What game would you like me to teach you How to Play?
Ryan Sturm
United States
Lancaster
New York
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Hello BGGers.

For those unfamiliar with "How to Play" let me introduce myself. My name is Ryan Sturm and on my audio podcast I teach people to play boardgames I have completed nearly 30 game explanations with each explanation coming with its own Teaching Guide. We also have two videos now as well.

Check out all of the available "How to Play" Resources from this Geeklist





The purpose of this Geeklist is for "How To Play" listeners to be able to nominate and vote for games that they feel would make good candidates for a future episode on "How to Play."

I have had a request thread on our guild for the longest time, but over the last two years it has gotten very messy and this list is intended to replace that thread. If you suggested games on that thread or voted for games please duplicate those nominations and votes on this list.



I will use this geeklist to help me choose episodes over the next year. Feel free to add your own suggestions and thumb as many games as you are interested in. If I get a game with a bunch of thumbs, that game will most likely be inserted into the queue for an upcoming episode. Do not repeat games on the list and do not suggest games that have been already covered on How to Play.

Plus feel free to comment on why or why not particular games should or should not be the next episode on the show.

Be aware:
-How to Play is generally directed towards Strategy/Eurostyle games. (War games/Party Games/ Coop games/Mini games / Kids Games will probably not be chosen)
-Games that will be chosen from this list of must have some amount of popular support.
-I have no strict production guidelines for how often episodes will come out.
-I reserve final right to choose which games and in what order games are featured on the How to Play podcast. (If I don't like the game, it's very unlikely to appear on the show)
How to Play is fully funded, HORRAY! The people have spoken, they want more How to Play!

It’s time to determine this “seasons” schedule from July to December.

Here is what is coming up

Episode #40 forward – I will be really looking at this list as well as the supporter survey to make decisions.

I spent a long time going through the list to come up with the contenders. I also deleted several items either for lack of support or lack of interest from me to cover that game. I will be deleting more of the items if they do not receive at least 30 thumbs by 3/1/2013. So go vote on the games on the list. (List culled 9/5/2012)

I also feel free to put any feedback for upcoming episodes on this thread.

Thank you so much everyone and I look to the second season of The How to Play Podcast in 2012.

-Ryan



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51. Board Game: Wasabi! [Average Rating:6.55 Overall Rank:1127]
Charlie Taylor
United States
Chicago
Illinois
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Fast-paced and full of sushi-making goodness! This is one of the few games in my collection that has become a "must-play" with my friends and family alike. The production is absolutely gorgeous, and the gameplay is fairly simple to pick up on.
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52. Board Game: Washington's War [Average Rating:7.68 Overall Rank:387]
Barry Miller
United States
Saint Charles
Missouri
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2 player, about 2 hours.

An absolutely SUPERB revision of the granddaddy of all card driven wargames (We The People) by the same designer (Mark Herman).

Washington's War is extremely elegant in how it models the Revolution. Similar to the debate surrounding Twilight Struggle, Washington's War is more of a political game than it is a wargame. The game is more about the Revolution than it is about the war. But there's still plenty of war to fight!

At its essence, its about "winning the hearts and minds" of the population in each of the 13 colonies, and Canada. The game calls this "Political Control" and uses the mechanic of Political Control markers in much the same way TS uses influence markers. Strategy is keen in this game.

Military ops are not necessary to place, remove, or turn PC markers and in some cases not the most prudent. But when military employment is needed, both American and British forces are used as an (additional) means to either enable or maintain political control over the colonies.

But there's more... the game design absolutely shines in the way it models historical asymmetry between the two sides. Both in the political realm and the military realm, asymmetric mechanics perfectly capture the atmosphere of "being there". This is a game where you're truly immersed in playing a side vice simply wearing its colors.

This game does NOT simulate the Revolution - it MODELS it. So as with the real Revolution, while the Americans are at a disadvantage if for no other reason than ties go to the Brits, anything is possible. As such, and as history proved, the Americans have a good chance of winning a smartly played game.

bgm1961
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