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Geeklist s for D-Day at Omaha Beach

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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Paul Schorfheide
United States
Houston
Texas
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INCOMING - Decided to invest in a more serious solo wargame and was not disappointed
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Drew
United States
Dallas
Georgia
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I had a chance to play a lot of games last week, both solo and family.

The highlight of the week for me was finally getting D-Day at Omaha Beach to the table. This has been a grail game for me since I first started playing solo war games. I have played D-Day at Tarawa a number of times, so I understood the basics of this game but there was still some changes to the rules. I loved this game and wish I could of kept it out to play another game. I need to re-read the rules again to make sure I am getting all the terrain movement and firing right.
Besides Omaha Beach I was also able to play Onirim, The Game, Imperial Settlers, and Scythe solo. All great games that are in regular rotation for me.
Besides solo games I was able to get in a few nights of games with my family. 3 Wishes was just suppose to be a filler before dinner, but we ended up playing it all night. 10 times in total! Great micro game that I do not mind playing over and over again. We also had a chance to play 6 nimmt! one evening after dinner and my father and I had our weekly game of Memoir '44. This was the first time we used the Mediterranean Theater expansion.

I am at a conference this week, so it will be a very light week of gaming for me.
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Kai Mölleken
Germany
45147 Essen
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1944
June 6
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Paul Schorfheide
United States
Houston
Texas
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I played my first solo game of D-Day at Omaha Beach yesterday. I played the first scenario, which is the first 16 turns landing only the 1st Division on the East side of the beach. Here's what the board looked like at the end:



I really enjoyed the game. Including some rules reading, I think the scenario took me about 2.5 hours to complete which is a good length for a school night. I'd like to keep playing this "half game" until I'm quick enough to get the whole thing done in something like the same amount of time. As is the risk with solo games, I made a few rules mistakes:

1. Concentrated Fire: If a hex has 5 or more steps of units, it will be fired on regardless of if the target symbol matched. I ended the game with 7 units lost, so I'm sure this would have caused me to lose at least one more triggering the "catastrophic losses" loss for the game.
2. Climbing slopes: I spent two turns to "climb" slopes which slowed my advance. Infantry can just move normally across slopes.
3. US Communication: I didn't notice until too late that the US does not control a hex if it can be fired on by a German unit. This is what really put the game out of reach for me.
4. Preservation Move: US Infantry get a free action to move closer to protected hexes while on the beach. I spent all of my first turns just moving infantry, not barraging the Germans with my armor. If I had used Barrage instead and relied on the free moves, I would have probably made it off the beach quicker and with fewer losses.
5. Maximum depth: I allowed WNs to have an arbitrary number of depth markers instead of just 1. I'm not sure if this helped me or hurt me because I ended up putting 3 under the purple WN and then just ignoring it the rest of the game. This exhausted the WN depth pool and made some other assaults easier.

All in all I had a great time. It seems to have a good amount of replay value given the random chit pulls for German depth and the card events. I was hung up on one WN for quite some time due to lack of naval bombardment, and ended up taking a step loss as attrition to clear it out. I also never drew a hero event in this game. I'm looking forward to breaking it out again and seeing if I can do any better.
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Kai Mölleken
Germany
45147 Essen
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Solitaire classic about the D-Day landings on Omaha Beach.

Plays before 2017: 1
Plays in 2017: 0
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Austin Andersen
United States
Berrien Springs
Michigan
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Heard nothing but great things about this game. The thing that keeps me from tearing into this one is that it is supposed to last 4+ hours.
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
David Siskin
United States
Playa Del Rey
California
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Drew
United States
Dallas
Georgia
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This has been my grail solo game for a few years now. I finally was able to track down a reasonably priced copy of the first edition of the game. To my surprise the game was brand new when I received it. So of course I had to clip the counters and sleeve the cards before I even opened the rule book.
Having played D-Day at Tarawa I understood a lot of the basic rules and flow of the game, but there are a good number of differences between the two games. The landing check is done differently and there are two sections to the map that each receive their own fire cards. Also, the tank barrages are slightly tweaked in this game along with a number of other small rule changes.
To me Omaha Beach is a lot harder than Tarawa, but I still really enjoyed my first play. I ended up losing in the 9th turn due to having eight infantry units lost in one division which is considered a Catastrophic Loss.
I was always skeptical about picking up another game in the D-Day series because I figured they would be the same thing on a different map, but there are enough differences between these two games that I went a head and bought D-Day at Peleliu.
I'm really looking forward to exploring this game more and plan on reading through the rule book one more time before it hits the table again. I am so glad to have finally tracked down a copy of this game!



