RinCon 2018 Play-to-Win
PPG RinCon Library
United States
Arizona
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RinCon is pleased to announce Play-to-Win will again be featured in the Game Library this year. An extra special thank you to Double Exposure and in turn to all of their partner publishers. We couldn't offer this without their generosity.

The available PTW titles are listed below. You can check out one PTW title at a time from the Game Library anytime during Library hours. Most of these can be played in less than 45 minutes. There are also several GM Led sessions throughout the weekend if you would prefer.

When you return the game each convention attendee that played the game will be entered in a raffle to win that game. It's as simple as that! Limit one entry, per attendee, per game.

We will hold our Play-to-Win raffle at 10:45 am Sunday. Badge must be presented to claim any games, but if you can't attend Sunday you can give your badge to a friend to claim your prize. Two win maximum per attendee.

Stronghold Games
Paper Tales
Dungeon Rush
The Bottle Imp
MemoArrr!

Smirk & Dagger Games
Nut So Fast
BIOTIX

Grandpa Beck's Games
Skull King
Cover Your Assets
The Bears and the Bees

Bezier Games
Subdivision

Thames & Kosmos
Dimension
Drop It
Brutal Kingdom
Word Slam

Breaking Games
Sparkle*Kitty
Asking for Trobils

Grail Games
Jeju Island

Mayday Games
Bad Doctor
Poetry Slam
Cahoots
Viceroy

Shades of Vengeance
Champion of Earth
Evil Overlord

Wattsalpoag
Echidna Shuffle
A Fistful of Penguins

AEG
Smash Up (Base Game)
Istanbul Dice

Cheeky Parrot Games
Hoard

Gorilla Games
Palaces

Jellybean Games
The Lady and the Tiger
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1. Board Game: Paper Tales [Average Rating:7.12 Overall Rank:1543]
PPG RinCon Library
United States
Arizona
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Provided by Stronghold Games


BGG Stats:
2-5 Players
Community: 3-5 — Best: 4

30 Min
Playing Time

Age: 12+
Community: 10+

Weight: 2.17 / 5



Description:
Experience two fantastical centuries of expansions and combat in Paper Tales. Remodel your assorted assembly of characters, units, and buildings in each period based on your developments and the age of your heroes. Write a new legend of the rightful ruler who brought unity to the rival kingdoms.

In more detail, Paper Tales is a simultaneous drafting card game. Each turn, players draft five units that they then recruit into their kingdom — assuming that they can pay. These choices determine the players ability to shine in battle, generate great income, construct dominant buildings, and earn legend points. There are only four hiring positions available during the four rounds of the play, but your units grow older with each turn until time takes them away.

Build a comprehensive strategy and adapt the shape of your realm according to opportunities and restrictions and you will make history!

 
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2. Board Game: Dungeon Rush [Average Rating:6.52 Overall Rank:3620]
PPG RinCon Library
United States
Arizona
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Provided by Stronghold Games


BGG Stats:
2-5 Players
Community: 2-5 — Best: 3-4

13-19 Min
Playing Time

Age: 8+
Community: 6+

Weight: 1.2 / 5



Description:
In Dungeon Rush, players are adventurers rushing through a perilous dungeon to root out evil, earning coins and improving their abilities along the way. After three levels (with three rounds of monsters in each level) they face the Dungeon Lord and the Dragon.

Each player has two heroes, one for their right hand and one for their left. Players simultaneously reveal two dungeon cards each and quickly put their hands on the cards they want their heroes to fight. If you win, you claim the card as loot or equipment that increases the abilities of your hero. Equipment cards are placed partly under your hero card, with the ability symbol sticking out. This way the four different types of abilities — Melee, Ranged, Magic and Stealth — are built up in one direction each, out from your hero.

For particularly strong monsters, your heroes can combine their power by hitting the monster with both your hands.

