Martin Has Fallen Down the Print-and-Play Rabbit Hole
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
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Geeklist of print and play games that I have built, why and how I built it, whether or not I have played it, and what I think of it. Would also appreciate suggestions for PnP games to build next.

My blog, with pictures and stories of many PnP projects:
Mostly Harmless

How I make cards:
My Card Creation Procedure and Tutorial

My other geeklists:
NEW: Martin Has Fallen Down The Retheme Rabbit Hole
Martin Has Fallen Down The Thrifting Rabbit Hole
Martin Overthinks How To Make Tokens
Martin Pretends To Write Game Reviews
Martin Scours the Bargain Bin for Hidden Gems
Martin is Making Game Accessories

Other PnPers who have inspired me:
Be Proud of Your Print-and-Play (PnP) Builds - Share Your List!
Rachel's Print and Play Game Builds
JV's PnP Extravaganza
Ryan Byrd's PnP Creations
Three Play PnP Challenge
B's Print and Play Library

Chris Hansen's essential PnP blog:
Print and Play Games News

The PnP Guild:
Print and Play

Show off your latest builds:
Monthly Print ' n Play Tally List Subscription Thread

I'm also active on the Print and Play Gaming Facebook group, as well as the Dice Tower Facebook group.
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1. Board Game: Agent Decker [Average Rating:7.12 Overall Rank:4509]
Board Game: Agent Decker
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage

(Note: this picture is from my May 2018 enhanced version - Thanks, Adrian!)

Cost: Free

Build Difficulty: Easy, 54 cards

Notes:

First PnP I ever built, in late 2017. This was my introduction to the previously uncharted but vast world of PnP.

Why I built it: I was heavily into deck building games at the time, and was intrigued by a solo deck builder. Also I really like the Metal Gear Solid vibe.

Build quality: Bad. Build was enhanced in May 2018.

Played?: Yes! Still one of my favorite games of all time. I play it at least once every couple of weeks. It’s so easy to set up, yet so challenging to play. This game will always occupy a special place on my shelf, and in my heart.

Files:

Manuel Correia's original 2015 artwork version: https://gr9yfox.itch.io/agent-decker

My custom playmat based on the original art:
Agent Decker Player Board - Original Art version

New art design edition by the artist of SUPERHOT: The Card Game: Agent Decker CARDS - new art design edition

Bonus: A one-page player aid I made to help clarify the rules and streamline gameplay: Agent Decker Player Aid v2.5

I made a setup and playthrough video:
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2. Board Game: Zeppelin Derby [Average Rating:6.13 Unranked]
Board Game: Zeppelin Derby
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
Cost: Free

Build Difficulty: Easy

Notes:

Why I built it: I’m a sucker for a steampunk-ish theme.

Played?: No.

Bottom line: Need to learn and play this at some point.

Files: http://www.goodlittlegames.co.uk/games/03-zeppelin-derby.htm...
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3. Board Game: Pocket Imperium [Average Rating:6.21 Overall Rank:4824]
Board Game: Pocket Imperium
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
Cost: Free

Build Difficulty: Easy

Notes:

Why I built it: I like 4X games, and the idea of a 4X microgame was appealing to me.

Played?: No.

Bottom line: Need to try this one out.

Files: http://www.goodlittlegames.co.uk/games/10-pocket-imperium.ht...
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4. Board Game: Empire Engine [Average Rating:5.76 Overall Rank:7745]
Board Game: Empire Engine
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
Cost: Free

Build Difficulty: Easy

Notes:

Why I built it: Because I’m a sucker for Civilization-type games and I wanted to learn more about what an “engine builder” was.

Played?: No.

Bottom line: I should get this to the table and try it out.

Files: http://www.goodlittlegames.co.uk/games/08-the-empire-engine....
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5. Board Game: Good Little Martian [Average Rating:6.54 Overall Rank:13314]
Board Game: Good Little Martian
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Easy

Notes:

Why I built it: Because I had just read the book “The Martian” and wanted more in that vein. Also the fact that the game can be played solo was a plus.

