Top 25 children's games according to BGG
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The top 25 children's games. These will be updated as and when I notice the order changes!

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1. Board Game: Loopin' Louie [Average Rating:6.83 Overall Rank:749]
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In Loopin' Louie, a battery-powered motor placed in the center of the table rotates a boom with a little plastic plane. Four radial arms lead out to the players' homes and the egg chips they're trying to protect. Each person's home has a little lever, which is used to knock the rotating plane away from your egg chips and hopefully into someone else's. When only one person has chips remaining, he wins the game.

Taken from the Loopin' Louie page.
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2. Board Game: Gulo Gulo [Average Rating:6.85 Overall Rank:1063]
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Each player is a Gulo, or wolverine, trying to rescue a baby Gulo who got caught by the swamp vulture whose eggs it was trying to steal.

The essential mechanic of the game is to try to pull an egg of a particular color and move to a tile of that color on the linear path toward the bowl, and the little stack of tiles hiding the baby Gulo tile. If you set off the alarm, or knock any eggs out of the bowl, your Gulo is sent back to the previous tile of the attempted color. If there's no such tile, then back to the start he goes!

Taken from the Gulo Gulo page.

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3. Board Game: The Magic Labyrinth [Average Rating:6.86 Overall Rank:908]
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The little magician apprentices have lost some objects in the magic maze. Now, they try to collect them, before the Master notices anything. However, in the maze, the little magicians always bump against invisible walls. So, they have to make their way through the maze by means of a good memory and lots of skill.

You have to move an character through the board but, you're trying to do so with a labyrinth below the first board. The character is joined with a magnetic ball, so, if you hit a wall, the ball drops and you have to start again.

Taken from The Magic Labyrinth page.
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4. Board Game: Animal Upon Animal [Average Rating:6.85 Overall Rank:773] [Average Rating:6.85 Unranked]
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The animals want to show how good they are at making tall pyramids! They must be skillfully careful: Who will position the penguin on top of the crocodile, the sheep on top of the penguin, the serpent on the sheep? The hedgehog wants to stand on top of the pyramid but the height is making him dizzy.

Taken from the Animal Upon Animal page.
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5. Board Game: Château Roquefort [Average Rating:6.84 Overall Rank:1210]
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Each player controls colored mice and tries to collect pieces of cheese in Castle Appenzell. On their turn, players spend action points to put new mice into play, reveal corridors in the castle, move their mice around the castle, or push a tile into play, which changes the maze of cheese pieces underneath. If two of a single player's mice reach a place with the same kind of cheese showing, the player obtains a piece of this cheese. The first player with 4 different pieces of cheese wins the game.

Taken from the Château Roquefort page.

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6. Board Game: Pyramid of Pengqueen [Average Rating:6.91 Overall Rank:1408]
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While one player as the Mummy tries to catch tomb raiders, the other players try to secure as many treasures as possible from the Pyramid.

The game is played with magnetic playing pieces on two sides of a vertical board, so the Mummy player cannot see the pieces of the tomb raiders. As the Mummy piece consists of two parts (one on each side of the board) the tomb raiders on the other hand know the movements of the Mummy.

They move their pieces via dice rolls and judging by the color of the tomb raiders treasure goal cards and their dice rolls, the Mummy player tries to deduce their position on the board, while they try to evade him.

Taken from the Pyramid of Pengqueen page.
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7. Board Game: Trötofant [Average Rating:6.88 Overall Rank:5419]
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Each player represents an elephant and tries to collect as many tree logs as possible. The tree logs are placed on a treetop. A player pulls the cord of the tree trunk and the tree starts rotating.

The players have to pick up the logs with their trunk. The game ends if the tree is empty or stops rotating.

Taken from the Trötofant page.
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8. Board Game: My First Carcassonne [Average Rating:6.72 Overall Rank:1310]
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On 14 July, the national holiday in France, the sheep, chickens and cows are set free in the town of Carcassonne. The children have big fun to catch the animals before dusk.

The players in turn draw a landscape tile and place it; unlike in normal Carcassonne, they always match. Amongst other features, the tiles show children in the player colors on the roads. Whenever a road is finished, every player places one of his meeples on each appropriate picture.

The first player who manages to place all of his meeples wins the game.

Taken from My First Carcassonne page.
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9. Board Game: Pirates on the High Seas [Average Rating:6.74 Overall Rank:5267]
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The action game with lots of navigation, working cannons, and a gigantic cloth game mat! Are you ready to take to the high seas as courageous pirates fighting against one another? Then hoist the sails, raise the anchors, and take off to adventure! Who will best steer his ship with skill over the seas? Who will aim, shoot and score with flair? And who at the end will with a little luck bring the most valuable treasures back to the harbor? In this game, you can show who's the real king of the sea.

Taken from the Pirates on the High Seas page.
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10. Board Game: Nacht der Magier [Average Rating:6.67 Overall Rank:2048]
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The basic premise is simple: the board, resting on a platform, is full of wooden discs and trees and other bits. There's a ring of light in the middle, covered by a cardboard disc and a blazing fire. Cauldrons circle that disc. The goal is to get one's own cauldron to the ring of light by pushing the bits on the board.

You start pushing from the side of the board and push in one continuous movement until you hear a clack; something has fallen off the board. Your turn ends there. Next player is up, and this continues until someone's cauldron is in the ring of light.

The gimmick: the game is played in pitch black. When played in the dark, the fire, cauldrons, wizards (used to push the pieces) and the ring of light all glow, while the trees and discs turn invisible.

Taken from the Nacht der Magier page.
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11. Board Game: Wits & Wagers Family [Average Rating:6.94 Overall Rank:1285]
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This edition is more simple, has less down time, and is more portable that the original Wits & Wagers. It also removes the "gambling" element and has questions that are appropriate for kids and the whole family. Most importantly, Wits & Wagers Family makes use of the beloved Meeple playing piece!

How to Play
1) A question is asked.
2) Everyone writes down a guess.
3) The guesses are placed face-up on the table and ordered smallest to largest.
4) Place your Meeples on the guess that you think is closest to the right answer.

Taken from the Wits & Wagers Family page.

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12. Board Game: Viva Topo! [Average Rating:6.86 Overall Rank:1764]
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Players attempt to advance their mice (pieces) from the start to any of various goals. The further the goal, the more cheese (points) it is worth. Pursuing the mice is the cat that removes the mice from the game should it catch the mice.

Movement is regulated by a die which has 1/1/2/3/4/5 on the sides. The "1" sides also move the cat. Initial cat moves are only 1 space, but become 2 spaces after once around the track, so when the cat speeds up, it's almost all over!

Taken from the Viva Topo! page.
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13. Board Game: Giro Galoppo [Average Rating:6.68 Overall Rank:2887]
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Giro Galoppo is a horse racing game driven by cards for players 6 years and up. Its mechanic is similar to "Ave Caesar". First, players take turns placing obstacles (jumps). All players receive an identical set of card with values 1-6. Each turn the players simultaneously select one of their cards and show it. The player with the lowest value (and for ties, farther back), moves first. If your horse and rider land on another player's figure, you displace them backward. If your figure's movement would land you on an obstacle, you lose your turn. First & farthest across the finish line wins.

Taken from the Giro Galoppo page.
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14. Board Game: Ribbit [Average Rating:6.77 Overall Rank:1423]
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Turtles are not always in a hurry, but even they get to be in a race to try and become the first turtle to get to the tasty salad at the other end of the field. But since turtles don’t have a lot of endurance, they like to rest once in a while – preferably on the back of another turtle so that they can get carried for a little while.

Taken from the Ribbit page.

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15. Board Game: Chicken Cha Cha Cha [Average Rating:6.60 Overall Rank:1507]
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A memory game for children 4 and up.
You must steal the feathers of other chickens in order to win. When you find the face down tile showing the same drawing as the one in front of your chicken-pawn, you can move forward.

Taken from the Chicken Cha Cha Cha page.

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16. Board Game: Dancing Eggs [Average Rating:6.44 Overall Rank:1914]
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The object of the game is to accumulate the most points. First a player rolls the red die. Depending on the result of the die roll, players can: attempt to be the first to take an egg from the box (or steal from someone else if there are none left in the box); drop an egg on the table and then compete to catch it; or even get up and run around the table to try to be the first back to their seat. When a player successfully wins an egg, he or she then rolls the white die, which indicates the location of the egg; between your cheek and your shoulder, your chin and the breast, between your knees, etc. When the first person drops an egg, the game ends and the one having the most points wins the game.

Taken from the Dancing Eggs page.
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17. Board Game: Der schwarze Pirat [Average Rating:6.60 Overall Rank:2873]
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The good, honest seafarers sail from one treasure island to the next. However, Salvador Sea Devil, the Black pirate stays hard on their heels trying to pillage their treasures. Using his vessel, the "Black Svenja", Salvador Sea Devil quickly approaches and tries to board the seafarers' boats. The seafarers immediately set sail. Suddenly a strong gust of wind whistles around their heads and as the sails tighten the boat skims across the sea. At the very last moment they escape from Salvador, the Sea Devil.