 
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3. Board Game: The Bottle Imp [Average Rating:6.76 Overall Rank:1097]
PPG RinCon Library
United States
Arizona
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Provided by Stronghold Games


BGG Stats:
2-4 Players
Community: 3-4 — Best: 3

30 Min
Playing Time

Age: 10+
Community: 10+

Weight: 1.9 / 5



Description:
In this trick-taking game based on the short story by Robert Louis Stevenson of the same name, the goal is to gain the most points over a series of hands (usually the goal is set to 200 pts). Cards are numbered 1-37 and are found in three colors, red (comprising largely the highest numbers), blue (mostly in the middle) and yellow (mostly the lowest numbers) with colors being analogous to the suit in a standard deck. There is one neutral card, the 19, that sets the "price of the bottle."

The entire deck is dealt to the three or four players in the game and then, similarly to hearts, cards are exchanged and a card is played to the bottle. As per the usual elements of a trick taking game, players must follow suit if possible with high card taking the trick (regardless of suit). The unique feature about this game however is how trump is determined. Any card of value lower than the current price of the bottle (starting with 19) is considered "trump" and will win the trick. If multiple cards are less than the current bottle price, the card valued closest to the current price (so highest card below the bottle) takes the trick AND THE BOTTLE, the bottle price is adjusted by the player taking the card that represents the current bottle price and replacing it with the card they used to win the trick. Thus the price of the bottle will decrease with each trump card played, and the bottle is increasingly harder to win/purchase. Ownership of the bottle will pass from player to player and the number of possible trump cards will decrease both as a factor of cards being played and cards being skipped as the bottle price descends. One player will be stuck with the bottle at the end of a hand (when players have played all the cards in their hands).

Cards have point values from 1-6 (not directly based on numerical value), at the end of the hand players will score points for the cards of tricks they've won, except the player who holds the bottle who will score NEGATIVE points for all the cards played to the bottle at the beginning, scoring nothing for the cards they won during the hand. Play continues until the point goal is reached.
 
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4. Board Game: Memoarrr! [Average Rating:7.08 Overall Rank:1770]
PPG RinCon Library
United States
Arizona
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Provided by Stronghold Games


BGG Stats:
2-4 Players
Community: 2-4 — Best: 4

10-20 Min
Playing Time

Age: 8+
Community: 6+

Weight: 1.2 / 5



Description:
Memo...ARRR! You flipped over the wrong card again!

To play the match-and-memory game Memoarrr!, 2 to 4 players need the power of recollection and the luck of pirates. Only then can they make their escape from the island of Captain Goldfish, their pockets lined with rubies, before the lava swallows them up.

In turn order, players reveal locations that are connected via the animal or the landscape to the most recently revealed location. If someone reveals a location without any connection, that player is out of the round. The last remaining pirate grabs one of the valuable treasures. Then, all revealed locations are turned face down before the search can start afresh.

As the cards do not change position during a game, players collect more and more information each round, enabling them to reveal new connections — but sometimes a little bit of luck is all it takes to get that treasure.

For advanced players, each animal comes with an additional special action that is triggered when a connected location is revealed — and they make Memoarrr! even more exciting and fun to play.

AWARDS & HONORS
2018 Spiel des Jahres Recommended
 
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5. Board Game: Nut So Fast [Average Rating:7.21 Overall Rank:6974]
PPG RinCon Library
United States
Arizona
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Provided by Smirk & Dagger Games


BGG Stats:
3-6 Players
Community: -- — Best: --

15-20 Min
Playing Time

Age: 8+
Community: --

Weight: 1.0 / 5



Description:
You gotta be lightning fast in the wildly nutty party game Nut So Fast! Flip two cards and watch for exactly four matching nut pictures. If you see a set of four, grab the nut token with the same face right out from under other player's noses! But "nut" so fast because if a number card appears, players instead need to strike the correct nutty pose.
 
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6. Board Game: BIOTIX [Average Rating:6.45 Overall Rank:6778]
PPG RinCon Library
United States
Arizona
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Provided by Smirk & Dagger Games


BGG Stats:
2-5 Players
Community: 3-5 — Best: --

30-40 Min
Playing Time

Age: 14+
Community: 8+

Weight: 1.4 / 5



Description:
Play Dirty – and get a Reaction!

You can pack a lot of fun into a small box, especially when you pack it full of microbe meeples. I’ll say it again. Meeple Microbes (squeeee!)