Played?: Yes, here are my first play impressions.

Bottom line: a straightforward, mechanically sound, resource management game that needs a wider range of actions to sustain interest.

Files: http://www.goodlittlegames.co.uk/games/14-good-little-martia...
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6. Board Game: Deep Space D-6 [Average Rating:7.29 Overall Rank:925]
Board Game: Deep Space D-6
Martin Gonzalvez
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San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage

(Note: pic is of full-size version.)

Cost: Free

Build Difficulty: Easy, just four pages. Two pages of small-size cards to cut. Need to source six dice. Build difficulty increases if you push to build the custom dice, as I did. Later, I also built the smaller "mintified" version.

Notes:

Why I built it: Because I love Star Trek, I love the PC game FTL, and this game scratches both of those itches quite nicely, thank you.

Build time/Effort: the original full size PnP version was a short, easy build, around 5-6 pages to print as I recall. Call it around two hours. Months later I also built the smaller, “mintified” version that fits in an Altoids tin. That one took longer, around 12 hours spread over two days.

Build quality: My first build, the original version, was bad, 2/10. I printed on plain paper, not card stock, and all I added was having the game board and rules laminated at a local print shop. The cards were just slips of plain paper, no tactile feel or substance at all. Subsequently, I enhanced this build by reprinting the cards on card stock, and rounding the card corners. The later mintified version required a lot of intricate cutting and rounding of corners to make everything fit inside the tin. This also marked my first attempt at making custom dice, which took a long time to print and cut out 36 (6 x 6) custom die faces and glue each one to a different die face. If I had to do it over, I would print in adhesive label stickers, cut out, and stick on blank dice. Lessons learned!

Played?: Yes!

Bottom line: I play this game every couple of weeks or so. It’s one of the best solo games I have played. Quick to learn, easy to set up, thoughtful use of randomness, and I love the dice placement mechanic to represent your crew. There’s also a large selection of fan-made custom ships in the BGG Files section for this game. It is just so good.

Files:

Original version: https://www.boardgamegeek.com/filepage/125403/deep-space-d-6...

"Mintified" version: https://www.boardgamegeek.com/filepage/132603/altoids-versio...
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7. Board Game: Everything vs. Everything [Average Rating:7.45 Unranked]
Board Game: Everything vs. Everything
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Challenging, due to the sheer number of cards to print and sleeve. Especially if you build the expansions, as I did.

Notes:

Why I Built It: Because it's awesome! Also, it's a two-player combat game with a solo AI called "The Director".

Build Time/Effort: I printed both the main game and all available expansions over a few days. There were a lot of cards. Cutting and sleeving all of them took the better part of three nights after work. I would estimate around 20+ hours of work went into this

Played?: Not fully. I have read rules enough to set up the game. But I have yet to wrap my head around all of the rules, and I have yet to complete a game.

Bottom Line: In hindsight, I was driven more by the idea and audacious theme of this game, the sheer chutzpah, than the actual gameplay. I put a lot of work into building this one, so I really should play it at least a few times.

Files: https://www.boardgamegeek.com/thread/1268596/updated-cards-a...
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8. Board Game: Unbroken [Average Rating:5.89 Overall Rank:3766]
Board Game: Unbroken
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free preview version during Kickstarter period.

Build Difficulty: Medium. Lots of cards to sleeve. My first time dealing with Monster cards and Character cards of larger than standard size.

Notes:

Why I Built It: Dungeon crawl. Solo game. Thematic. Distinctive and appealing art style. It was everything I expected, and more.

Build Time/Effort: This was the most ambitious PnP build I had attempted to date. First time to take on multiple card sizes. First time to try to glue card fronts to thicker backs, because they did not fit in any sleeves I had. I learned so much about what *not* to do in this build. When it was done, many of my cards were curling and bending due to the overly plentiful amount of low quality school glue that I had used. I was starting to realize that I was using way too much glue. And the recycled cardboard I was sticking the fronts to was just not thick enough to keep the cards straight, which caused me to start looking for thicker weight cardboard to make my cards thicker and less prone to curling.