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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Claudio Hornblower
Italy
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And here we are, #10 in position (again, it's random you know, I'm writing this down in a stream-of-consciousness), #1 in the hearts of many, and deserved so.

What I'm talking about is a tactical solo design by master John "Ambush!" Butterfield. It's a kind of "tower defense", where the defenders are the card based AI nazis - so let's start with the con - the luck of the draw that may or may not crush your so-much-needed team at a very crucial node, or else give you a hero and pave your way somewhat; also the mono-theme situation, despite 4 scenarios, it's a beach-landing, that's what this game is about.

Pro: everything else. Tense. Fun. Agonizing decisions: after the carnage, you're left with a handful of activations to coordinate your men, every hex of advance is earned with (cardboard) blood. Combat is diceless and very cinematic: there are weapons requirements as well as your classic odds ratio, the trick being that your wargears wear off when you're hit.
There are other games in the series, D-Day at Peleliu is the last for now (I like it very much, and it's available right now), but Omaha is an iconic topic. Great game.

[* Reprint scheduled for summer 2017, let's hope so]


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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Jessica Rickardsson
Sweden
Örebro
Närke
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They are a treasure - I don´t need lots of them...
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Don´t let her looks deceive you - she is a real trickster!
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Theme
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Troy Nordine
United States
Hastings
Minnesota
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A Departure.

Another game that I have had twice, and traded away twice. I don't think Solitaire games are not for me...
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Brad Clements
United States
Germantown
Maryland
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Excellent condition - played once. All components complete and bagged. Includes manuals, tables, and user-printed play aids.
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Ron A
United States
Coronado
California
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Be polite, be professional, but have a plan to kill everybody you meet-Gen. Mattis
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1st Waves scenario with Effective Bombardment option. The bombardment worked, taking out 6 WPs, but the tradeoff is that you lose 3 turns and start -10VP.

The surviving German WPs were very effective, taking out 6 co from 1st Div, and 5 Co from 29th. I just didn't have enough remaining infantry to do anything, and never got 1 Naval Artillery point, even though 5 WPs required them to be reduced.

At the end I had 7 WPs total, after making up the -10 for Effective Bombardment.
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Ron A
United States
Coronado
California
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Last month it was all about D-Day at Tarawa, so I decided to get back to the Ur-DDay game for a bit.

It was the best of times, it was the worst of times for the 29ers. They cleared the D-1 draw and were holding a perimeter of WN70-E2-G5-G2-WN-72. However, they had no more troops to push beyond that line.

The 1st Division was is much worse shape. No draws cleared, WNs 60-62 and 64 captured, but that was it. The Germans in the rest of the WNs required Naval Artillery to clear them out, and I didn't have any.

At the end of Turn 16 I had only 7 VPs, and casualties were very close to capitulation-- 6 reduced co for 1st Div, 5 reduced co. for the 29ers.
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Rick Vinyard
United States
Las Cruces
NM
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2nd D-Day at Omaha Beach

Votes: 199



Nomination Link
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Mark Huberty (General Trashy Meeples the Ambigamer)
United States
Woodbury
Minnesota
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Two appearances on top ten lists. Avg rating of 8.67
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Andi Woods
United States
Cedar Falls
Iowa
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"A future is something that you make yourself. You have to believe in it."
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Pre-game opinions: I had received this game in the chain of generosity mystery box. That chain of generosity is one of the main reasons I try to return the favor by reviving dead chains and help run geeklists etc. The game was my first experience with the design of John Butterfield and I was defiantly hooked wanting to try the rest of his designs as well as exploring a lot of Decision Games. I had not played this game a lot, but I remember being very impressed with the use of cards as well as the story being painted of the soldiers trying to storm Omaha Beach. I expect this game to remain in quite a favorable position as well!