In this nasty little 2-5 player game, your boss, Dr. Lillian Johannae has made a groundbreaking discovery in the field of microbiology. She has discovered a new breed of extremely unstable, highly volatile microorganisms, BIOTIX™ (patent pending and pronounced ‘biotics’) that can uneasily coexist within a small system. Now she needs supporting data. But science can be a brutally competitive field. What began as an innocent pursuit of discovery has quickly devolved into self-centered posturing and ruthless backstabbing among her lab personnel, all vying to have their name attached to the research paper, thereby rocketing them you into scientific superstardom.

Your mission, carefully grow the largest culture of BIOTIX you can in your petri dish – and sabotage the work of others by pushing their microbe populations above their limit, causing them to explode and bio-react in all sorts of fun ways. Game play is simple: on your turn, draw two BIOTIX from the specimen bag and place them, one at a time, either into your own dish for points or into an opponent’s dish to try and force a bio-reaction to destroy their work.

Each of the five BIOTIX species has a different trigger number and a unique bio-reaction when they ‘go off’. It may force you to trash the microbes, force microbes from your dish into the petri dishes of others, steal microbes or wipe out a species across the whole table. The BIOTIX are in a constant state of flux throughout the game, as is your score, because at the end of the day you gain points for the BIOTIX remaining in your dish, with the most volatile BIOTIX being worth the most points.

The best score over 3 days of research determines the winner! Then try the advanced game, with Aggressive BIOTIX, a cancer-like organism that mimics the properties of the BIOTIX they replace in your dish – except they are worth negative points instead of their usual values.
 
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7. Board Game: Skull King [Average Rating:7.24 Overall Rank:911]
PPG RinCon Library
United States
Arizona
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Provided by Grandpa Beck's Games


BGG Stats:
2–6 Players
Community: 3–6 — Best: 4–6

30 Min
Playing Time

Age: 8+
Community: 8+

Weight: 1.85 / 5



Description:
Skull King uses a 66-card deck that consists of five "escape" cards, four suits numbered 1-13, five pirate cards, 1 "Scary Mary" card, 1 "Skull King" card, and 2 mermaid cards. The game lasts ten rounds, and in each round, each player is dealt as many cards as the number of the round. All players simultaneously bid on the number of tricks they think they'll take by holding out a fist and on the count of three revealing a certain number of fingers (or possibly a closed fist for a bid of zero tricks).

Standard rules apply for the playing of cards, with one player leading off a card and other players following suit, if possible, and playing something else if not; however, a player may always choose to play one of the special, unnumbered cards — and the power of those cards might let you win a trick that otherwise would have gotten away. In more detail, the black skull-and-crossbones suit trumps the other three suits, a mermaid trumps the black cards, a pirate trumps the mermaid, and the Skull King trumps everything — except if he appears in the same trick with a mermaid, in which case she seduces him and wins instead. An escape card can't win a trick, and the "Scary Mary" card serves as either a pirate or escape card as desired by the player. Whoever wins a trick leads in the next trick.

If a player makes his bid exactly, he scores 20 points per trick; if he collects more or fewer tricks, he loses 10 points per trick he's off. If a player makes a bid of zero tricks, he wins points equal to ten times the current round number — but if he takes even a single trick, he loses this many points instead. If a player catches pirates with the Skull King, or the King with a mermaid, he scores bonus points. Whoever has the most points after ten rounds wins.
 
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8. Board Game: Grandpa Beck's Cover Your A$$ets [Average Rating:6.15 Overall Rank:5381]
PPG RinCon Library
United States
Arizona
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Provided by Grandpa Beck's Games


BGG Stats:

2–6 Players
Community: 3–6 — Best: 4–5

30 Min
Playing Time

Age: 8+
Community: 8+

Weight: 1.24 / 5


Description:
In Grandpa Beck's Cover Your A$$ets, a.k.a. Big Deal, players compete to collect items to become a millionaire. The game consists of 110 cards, with each card being either an asset (e.g., home, yacht, stamp collection) worth $5-20,000 or silver (worth $25k) or gold (worth $50k); silver and gold are jokers and can represent any other asset. Each player starts with 4-5 cards in hand, and on a turn a player takes one of four actions:

Play a pair of asset cards (or an asset and a joker) from hand, placing it mostly on top of any other cards acquired earlier.
Play a card from your hand that matches the top card of the discard pile, then place this pair on your other assets.
Attempt to steal the top assets from another player's collection.
Discard one card from your hand.
When trying to steal, point to the top assets you want to take, then place a matching card (or a joker) from your hand onto the table. The player who owns these assets can then do the same thing. Players go back and forth this way, and the last player to play such a card keeps all of the cards played and the original assets.