Played?: Yes, three very detailed plays in which I recorded every single action and turn, which I then wrote up as my first session reports, which you can find in the Unbroken Session Reports area. Even got feedback from the game designer directly.

Bottom Line: Unbroken is a solid effort. I enjoyed playing it quite a bit. It somehow manages to really immerse one into its unique theme of an adventurer whose fellows have been ambushed, and who is herself nearly dead. She starts with nothing, and has to scrape and scrabble through four increasingly tough dungeon levels and monster battles to survive. My only gripe is that sometimes, when exploring, the optimal move often comes down to just repetitive resting to build up your Effort at the expense of Time, which cuts down on the potentially interesting decisions to be had if one had more opportunity to explore the various rooms.

Files: http://altemagames.com/unbroken/playtesting/
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9. Board Game: Blight Chronicles: Agent Decker [Average Rating:6.73 Overall Rank:6706]
Board Game: Blight Chronicles: Agent Decker
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free, demo version only

Build Difficulty: Challenging. First time making a game board spanning three pages, had to cut and align on a large piece of cardboard which curled and warped at the edges, had to repair later on.

Notes:

Why I built it: Because the original Agent Decker is on of my all-time favorite games, and I insta-backed the May 2018 Kickstarter. Was intensely curious to find out what was improved in the basic Agent Decker gameplay, so I built the PnP demo. This was the first demo version I ever built.

Build time/Effort: 20 minutes to print, 4 hours to cut and sleeve the cards, another 1.5 hours for the game board, first time I ever made one of those that spanned multiple US Letter sheets. Also made larger-sized scenario cards.

Build quality: Mediocre, 5/10. Printed cards on plain printer paper, cut with scissors, paired with playing card as backing, sleeved. Game board was printed on poster paper, but too thin. Lots of curling and bending issues. Had to revisit build weeks later to reinforce the game board and reduce the curling. Used school glue to adhere the artwork sheets to the poster board, leading to uneven adhesion and corners coming loose.

Played?: Yes!

Bottom line: this is a great upgrade to Agent Decker. If you like the original, you will probably like this one as well.

Files: http://bit.ly/2JbyN8y
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10. Board Game: The 7th Continent: Print & Play Demo [Average Rating:7.31 Unranked] [Average Rating:7.31 Unranked]
Board Game: The 7th Continent: Print & Play Demo
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free, demo version only

Build Difficulty: Challenging, non-standard cards which for the first time, I had to construct fronts and backs of the cards. Still using Elmer's school glue for this one, so my build quality is bad.

Notes:

Why I built it: Curiosity about the game, wanted to see what all the hype was about.

Played: No, on shelf of shame.

Files: https://www.boardgamegeek.com/filepage/124096/7th-continent-...

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11. Board Game: Tiny Epic Zombies [Average Rating:7.03 Overall Rank:1036]
Board Game: Tiny Epic Zombies
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free, demo version only

Build Difficulty: Challenging, a lot of cards, non-standard, double-sided player boards. Still using school glue on this build.

Notes:

Again, I was curious about the game and wanted to see what all the fuss was about. Nowadays I wouldn't bother crafting a demo version.

Work-in-progress blog post about this build.

Files: https://www.boardgamegeek.com/filepage/158471/tiny-epic-zomb...
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12. Board Game: Thunderstone Advance: Towers of Ruin [Average Rating:7.36 Overall Rank:527] [Average Rating:7.36 Unranked]
Board Game: Thunderstone Advance: Towers of Ruin
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free (no longer available)

Build Difficulty: Challenging, due to sheer number of cards to print and sleeve

Notes: PnP Files have been taken down since I built this.

Not yet played.

