The Go-Ban as Game System
Gerald Cameron
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A game system is a set of game components which can be used to play a number of games. The most familiar example is a standard deck of (French) playing cards, for which hundreds, if not thousands, of games have been designed. Examples which might make the meaning clearer are the modern PiecePack and Icehouse game systems, which were explicitly created as such.

If you would like to learn more about the idea of game systems, Ron Hale-Evans has written a very interesting series of articles for The Games Journal. The first of these articles can be found at:

http://www.thegamesjournal.com/articles/GameSystem...s1.shtm...

However, this GeekList is specifically about using the go-ban, that is, a standard Go set, as a game system. I have listed several games which can be played with a go-ban without additional components. If you know of others, please feel free to add them.

For the sake of simplicity and clarity, please do not add games that can be played with an 8x8 (chess/checkers) board and checkers. Any such game can be played on a go-ban, theoretically, but checkers sets are so common as to render the use of a go-ban unnecessary. Other games which use a board that is larger than 8x8, but still fit on the 19x19 board of a standard go-ban are fine.
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26. Board Game: Go-Moku [Average Rating:5.96 Overall Rank:5798]
Gerald Cameron
Canada
Unspecified
Nova Scotia
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Go-Moku is a simplified, children's version of Nenuki-renju, although the family tree actually runs the other way.
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27. Board Game: Phutball [Average Rating:5.96 Unranked]
Joao Neto
Portugal
Lisboa
Unspecified
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28. Board Game: Rhode [Average Rating:5.94 Unranked]
Luis Bolaños Mures
Spain
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Simple, drawless square board connection game where diagonal connections force you to use up your next turn connecting the stones orthogonally.
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29. Board Game: Rin [Average Rating:5.88 Unranked]
Joao Neto
Portugal
Lisboa
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Rin is an abstract board game played on a 16x16 grid. Two players, Black and White, take turns placing their own stones on the board and surrounding territory with rings. Black takes the first turn of the game. From then on, each player takes two turns in succession before the other player moves. The object of the game is to have the most territory (and hence most stones) when the board is full.
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30. Board Game: Ki [Average Rating:5.86 Unranked]
Corey Clark
Canada
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Ki is definitely playable on a Go-ban and shares a lot in common with Go. While Ki has more elegant rules than Go it is not quite as fast paced and (probably) not as deep as Go.
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31. Board Game: Shifty [Average Rating:5.67 Unranked]
Nick Bentley
United States
Madison
Wisconsin
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Shifty is a square board connection game, where the goal is to create a chain of orthogonally and/or diagonally connected stones between two opposite edges of the board.

The unique feature of Shifty is that on your turn you must either place a stone orthogonally adjacent to at least one friendly stone or you must move any friendly stone, by a chess queen's move, to any empty intersection orthogonally adjacent to fewer friendly stones than the intersection it started on.

As a result you must often forego adding a stone to the board, and instead "shoot" a stone already on the board to a strategically key spot. This sharpshooting dynamic is the source of the game's strategic interest.
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32. Board Game: Crossway [Average Rating:5.50 Unranked]
David Molnar
United States
Ridgewood
New Jersey
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A connection game with an interesting rule to prevent draws. Very few have played it.
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33. Board Game: Tanbo [Average Rating:5.25 Unranked]
Gerald Cameron
Canada
Unspecified
Nova Scotia
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A somewhat go-like game that uses the concept of liberties as the driving mechanic, rather than control of territory.

I had heard of this game before putting together this list, but knew nothing about the rules until I researched this comment. In fact this comment is about all that I know about the game
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34. Board Game: Redstone [Average Rating:5.17 Unranked]
Calvin Daniels
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a new offering . You need some additional red stones.
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35. Board Game: Orbit [Average Rating:5.00 Unranked]
Gerald Cameron
Canada
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Nova Scotia
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An odd Go-like game in which captured stones do not score (only territory does).

Not as elegant as Go IMHO, but, I suspect from looking at the rules, a worthy variant for those so inclined, and there are several variants for Orbit itself.

Note that, by the standard rules, Orbit is played on a 16x16 grid rather than the full 19x19, but that still qualifies.
 
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36. Board Game: Kink [Average Rating:5.00 Unranked]
Rob ZoBell
United States
North Salt Lake
Utah
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Playable with a Go set, like Connect6 with the ability to have one angle in your line of 9 (or 8, depending on player-agreed preference).
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37. Board Game: Sligo [Average Rating:4.60 Unranked]
Luis Bolaños Mures
Spain
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Go variant which incorporates the movement rule and diagonal restriction of Slither. The ko rule isn't needed.
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38. Board Game: Konobi [Average Rating:4.50 Unranked]
Luis Bolaños Mures
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An unusual square board connection game with a touch of coldness.
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39. Board Game: Ren [Average Rating:0.00 Unranked]
aristides mytaras
Greece
athens
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definitely fits the list, there's group-scoring, single-stone capturing and a mechanic to remove adjacent stones to the scoring stone. free to download, looking for comments... ;-)
 
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