At the end of each turn, players refill their hands to 4-5 cards as needed. Once the draw pile runs out and one player has no cards left in hand, the round ends. All players tally the value of all cards in their collection and add this sum to their total score. If a player now has at least $1 million, she wins; otherwise, players shuffle the cards and start a new round.
 
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9. Board Game: The Bears and the Bees [Average Rating:7.00 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Grandpa Beck's Games


BGG Stats:
2-5 Players
Community: 3-4 — Best: 4

30 Min
Playing Time

Age: 8+
Community: --

Weight: 1.00 / 5



Description:
Come join the Hive! Compete to link honeycomb shaped cards to the growing hive. The more sides you match, the greater the payoff. Special cards help earn extra plays and deliver stings to your rivals. Just be careful to avoid those pesky honey-grubbin' bears!

—description from the back of the box

Rules:
Play down a card with two sides matching other cards (i.e. blue touching blue and green touching green). Honey sides are wild.
First player to put all their cards down ends the round and scores 0. Other players score according to cards still in hand. Lowest score after 3 rounds wins.
Honeycomb: Normal cards, have varying patterns of colors.
Drone Bee: Has 3 honey sides and 3 colored sides.
Worker Bees: Make other players draw cards. Draw amount increases with number of matched sides.
Flowers: Make all other players draw cards according to number of sides matched.
Bear: One side has to touch honey. No other cards can be played on the bear.

—user summary
 
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10. Board Game: Subdivision [Average Rating:6.54 Overall Rank:2150]
PPG RinCon Library
United States
Arizona
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Provided by Bezier Games


BGG Stats:
1-4 Players
Community: 1-4 — Best: none

45 Min
Playing Time

Age: 13+
Community: 10+

Weight: 2.33 / 5



Description:
Subdivision mimics the city-building feel of Bézier Games' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighborhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision.

In the game, each player starts with a subdivision player board and a hand of hex-shaped zone tiles. A parcel die is rolled to indicate the type of parcel where a zone tile may be placed, and all players simultaneously place one of their tiles. If a zone tile is placed next to existing zone tiles, those existing tiles have the ability to create new improvements, which may also be placed at this time. Those improvements provide money and points, while slowly covering up as many parcels as possible. Players pass the remaining zone tiles in hand to their left, then someone rolls the parcel die once again. This continues until only one zone tile remains in hand, which is discarded.

Players then play another round, but at the start of the second, third, and fourth rounds, players first check to see whether they've achieved bonuses, which give them extra cash or allow for extra activations of certain zone tiles.

After four rounds, the game ends, and scores are tallied, with players gaining points for parks being adjacent to other tiles, sidewalks passing through as many different zones and improvements as possible, schools ranking the best in the city, and zones connecting to the highway that runs around (or through) your subdivision.
 
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11. Board Game: Dimension [Average Rating:6.90 Overall Rank:1496]
PPG RinCon Library
United States
Arizona
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Provided by Thames & Kosmos


BGG Stats:
1-4 Players
Community: 1-4 — Best: 4

30 Min
Playing Time

Age:
Community:

Weight: 1.34 / 5



Description:
The Spherical, Stackable, Fast-Paced Puzzle Game!

Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colourful spheres.

All of the players play at the same time.

Everybody tries to position the spheres on their tray to earn as many points as possible. The task cards indicate how the spheres must be placed to earn points: for example, exactly two orange spheres must be on the tray, black and blue must touch each other, and blue must not touch white.

Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors, but you lose two points for each card you don't follow correctly.

Prove to your opponents that you are the master of multi-dimensional thinking!
 