Blog post.
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13. Board Game: Mint Works [Average Rating:7.02 Overall Rank:825]
Board Game: Mint Works
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Easy if you plan to sleeve the cards. I built the card fronts and backs, first time to use good quality card stock for both front and back. First build that I look back on and still feel legitimately proud about.

Notes:

Played: yes!

Mint Works is a solid yet light, entry-level worker placement game. It plays fast enough to finish a game in around 15 minutes. And it has a robust solo mode. One of my favorites! And one of the best formatted print and play files I have ever had the pleasure of producing, to date. This PnP PDF should be considered the gold standard by which other designers format their PnP files.

Files: https://www.dropbox.com/s/g4opiqfwxoma5dx/Mint%20Works%20PnP...

Edit:

The "mints" are plastic screw covers suitable for 6g / 8g screw (3mm-5mm shank diameter), that I ordered from Amazon: https://www.amazon.com/gp/product/B0762HZZP5?tag=article-boa...
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14. Board Game: Palm Island [Average Rating:7.24 Overall Rank:768]
Board Game: Palm Island
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: $5 with pre-order of the game.

Build Difficulty: Medium, a deck of cards that you must construct, front and back images are very important.

Notes: First PnP I paid to get the files for, first PnP I really spend time and effort on getting the front-back alignment right. Sprayed the cards with MinWax Polyurethane Spray Gloss to seal the art and get a glossier, more deluxe finish to the cards.

Played: yes, I actually play this game frequently. It's playable with one hand.

Blog post.
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15. Board Game: Mini Rogue: A 9-Card Print-and-Play Game [Average Rating:7.14 Overall Rank:3938]
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Martin Gonzalvez
United States
San Jose
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Pay What You Like

Build Difficulty: Easy

Notes:

One of my favorite dungeon crawlers, period. Prefer it to One Deck Dungeon.

Played: yes, around five times, and would like to play some more.

Blog post.

Files: https://gumroad.com/l/MiniRogue12
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16. Board Game: Donning the Purple [Average Rating:7.21 Overall Rank:3123]
Board Game: Donning the Purple
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free for preview version, NOK75.00 for Premium PnP version (Highly recommended)

Build Difficulty: Challenging. Cards, tokens, a huge game board, three player boards. This was the most challenging PnP I had taken on to date. My construction skills definitely pushed forward as a result of this build.

Notes:

My post about this build. And another post focused on my descent into token-making madness with respect to this game.

Played: not yet, really have to make the time to do so. Yes, twice, solo. This is a good solo game, highly recommended, would play again.

Files:

Early version: https://drive.google.com/drive/folders/0B4sh8QX1u7o-bC1sRVUy...

Premium PnP version: https://app.crowdox.com/projects/332396604/donning-the-purpl...
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17. Board Game: Maquis [Average Rating:7.36 Overall Rank:1388]
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Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Challenging

Notes:

Probably one of my best and most favorite builds to date. Cards, tokens, game board, pawns with standees (first time for this component) -- this game has it all, really pushing my skills to the limit. It's a really beautiful and well-designed game, punishingly hard, as a good solo game should be.

Played: yes, and as I haven't yet won, I would very much like to play again.

My post about the build.

My first play impressions (spoiler alert: I really like it).

Files: The Ilya77 redesign is the one that I built. https://boardgamegeek.com/filepage/99015/maquis-ilya-77-rede...

Pair the Ilya77 redesign with these rules to avoid confusion: https://boardgamegeek.com/filepage/120786/rulebook-ilya-desi...

Here are designer Jake Staines' original 2013 PnP files: https://boardgamegeek.com/filepage/97250/maquis-pnp-files-v1...



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18. Board Game: Desolate [Average Rating:7.45 Overall Rank:3942]
Board Game: Desolate
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Easy, deck of cards, especially if you plan to sleeve. Medium if you decide to construct fronts and backs, as I did.

