, the Brands (one of the best design duos working today) are teaming up with Michael Menzel (one of the best game artists working today) to bring out a competitive legacy game that sounds like it lasts twice as long as normal (around 25 hour-long sessions) and features dice management. It's painful how little info there is about this even though it was announced 2 months ago and is being released in Germany in March I think (but for English we'll have to wait till August).

Can - not - wait!
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2. Board Game: Aeon's End: Legacy [Average Rating:8.52 Overall Rank:6454] [Average Rating:8.52 Unranked]
Richard Ham
United States
Washington
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More legacy goodness!?!? Woohoo! Aeon's End is amazing... made my top10 the year of 2016, and now it's getting a legacy treatment? OMG OMG OMG!

What's coolest about this is that the Legacy component seems to mostly be about generating your own custom character with custom starting deck/power combinations, and once you've finished the campaign, that character is totally backwards compatible with all of the Aeon's End content that's already been released!

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3. Board Game: The Stygian Society [Average Rating:7.75 Unranked]
Richard Ham
United States
Washington
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Jen loved Feld's implementation of the cube tower in Amerigo, and so I'm very excited for a new cube tower game where the tower is used to represent combat in a fantasy co-op game. Very very cool idea, can't wait to see how it works. Been waiting for this one for years it feels like, and it should finally be arriving on Kickstarter in the first few months of the year, and I'll be there!
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4. Board Game: Teotihuacan: City of Gods [Average Rating:8.19 Overall Rank:793]
Richard Ham
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So this is basically a sequel to Tzolkin, which is one of Jen's fave games of all time, and it sounds like they're replacing the concept of the workers getting more powerful via the rotation of the gears with the workers power rising reprsented by the faces of the dice (i.e. dice worker placement). It's funny... years ago I spent some time thinking about a dice worker placement that was driven by this concept, so it'll be cool to see it in practice
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5. Board Game: Escape Plan [Average Rating:7.95 Overall Rank:5943]
Richard Ham
United States
Washington
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Hehe, here's what I wrote about this game back in 2014(!!!), so I've been waiting a long time for this one!

"Okay, this one is pushing it, I know, but if 2013 can be the year of Feld, maybe 2014 can be the year of Lacerda? This time Vital is making a game that chronicles the adventures of a group of thieves that have pulled off the heist of the century and are now trying to get out of town before the cops can nab them. Love the theme, a real departure for Vital. I do worry that we might be put off by the fairly aggressive play (from the description), but still hopeful! Seems like a longshot for 2014, but time will tell"

I was so young and naive back then, but this year for sure we'll be getting in on the action (fingers crossed)!
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6. Board Game: Chronicles of Crime [Average Rating:8.33 Overall Rank:781]
Richard Ham
United States
Washington
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I was super impressed by the tech of Escpae Room: The Game - Virtual Reality last year, even if the design of the escape room portions didn't quite gell for me and Jen. So I'm super stoked to see that idea again, now in a co-op mystery solving game along the same lines (I think) as Sherlock Holmes Consulting Detective. LOVE the blending of the analog and the digital, so very excited about this, though I wish they had gone the whole "google cardboard" route instead of just the spectacles, but it'll do!

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7. Board Game: Detective: A Modern Crime Board Game [Average Rating:8.39 Overall Rank:706]
Richard Ham
United States
Washington
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Whao, two co-op detective games in my top10?!?! Zounds. Again, players working cooperatively to solve crimes, and again, a digital component added to the analog game! This time, players have access to an online crime database (as if they were real law enforcement members) which they use to bring the wrong-doers to justice. I don't know how far they take the 'online investigation' stuff, but fingers crossed it goes into full ARG territory!
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8. Board Game: Dice Settlers [Average Rating:7.17 Overall Rank:2661]
Richard Ham
United States
Washington
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Building a civilization by exploring, expanding and exploiting the land, using bag building ala Orléans, but this time the bag is full of dice instead of cubes or chits! Also, it's from the designer of Anachrony & Days of Ire: Budapest 1956, so I suspect it'll be very smartly designed
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9. Board Game: Edge of Darkness [Average Rating:8.07 Overall Rank:7251]
Richard Ham
United States
Washington
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Wow, this is really taking the card crafting of Mystic Vale in a whole new direction! A competitive fantasy city-running game, players are modifying cards in one master deck that they share access to, and all the cards are double sided, so if you add powers to the "good" sides of the cards, the "bad" side (which can attack all players?) become stronger as well! I'm expecting great things here!
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10. Board Game: Legendice [Average Rating:0.00 Unranked]
Richard Ham
United States
Washington
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The designer of OddVille and Johari is back with a new-dice-collection-monster-hunting game, from What's Your Game. One of these 3 things seems out of place, and I can't wait to see how it all works together!
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11. Board Game: CO₂: Second Chance [Average Rating:7.57 Overall Rank:5189]
Richard Ham
United States
Washington
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This was our introduction to Vital Lecarda's games, and it's still our fave, both for the theme, and also the best implementation of semi-co-op to date. And now it's going to get a total overhaul/revamp, just like Vinhos in 2016, and one of the most impressive changes is that it now has an option to play fully co-op. Jen and I loved the semi-co-op but I appreciate a lot of folks didn't so hurrah that there's now that option! And what a colorful option it is...