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12. Board Game: Drop It [Average Rating:6.90 Overall Rank:2443]
PPG RinCon Library
United States
Arizona
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Provided by Thames & Kosmos


BGG Stats:
1-4 Players
Community: 2-4 — Best: 4

20 Min
Playing Time

Age: 8+
Community:5+

Weight: 1.0 / 5



Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to!

In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.

The Drop It rulebook includes variant rules for simpler play or more variety from game to game.
 
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13. Board Game: Brutal Kingdom [Average Rating:6.47 Overall Rank:4938]
PPG RinCon Library
United States
Arizona
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Provided by Thames & Kosmos


BGG Stats:
3–4 Players
Community: 3–4 — Best: 4

30 Min
Playing Time

Age: 12+
Community: 12+

Weight: 2.00 / 5



Description:
The King is dead; long live the Queen! Or vice versa, really, as in the intriguing game Brutal Kingdom it's hard to tell what everyone is up to and who will have the greatest impact until it all ends. Yes, the bishop's poison has been touched, but has it been administered to the abbot or is it still waiting to be used? What's happening with the witch? And the executioner is waiting for his next job...

At the beginning of a round, each player has four character cards in hand. On your turn, you play a card in front of you and follow its instructions. With some cards, you can carry out actions on your opponent and bring an end to the round's influence — but only if you don't fall victim to your opponent in the process.
 
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14. Board Game: Word Slam [Average Rating:7.09 Overall Rank:2143] [Average Rating:7.09 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Thames & Kosmos


BGG Stats:
3-99 Players
Community: 4-10 — Best: 4,6

45 Min
Playing Time

Age: 12+
Community: 8+

Weight: 1.0 / 5



Description:
"EAT, YELLOW, CIRCLE — do you mean pancakes? Or pineapple rings? Oh wait, the CIRCLE is DIVIDED? So something that you eat that is yellow and semicircular? Uh, is it, maybe…a banana?" "Yes, the answer is banana! One point for the Blue Team!"

In the communication game Word Slam, two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins!

AWARDS & HONORS
2017 Spiel des Jahres Recommended
2017 Cardboard Republic Socializer Laurel Winner
2017 Cardboard Republic Socializer Laurel Nominee
 
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15. Board Game: Sparkle*Kitty [Average Rating:6.49 Overall Rank:6767] [Average Rating:6.49 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Breaking Games


BGG Stats:
3-8 Players
Community: -- — Best: --

10-20 Min
Playing Time

Age: 6+
Community: 6+

Weight: 1.0 / 5



Description:
Nobody puts princess in a tower! Sparkle*Kitty is an adorably fun, social, and magical spell card game for all ages, sizes and genders.

Dark forces have trapped a group of princesses into cursed towers. But luckily these are no ordinary princesses and you are no ordinary player. Take matters into your own hands and harness the simple and sweet words into special spell combinations to set yourself free.
 
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16. Board Game: Asking for Trobils [Average Rating:7.14 Overall Rank:2089]
PPG RinCon Library
United States
Arizona
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Provided by Breaking Games


BGG Stats:
2-7 Players
Community: 2-7 — Best: 4-5

60-90 Min
Playing Time

Age: 12+
Community: 10+

Weight: 2.09 / 5



Description:
Asking for Trobils is a worker-placement boardgame where the player is trying their best to rid the star system of Trobils (space pests). You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done.

Players start with one ship, placing it at various locations to gather resources that will allow you to trap Trobils. But just one ship may not be enough, so you can fly through a wormhole to create two or even three ships to help you gather resources.

You can make connections to gain more resources or hang around the local Riffraff. Send pirates, bounty hunters, or gangsters out to make areas rougher for your opponents, or enhance locations for everyone by sending out traders and courtesans.

For every Trobil card you capture, you gain victory points. The player with the most points at the end wins
 
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17. Board Game: Jeju Island [Average Rating:6.67 Overall Rank:5279]
PPG RinCon Library
United States
Arizona
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Provided by Breaking Games


BGG Stats:
2-4 Players
Community: 2-4 — Best: 3-4

30 Min
Playing Time

Age: 7+
Community: 5+

Weight: 1.25 / 5



Description:
The players travel around Jeju Island, the most beautiful island in Korea, and gather treasure tiles along the way. By gathering treasure tiles in Play Jeju, players can collect point cards with special effects. The player with the most points wins!
 
