Lobster Trap 2009 Math Trade
- Joe Huber(huber)
If you have no idea what a Math Trade is: In a nutshell, it's a way to trade a whole lot of games amongst a whole lot of people without requiring that they trade directly with each other. A computer algorithm ensures fairness and removes risk: you're only going to get what you say you want.
Please do not delete any items from the geeklist!
If you no longer wish to trade an item, simply add a comment saying that you will be submitting a blank want list. Deleting items makes it extremely difficult for those generating their want lists as they go, and for the moderation of the math trade. Thanks!
Deadline to add games: 7:00 PM Eastern Time on Tuesday, October 27th.
Want Lists Due: 7:00 PM Eastern Time on Thursday, October 29th.
Results Posted: No later than Friday, October 30th.
Trade Happens: @ Lobster Trap (given the moderate size of the event, each participant is responsible for delivering the games that they are trading to the recipients).
We will be using Jeff Michaud's OLWLG (On-Line Want List Generator) for both generating and submitting want lists - see: http://www.boardgamegeek.com/thread/159648/page/1. Please note that want lists must be submitted through Jeff's tool; this makes running the trade much easier.
Restrictions and Policy:
This Math Trade is open only to people attending the Lobster Trap 2009.
Maximimum number of items listed: As many as you're willing to haul to Woburn.
Wantlist restrictions: None (we'll be using TradeMaximizer, which doesn't require them).
Priority: I will use scaled priorities. From a user point of view, this simply means that games should be listed in the order of your interest; however, the prioritization is simply a tie-breaker.
What's TradeMaximizer: See http://www.boardgamegeek.com/wiki/page/TradeMaximizer. Or, in less detail - it's software for running math trades that finds an optimal solution in minimal time.
I will be using the options to maximize the number of users trading, which has become the standard, and involves the most folks.
Duplicate protection is enabled; see http://www.boardgamegeek.com/geeklist/32005 for how-to instructions.
Restrictions on items: Only games are allowed as main items. Other items are allowed as sweeteners; cash and gift certificates are _NOT_ allowed as sweeteners.
Please describe the condition of your items, and note the language.
How to add games to the math trade: Click on "Add Item" at the bottom of the header, choose "Game", and type the name of the game, selecting it from the list if there are multiple matches.
And discussion or requests should be posted as comments to this geeklist. I will not be setting up either a discussion thread or a request list. Do note that OLWLG does show which items are wanted but not being offered.
For more details or math trades, check out Lindsey's Guide to Math Trades: http://www.boardgamegeek.com/thread/93555; it's somewhat dated, but covers the general concept quite well.
Also available is the Math Trades for Dummies primer: http://www.boardgamegeek.com/thread/287152
- [+] Dice rolls