Notes: I really like this tense, taut microgame by Jason Glover, about exploring a spaceship in search of power cells, fighting off enigmatic and vicious aliens, and managing limited ammo and oxygen. Start with one fewer item to increase difficulty, if needed.

Build showcase.

Played: Yes, several times, and I've won, as well. Here is my victorious session report.

Files (Grab both the Desolate PnP and Desolate V2 rules):

https://greygnome.com/downloads-2/

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19. Board Game: Zombie in My Pocket [Average Rating:6.30 Overall Rank:3287]
Board Game: Zombie in My Pocket
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Easy for the cards, Medium for the Tiles. Ideally mount the tiles on thick cardboard, foam core, or something similar. I mounted them on vinyl placemats from the dollar store.

Notes: after doing more reading and research into the history of PnP, I decided to build this classic from nearly 10 years ago. It truly holds up to the test of time, plays fast, and has that addictive, “just one more game quality” to it. The components are interesting and have good table presence as well. This is the game that got me hooked on tile-laying games! It’s like a lite version of Betrayal at House on the Hill.

This game has *a lot* of variants. Also built Raiders in My Pocket, Fairy Tale in My Pocket, and am waiting for the chance to build the fabled (and slightly controversial, since the IP holder apparently forced it to be pulled from BGG) Space Hulk in My Pocket.

Build showcase.

Played: yes, and I like it a lot. But there are some variants I like more, as detailed below.

This game inspired me to create custom tokens for the first time, another key step forward in my PnP skill development and confidence.

Files: https://boardgamegeek.com/filepage/32541/zombie-my-pocket-co...

Bonus: Also made the Raiders in My Pocket variant.
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20. Board Game: Dual Powers: Revolution 1917 [Average Rating:7.62 Overall Rank:2093]
Board Game: Dual Powers: Revolution 1917
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free during Kickstarter period

Build Difficulty: Challenging. Many cards, many tokens, and a large game board, segmented over six pages, that was my first folding board construction.

Notes:

After recovering from my vast and way over-engineered build of Donning the Purple, I was ready for more masochistic self-punishment by taking on this beast of a project. So. Many. Tokens. Of different sizes, too. Fortunately, the use of vinyl placemat material that I had pioneered in my Zombie in My Pocket tiles served me well here, allowing me to sidestep using 4-6 layers of cardboard glued together, as I had done (to great pain and difficulty in the cutting) in Donning the Purple.

I had thought that this would be the most complex and grueling build I would ever do. Oh boy, was I ever wrong about that!

Whoops, guess I forgot to make a work in progress blog post about this build, probably because I was so tired during the process! Here's a permalink to my Dice Tower post about this build on May 26, 2018.

Played: Yes, it's a crunchy area control game with a solo variant that's not just tacked on. Learned to play gradually over two nights. Am liking it so far.

Files: https://www.dropbox.com/s/3xr4viu37ybotfo/Dual_Powers_Protot...
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21. Board Game: Carcassonne [Average Rating:7.42 Overall Rank:183] [Average Rating:7.42 Unranked]
Board Game: Carcassonne
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
Board Game: Carcassonne


Cost: Free, for fan-made Mario 3 variant

Build Difficulty: Medium. Lots of repetitive work in this one. 72 tiles to construct, which I attached to vinyl. 45 pawn standees to construct, vinyl + multicolored binder clips for the base.

Notes: Whoo, boy. When I found and decided to build this fun little fan-made Mario 3 version of Carcasonne, made by Ricardo Gonzalez (mrskaut), I had *no idea* of the wild ride I was in for!

When I posted my build on the Dice Tower Facebook page, it literally blew up with likes and reactions! Same thing happened on the Print and Play Gaming Facebook group. My blog post about this build has garnered 112 Recommends and 23GG to date, which is by far the most engagement any of my BGG contributions has ever gotten! And the post even got featured on The Geek Weekly for the week ending June 3, 2018. What a wild, fun, strange, crazy trip this little build has been.