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18. Board Game: Bad Doctor [Average Rating:6.23 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Mayday Games


BGG Stats:
2-4 Players
Community: -- — Best: --

30-40 Min
Playing Time

Age: 10+
Community: --

Weight: -- / 5



Description:
Central City Hospital is an overcrowded, derelict hospital. As a doctor in this terribly understaffed hospital, your job is to keep patients alive until your shift ends. Curing patients is great as long as you can claim the glory for yourself! Every patient you see takes precious time and resources as you struggle to keep them alive. Sometimes you have to leave the sickest patients for the next shift and pass the blame to someone else. If patients die on your watch, you risk being forever shamed as a bad doctor!

In more detail, Bad Doctor is a light tile-laying game in which doctors compete for the glory of being the best doctor by treating and curing patients. Treat patients by laying treatment tiles with matching malady symbols. Place your doctor marker on that malady to show you helped cure that patient. You place complication cubes on patients who are not visited during your shift (or turn), but if that patient has no spaces left for complication cubes then that means the patient has died on your shift!

Patients are completely cured when there are no open malady spaces on the patient or any connected treatment tiles. The player who cured the final malady on the patient during their shift collects their doctor markers and places them in the score pile on their doctor board. All other doctor markers on the patient go back into the other doctors' reserves.

The game ends when one doctor has collected eight or more doctor markers in their score pile. The player with the most doctor markers in their score pile wins!
 
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19. Board Game: Poetry Slam [Average Rating:6.70 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Mayday Games


BGG Stats:
3-10 Players
Community: -- — Best: --

25-45 Min
Playing Time

Age: 10+
Community: --

Weight: -- / 5



Description:
Groovy, Daddio! Everyone can be a far-out poet even if they don't know it, ya dig?

Poetry Slam is the party game all about writing short poems so that you can score big. Come up with some cosmic lines, and you'll find everyone snapping their fingers to the rhymes. Not only that — you gotta be fast coming up with rhymes since everyone is playing at the same time. If someone else finishes before you, they may end up getting a higher score, too. So come on, grab a pen, and start slammin'!
1 
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20. Board Game: Cahoots [Average Rating:6.40 Overall Rank:8270]
PPG RinCon Library
United States
Arizona
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Provided by Mayday Games


BGG Stats:
3-4 Players
Community: 3-4 — Best: 4

20-40 Min
Playing Time

Age: 12+
Community: 8+

Weight: 1.00 / 5



Description:
Welcome to the world of Cahoots, a trick-taking card game in which you are forced to conspire (be "in-cahoots") with each of your opponents to win. Cooperate, negotiate, backstab, and bluff your way to a win in this world of noir and espionage.

You can't trust anyone, but you've got to work together to score points because even though you win by yourself, you can't win alone!
 
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21. Board Game: Viceroy [Average Rating:6.93 Overall Rank:751]
PPG RinCon Library
United States
Arizona
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Provided by Mayday Games


BGG Stats:
1-4 Players
Community: 2-4 — Best: 3

45-60 Min
Playing Time

Age: 12+
Community: 10+

Weight: 2.62 / 5



Description:
Viceroy is a board game of bidding and resource management set in the fantasy universe of the famous Russian CCG Berserk. As the players struggle for control over the world of Laar, they recruit a variety of allies and enact various laws. These cards allow players to develop their state's military and magical might, increase their authority, and get precious gems they need to continue expanding their nation.

As the game progresses, each player builds his own power pyramid using character and law cards. Each card has its own effect that depends on the level of the pyramid where the card is played. These effects may give more resources, more cards, or victory points. The player who has the most power points at the end of the game becomes the ruler of entire Laar and the winner!
 
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22. Board Game: Champion of Earth [Average Rating:4.54 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Shades of Vengeance


BGG Stats:
1-6 Players
Community: -- — Best: --

10-40 Min
Playing Time

Age: 5+
Community: --

Weight: 1.5 / 5



Description:
Champion of Earth is an easy to learn, quick-play card game where the players defend the Earth from an alien invasion.

