Ameritrash Calculator -- Version 1.0
- David B(davbart)United States
http://www.boardgamegeek.com/geeklist/66607/what-the-heck-is... to try to develop a set of criteria that would rate games on how "Ameritrashy" they are. There are a lot of things AT games have in common. This is an attempt to quantify that, and I believe it is the first attempt to try to quantify rather than qualify what an Ameritrash game is.
My view of Ameritrash is that it is a result of a design philosophy that manifests itself either more or less in the characteristics of a game. The main goal of this philosophy is to produce a gaming experience that is high in drama. In this I am following the ideas put forth in the article by Jezztek, http://www.boardgamegeek.com/article/1268120#1268120
I have tried to focus on the philosophy of AT games and how that philosophy plays out in the game mechanics and presentation. I've grouped AT game elements into 6 categories and these categories have some subdivisions as well. Then I've assigned points to the different divisions based on my estimation of how important and essential each of the elements is to the overall development of the Ameritrash philosophy.
After developing the scoring system I have rated several examples. The scale goes from 0 to 40 and a true AT game would probably have at least 25 points on this scale.
This is still somewhat of a work in progress, especially with the exact point allocations. Please let me know if you think I've missed something or gotten something wrong, and feel free to add your own ratings for games you like (or dislike). One last point is that this was developed to differentiate between euro and AT games. I'm not sure how it will work with other game types, particularly conflict sims (aka wargames). I'm not familiar with those games so I haven't tried to rate any.
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