Have had Innovation for awhile and Kat and I love it. So we got the new expansion which arrived last week. We've played a couple of time now and it is has definitely made it more strategic rather than tactical (although the game still swings and changes as you play). Now you can have some cards up your sleeve to bring out at just the right time. Three new core mechanics have been added and the ability to achieve more than one standard age achievement and new score bonuses that help your increase your score to achieve, but reduces the number of icons for dogma actions works well. Great stuff. The team play looks interesting as well, must try that.
Anniversary gift from Orthia... oh so glad I've got it at last.
Social game akin to Werewolf and Mafia, but with no-one stuck as the GM, no player elimination, and just enough 'game' to add clues to who could be bad... but not so many that this is multiplayer Mastermind.
The second of the Russian card games I received as review copies. This one is a 2-player area control game, somewhat reminiscent of Lost Cities. Nice little 10 minute duel, but bad card draws can screw you. There's a good review here: