You have the treasure in your hands. Now you need to escape! This is a solo print-and-play game where you play as an adventurer trying to escape a dungeon. But both Time and a wide array of Creatures are not on your side!
1872 is a map-making, Roll-and-write survival game focused on a realistic immersion into a narrative of the Frontier West from a (Michener-esque) Native point-of-view. It's the 4th in my xx72 line of 1-page micro games.
This game differs from its predecessors by increasing theme and putting much more emphasis in journaling and storytelling. Similar to a legacy or campaign game but with multiple storylines and endings to maintain high replay value.
The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink format. It takes less than a minute to set up a game.
You are an American F-4 pilot shot down behind enemy lines during the Vietnam War. Wounded and disoriented, you must make your way to safety before the North Vietnamese Army captures you. (Based on a true story.)
This game is the 3rd in the xx72 line of 1-page micro games.
300 Spartans: The 9 Card Thermopylae Game is a solitaire micro wargame. In the game, you will control the Persian forces and must fight the small band of Spartans warriors who are blocking your path at the Thermopylae pass. All units on the board are represented by dice which are rotated to show their current strength. You goal is to eliminate all the Spartan units so that Xerxes army can use the pass and continue their invasion of Greece.
4 Thrones is a solitaire card game based on a traditional deck of 52 cards. There are four piles (thrones/kingdoms) on which to place all the cards remaining in the deck, one by one. The basic rule of thumb is to place higher cards on lower cards.
Rules for a standard deck are in the web links section.
The successor to the successful Haze Islands is 4XL. This sandbox 4X space game for 1-4 player age 12+, designed in Japan by Charles Ward from EX1ST GAMES, is published as forever-free print and play game for the 2019 Solitaire Print and Play Contest.
- Players control up to 4 fleets that can hold ships, crew, science, artefact, rewards, medals, cargo, and freight cards. - The galaxy is made of innovative chevron shaped tiles that create different trading and traveling opportunities in every game. - The simple AI grows gradually and provides opportunities for scoring points, as well as a moderate threat. - Players can choose from a variety of ways to score points, from base building, to combat, anomaly exploration, missions, and so much good stuff that you will barely get to it all. - 4XM, a subset of 4XL, is a rule set (included in the game) that offers a very engaging, yet low player interaction, pick up and delivery trading game. 4XM is a great way to learn part of 4XL as every rule applies in the larger sandbox game. - The game is easily expandable with more card, and I will eb doing just that. Who wants a boss mother-ship battle at the end of the game? Who want illegal cargo? Who want deeper exploration? Area extermination? More missions? Anomalies? Ships? Oh boy, oh boy. What have I gotten myself into?
8-Bit Zombie Smash is a quick solitaire 'tile-laying' card/dice game that plays in 10-15 minutes. Your goal is to smash as many zombies as you can while creating safe houses within the neighborhood. You have a variety of weapons to use and certain areas to use them in. Try not to leave any zombies alone for too long because more will be created. Each card must lay on top of a previous card by at least one section or minus points are accrued.
9-Bit Dungeon is a 9 Card Print and Play Roguelike Solo Game, with a randomly generated dungeon with over 1500 possible layouts, retro artwork, four increasingly difficult levels, random enemies and events, and shops full of upgrades.