Oh and the saga didn't end there. The copy I built, I sent to board gaming friends in Green Bay, Wisconsin, and it got lost in the mail for two weeks! I legitimately thought that all my hard work was gone for good. Then, miraculously, it was found, and I got to experience the satisfaction of seeing something that I made, on someone else's table, bringing joy to others. It was a beautiful and satisfying experience, one that pushed me closer to wanting to make and publish my own game ideas.

Played: no, as my one built copy I sent away, as detailed above. I have yet to build another copy for me to play at home.

Files: https://www.boardgamegeek.com/filepage/141222/fan-made-mario...
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22. Board Game: Fairy Tale in My Pocket [Average Rating:6.94 Overall Rank:12051]
Board Game: Fairy Tale in My Pocket
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Easy for the cards, Medium for the Tiles

Notes: My first experience making my own remix version of cards, in this case Legend of Zelda-themed, to go with another user's Zelda-themed remix version of the original game's tiles. Got that? I know, it's convoluted.

Played: No, shelf of shame.

Files:

All you need to know to play this Zelda-themed version of Fairy Tale in My Pocket is this:

Grab the rules from Rebekah Bissell's original FTiMP: https://boardgamegeek.com/filepage/40080/fairy-tale-my-pocke...

Grab Tracy Smith's variant Zelda tiles: https://boardgamegeek.com/filepage/74288/zelda-my-pocket

Grab my variant Zelda-themed cards: https://boardgamegeek.com/filepage/164725/zelda-my-pocket-ca...

Good to go! If you do end up playing the Zelda-themed version, please do drop a comment and tell me how you liked it.
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23. Board Game: Blorg in the Midwest [Average Rating:6.95 Overall Rank:7858]
Board Game: Blorg in the Midwest
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Easy-to-intermediate, as you have to build two sides of each of the nine cards, the game requires double-sided cards.

Notes: Fun, challenging little Far Side-esque puzzle game from the designer of Black Sonata. Sometimes great things come in small packages.

Played: I sat down quite late at night to learn the rules. I read 100 percent of the rules, but only around 10 percent would enter my head, calling to mind the Far Side cartoon on my mug:

External image


Files: https://boardgamegeek.com/filepage/145696/blorg-midwest-card...

EDIT: Yes, I have played twice, lost. While I adore the theme, I don't think my brain is cut out for this brain-burning puzzle style of game. Lost horribly both times.
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24. Board Game: The Legend of Zelda: Clockwork Realm [Average Rating:8.48 Overall Rank:11821]
Board Game: The Legend of Zelda: Clockwork Realm
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Very challenging

Notes: They say what doesn't kill you, makes you stronger. After spending ten hours on a Sunday in early June building this game, I have become very, very strong!

I won't rehash my epic build here; just read my build showcase.

Played: not yet, on shelf of shame.

Files: https://boardgamegeek.com/boardgame/224416/legend-zelda-cloc...

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25. Board Game: Black Sonata [Average Rating:7.56 Overall Rank:1119]
Board Game: Black Sonata
Martin Gonzalvez
United States
San Jose
California
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Microbadge: Citizenship Recognition - Level VI -  Is six any more shiny? ... Well, it's one shinier isn't it? ... Okay, why don't you just make five a bit more shiny and then that would be the most shiny? ... Because these go to six.Microbadge: 1 Player Guild Sock Puppet of the WeekMicrobadge: Geek of the WeekMicrobadge: Solosaurus podcast fanMicrobadge: 2020 Solitaire Print and Play Contest participant
From gallery of DrHenryArmitage


Cost: Free

Build Difficulty: Medium, there are double-sided cards, tokens, a game board, and holes that need to be punched in the right spot.

Notes: A beautiful game, really nice table presence.

More details in my build showcase.

Played: not yet, to my eternal shame and regret! Yes, many times. I have found the Dark Lady 25 percent of the time.

Files: https://boardgamegeek.com/filepage/151526/black-sonata-pnp-c...
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