Taken from Der schwarze Pirat page.
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18. Board Game: The Ladybug's Costume Party [Average Rating:6.58 Overall Rank:4275]
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In turn, each player spins the spinner on the board. If the spinner points to one of the eight ladybugs, the player may move that ladybug to visit the other ladybugs. Each ladybug piece has a magnet in its nose; if the visiting ladybug "likes" the ladybug, they may swap spots (each ladybug has five spots of one color), and she continues on to visit other ladybugs. If the ladybugs do not like each other, the turn is over. Once a ladybug has five spots of different colors, she is ready for the ball and taken out of play. The players win if all of the ladybugs are ready.

But if the spinner points to one of the smaller leaves, then the player doesn't get to move any ladybugs, but instead must advance the ants along the side of the board. If all seven of the ants are on board (and each takes two moves to get on-board), the players lose the game.

Taken from the The Ladybug's Costume Party page.
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19. Board Game: Whoowasit? [Average Rating:6.85 Overall Rank:2334]
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A thief has stolen the king's ring. The players try together to find the correct chest in which it is hidden. They find help from the animals living in the castle. The players win together if they find the ring before time expires.

Taken from the Whoowasit? page.
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20. Board Game: Max [Average Rating:6.56 Overall Rank:3997]
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There are four animals in the game. All the players become responsible for the bird, mouse, and chipmunk's safe journey to their home in a tree at the end of the gameboard path. Unfortunately the tomcat "Max" is a natural hunter and chaser (he can't help himself) and is a continual threat. The goal is for the players to work together to get as many of three animals to the safety of the tree.

Taken from the Max page.
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21. Board Game: Akaba [Average Rating:6.41 Overall Rank:5075]
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In Akaba, by Guido Hoffman (who also did the artwork), 2-4 players try to blow their flying carpets about the game board and try to be the first to collect all the presents.

Taken from the Akaba page.
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22. Board Game: Zoowaboo [Average Rating:6.38 Overall Rank:4213]
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At the start of each round, players lay out ten Animal cards around one raft. Each player has two chits, Yes and No, and they secretly vote on whether they think all ten animals will fit on the raft.

If all players say "Yes," then another animal card is drawn and players vote again. If some players vote "Yes" while others vote "No," then those players who voted "Yes" flip over the sand timer and work as a team to try to fit all of the animals on the raft. The players of whichever team guessed correctly win some points depending on the round, and whoever has the most points after six rounds wins.

Taken from the Zoowaboo page.
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23. Board Game: Igloo Pop [Average Rating:6.26 Overall Rank:2789]
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A children's game where players shake plastic igloos in an attempt to identify how many beads (between 2 and 13) they hold.

Nine cards are dealt face-up in a circle around the igloos, with each card showing a different number (or range of numbers). Players then start shaking the igloos to find one that matches the number of beads shown on a card. When a match is found, the player marks that igloo with a colored chip and places it on the card with the same number. If the guess is correct, that player receives the card (worth points) as a reward. If the guess is incorrect, that player loses the chip used to mark the igloo. The game is finished when one player has no chips left, or when all of the cards have been claimed!

Taken from the Igloo Pop page.
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24. Board Game: Dschungelschatz [Average Rating:6.74 Overall Rank:4631]
Tom P
United Kingdom
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Wild animal sounds screech out from the jungle, but in order to find the mythical Mayan treasures, the treasure hunters have to cross the jungle. Suddenly an old and long forgotten Mayan temple appears in front of them. Two stone guards stand at its entrance staring the treasure hunters down with a fierce glare.

Who will be brave, quick and skillful enough to retrieve the treasures of the jungle?

Taken from the Dschungelschatz page.
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25. Board Game: Castle Knights [Average Rating:6.46 Overall Rank:4781]
Tom P
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The premise here is that all of the players are Knights working together to build three new towers before King Duncan returns home to his castle.

Unfortunately, your only building tool is a bizarre device made of satin cord, wooden balls, and what appears to be an elastic ponytail holder. (Clearly, the material culture of the Middle Ages is full of surprises!) You use this device to pick up, move, and deposit various building blocks and the wooden figures of the Prince, the Princess, and the Ghost who top the towers.

Which towers you are required to build (i.e. what blocks in what order) are determined by drawing cards. If you succeed in constructing the tower illustrated before the timer runs out, then you keep that card. If you fail, King Duncan moves forward one space. Collect three cards before he gets to the castle and you win.

Taken from the Castle Knights page.
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