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12. Board Game: Alubari: A Nice Cup of Tea [Average Rating:7.86 Unranked]
Richard Ham
United States
Washington
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Snowdonia is one of my fave worker placement games of all time, and it's getting a big makeover and re-theme this year, set in India in the mid-1800's, and tea is a very important resource, so I expect my wife will be keen on this as well!
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13. Board Game: Stuffed Fables [Average Rating:7.80 Overall Rank:758]
Richard Ham
United States
Washington
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Hmm, I'm really intrigued by this, a co-op adventure where a group of stuffed animals quest to save the young girl who loves them. Full of the same charm and whimsy as Mice and Mystics (from the same designer), and a gorgeous storybook that doubles as tons of gameboards (similar to Near & Far). M&M had WAAAY too much dice rolling for our tastes, and i'm happy to see this time there's more interesting stuff going on with dice, both for the heroes and the enemies. I still worry there's too much roll to resolve, but still, I'm intrigued (how could I not be... just look at it!!!)

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14. Board Game: Crisis at Steamfall [Average Rating:7.72 Unranked]
Richard Ham
United States
Washington
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A steampunk fantasy adventure game, apparently, promising fresh mechanics and varied gameplay. Normally I'd rank that a 4 ("need more info") on my wishlist, but considering it's from the designer of Assault on Doomrock, my interest level has raised considerably! Should be going on kickstarter this year, and it looks fantastic!

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15. Board Game: Artificial Intelligence [Average Rating:8.60 Unranked]
Richard Ham
United States
Washington
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From Nuno Bizarro Sentieiro & Paulo Soledade, the design due behind Madeira, this new super heavy Euro from publisher What's Your Game is definitely not sticking to the same tried and true historical European economic simulations, but is instead set in the future as mankind approaches the singularity moment!
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16. Board Game: Kung Fu Panda: The Board Game [Average Rating:6.60 Unranked]
Richard Ham
United States
Washington
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A new real-time co-op adventure game with fantastic minis and clever gameplay systems. One of the designers on it is Kristian Ostby, the creator of Escape: The Curse of the Temple, so the pedigree on this one is HIGH!
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17. Board Game: Century: Eastern Wonders [Average Rating:7.50 Overall Rank:642] [Average Rating:7.50 Unranked]
Richard Ham
United States
Washington
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The 2nd chapter in the Century trilogy of games, where each new game which features radically different gameplay can stand alone or combine with the previous outing. I think this is a very cool idea, and can't wait to see how they come together, in spite of the fact that Century: Spice Road (the previous game in the series) didn't quite work for us as a 2p game.

I mean look at this image... how does this work alongside spice road???

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18. Board Game: Carnival of Monsters [Average Rating:7.50 Unranked]
Richard Ham
United States
Washington
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a card drafting game from Richard Garfield (the designer of Magic the Gathering) where players are catching monsters for their carnival. TBH i'm not sure if I'm crazy about the theme, but Tom Vasel has really been RAVING about how awesome this game is for quite awhile now, so I'm ready to give it a go!
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19. Board Game: Black Angel [Average Rating:7.17 Unranked]
Richard Ham
United States
Washington
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At this moment, there's no description of this game at all. But I don't care, on the list it goes, because of 4 names: Dujardin, Georges, Orban and Pearl, the team behind Troyes, one of my fave games of all time. So yeah, will be watching for this!
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20. Board Game: Treasure Island [Average Rating:7.43 Overall Rank:3955]
Richard Ham
United States
Washington
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We thought last year's Yamataï was a lovely production and a smart design, but really didn't like the 2p implementation. The co-designer of that game has now gone off on his own, and is giving us this beauty. The art from Vincent Dutrait is reason enough to seek it out, and I hope the gameplay lives up to it as well. It does feature bluffing, which might be difficult to pull off in 2p though... we shall see!
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21. Board Game: Grim Heroes [Average Rating:0.00 Unranked]
Richard Ham
United States
Washington
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Jen and I adore Ancient Terrible Things, both the gameplay and the art style, and this is a spiritual sequel to that awesome Yahtzee-ish adventure game. Been waiting years for this and fingers crossed 2018 will be when it finally surfaces! I mean, this picture is from 2011!!! C'mon already!

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22. Board Game: No Dawn [Average Rating:0.00 Unranked]
Richard Ham
United States
Washington
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A cooperative, fantasy, worker placement, deckbuilding, "defend the city from waves of enemies" game? I like ALL those things!
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23. Board Game: Sorcerer City [Average Rating:8.46 Overall Rank:7787]
Richard Ham
United States
Washington
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Scott Caputo's most recent game, Whistle Stop, is fantastic. So let's see if his next follows suit... real time tile laying to build a magical, constantly shifting city? Sounds promising!
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24. Board Game: Anduine: First City in the West [Average Rating:5.50 Unranked]
Richard Ham
United States
Washington
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Whoa whoa whoa! Taking the city building of City Council, going full co-op instead of semi-co-op, and set in high fantasy universe? Oh yeah!
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25. Board Game: Quodd Heroes [Average Rating:8.93 Overall Rank:6162]
Richard Ham
United States
Washington
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CLICK THIS BEAGLE if you're looking for in-depth gameplay video run-throughs! :)
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This is a very neat game where each player controlled a creature that is represented by a large cube "mini" (just look at 'em, they're adorable!) that moves around from space to space on the board, doing actions based on which side of the cube is face up after each move. I originally skipped on checking this out because it's a player vs player stuff, but recently, they've announced co-op rules as well, so now I'm interested! Why didn't they lead with that?!?!?

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