It has both both a co-operative and a competitive element because, while you want to defeat the invasion, the winner will be the one with the most enemy kills.

The deck consists of three types of cards: Player cards (which track your character's status), Monster cards (which represent the invaders) and Equipment cards (which represent the equipment the characters may use to defeat the Monsters).

The players take equipment and must match or exceed the power level of the invaders by playing that equipment. Many of the invaders have special abilities, and so does much of the equipment - these are listed on the cards where relevant.

During a player's turn, they choose between 1 and 3 equipment cards to draw and the same number of invaders are drawn and placed face down. The player then chooses how many of the invaders they wish to fight. That number of cards is turned over, beginning from the first card dealt. The player must then play Equipment on the Monster cards to defeat them and claim the corpses.

If they succeed in defeating the enemies, they chose to fight, it becomes the next player's turn. If they fail, they become Injured. If they are injured a second time, they die.

Even dead, a player can win - the victory condition is defeating the invasion and having the most enemy kills - you can be the Champion of Earth posthumously!
 
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23. Board Game: Evil Overlord [Average Rating:3.75 Unranked]
PPG RinCon Library
United States
Arizona
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Provided by Shades of Vengeance


BGG Stats:
2-10 Players
Community: -- — Best: --

5-10 Min
Playing Time

Age: 6+
Community: --

Weight: -- / 5



Description:
You are an Evil Mastermind, just waiting for your time at the top!

Of course, you're not alone in that, and you'll have to defeat the others if you want to rule the world as the Evil Overlord!

Unfortunately, your rag-tag army won't fight together, so you'll have to go to the "Evil Minion Market" and trade away the minions you don't want!

Evil Overlord is a Deck Building game condensed into 5-10 minutes

It is for 3-10 players of ages 6+

The cards represent the troops in your army

You can only play one army type, so you trade away the cards you don't want to the other players!

Everyone gets to trade, not just the loud people!

Doesn't require a moderator or phone app!
 
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24. Board Game: Echidna Shuffle [Average Rating:6.91 Overall Rank:6491]
PPG RinCon Library
United States
Arizona
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Provided by Wattsalpoag


BGG Stats:
2-6 Players
Community: 2-4 — Best: 3

10-20 Min
Playing Time

Age: 6+
Community: 5-10

Weight: 1.0 / 5



Description:
Echidnas pick up bugs and deliver them to their home stumps in the family-friendly game Echidna Shuffle.

In more detail, players move the twelve echidnas from leaf to leaf, picking up bugs in their color from their pick-up leaf, and moving them to the three matching-colored stumps. But the forest floor is a traffic jam of echidnas that have to be moved out of the way before you can get there. The first player to deliver all three bugs wins.
 
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25. Board Game: A Fistful of Penguins [Average Rating:6.07 Overall Rank:3640]
PPG RinCon Library
United States
Arizona
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Provided by Wattsalpoag


BGG Stats:
1-6 Players
Community: 1-6 — Best: 3-4

15 Min
Playing Time

Age: 8+
Community: 10+

Weight: 1.33 / 5



Description:
A Fistful of Penguins is a quick, engaging family dice game of gathering animals to add to your zoo. After three rounds, the person who has made the most money displaying animals wins.

To play, roll the special animal dice to get a selection of animals to add to your zoo. Each animal has a unique way to earn you money: Kangaroos score by the square of their number, so if you want to score them, you should try to get a large group; lions are worth big bucks, but if you score lions, then only the lions score; camels are a decent $5 each, but they score zero if any lions are present; squirrels steal money from the other players; and moose score the most, but each moose must be paired with a squirrel in order to score.

Penguins don't earn you money, but they get you penguin tokens. A penguin token can be used to add another die to your group, or to reroll as many of your dice as you wish. This makes it very valuable to start your turn with a fistful of penguins...

The basic version is intended for casual family play and to teach gamers the faces of the dice. If you are rating the game for a BGG audience, please play the advanced version before rating the game.
 
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