Game AAR:

Post-Game opinions:

Collection Status:
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Drew
United States
Dallas
Georgia
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2016 - N/A(Purchased in 2017)

2017 Plays


3/27/17 - This has been my grail solo game for a few years now. I finally was able to track down a reasonably priced copy of the first edition of the game. To my surprise the game was brand new when I received it. So of course I had to clip the counters and sleeve the cards before I even opened the rule book.
Having played D-Day at Tarawa I understood a lot of the basic rules and flow of the game, but there are a good number of differences between the two game. The landing check is done differently and there are two sections to the map that each receive their own fire cards. Also, the tank barrages are slightly tweaked in this game along with a number of other small rule changes.
To me Omaha Beach is a lot harder than Tarawa, but I still really enjoyed my first play. I ended up losing in the 9th turn due to having eight infantry units lost in one division which is considered a Catastrophic Loss.
I was always skeptical about picking up another game in the D-Day series because I figured they would be the same thing on a different map, but there are enough differences between these two games that I went a head and bought D-Day at Peleliu.
I'm really looking forward to exploring this game more and plan on reading through the rule book one more time before it hits the table again. I am so glad to have finally tracked down a copy of this game!



 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Mike W
United States
Illinois
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Easy choice for me since D-Day at Omaha Beach has clocked in with only my second d10-1d10-0 rating, putting it on my top shelf next to Agricola. Another solo masterpiece by John H. Butterfield, I'm pretty much a fan of all his games that I have played.

If interested, here's a brief recap of my first DDAOB plays.

My second tier of contenders were:
Panzergruppe Guderian
Opera
World's Fair 1893

And lastly, a set of games that really interested me in my first play, which was nothing but a solo learning game. Looking forward to trying these out with a group:
MIL (1049)
Imperial
Hegemonic
Polis: Fight for the Hegemony
World in Flames
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Mike W
United States
Illinois
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A couple weeks before Thanksgiving, I finally punched out and set-up my first play of D-Day at Omaha Beach. After several games over the last few weeks, not only can I claim D-Day at Omaha Beach to be my favorite solitaire game, I have elevated it to the top shelf next to Agricola as my only two games rated d10-1d10-0.

First Play - Introductory Easy Fox scenario. As expected, I suffered a Catastrophic Loss on Turn 11.

First "First Waves" Attempt
Avoided Catastrophic Loss but only finished with 9 VPs for a loss.
All 9 VPs scored in 1st Division Sector (4 WN - 60, 61, 62N, 62S plus 5 Reinforcement hexes).
Catastrophic Loss counts - 1st 4 companies, 29th 7 companies with 5 surviving units at 2 steps.

Gained 2 Heroes in 1st, put on each side of Draw E-3.
True histories of Cota and Spalding as detailed in the rules supplement were similar to my play, although they did not advance as far for me.
Units landing at draws D-3 and E-1 were wiped out.
Secured Caborg draw turn 13 and mouth of Colleville Draw E-3 turn 16.
No VPs for 29th due to WN68 sporadic fire on 0726 blocking communication to Cota's force of 3 reduced companies, holding 3 Reinforcement hexes.




Second "First Waves" Attempt
Avoided Catastrophic Loss but again only finished with 9 VPs for a loss.
3 VPs scored in 1st Division Sector (3 WN - 62S, 65S, 65N) and 6 VPs scored in 29th Division Sector (4 WN - 66S, 68S, 68N, 70 plus 2 Reinforcement hexes).
Occupied or Cleared WN62N, WN66N, and 3 Reinforcement hexes but not in control for VP. Rangers would have cleared WN73 ~Turn 13 (after using only Naval firepower) but last minute Depth scuttled the chance.
Catastrophic Loss counts - 1st 7 companies (by Turn 12), 29th 5 companies.

Gained 3 Heroes in 29th (turns 3, 9, and 15) to help clear mouth of Draw D-3.
Turn Details: Turn 6 - elim WN65N and WN68N; Turn 10 - elim WN62N; Turn 11 - elim WN66N and WN68S; Turn 12 - 1st Div Cat Loss Count at 7; Turn 13 - elim WN62S; Turn 14 - elim WN65S and HQ16 disorganized greatly slowing efforts between Draws E-1 and E-3; Turn 15 - elim WN66S; Turn 16 - elim WN70.




Despite only achieving 9 points, I continued this game into the Extended Game. As expected, it ended with a Decisive Loss at 18 VPs. I controlled 2 Draws (D-3 and E-1) for 8 VP, 12 VP hexes, 5 VP for non-Infantry on high ground. Lost 3 VP from surviving WN and 4 VP from KGM units.


Third "First Waves" Attempt
About mid-way through, things were going well/lucky.




Victory! at 24 VPs, just 1 VP shy of a Decisive victory for the mid-point check of the Extended Game.
15 VPs scored in 1st Division Sector (5 WN - 62N, 62S, 64, 65N, 65S plus 5 Reinforcement hexes and Draw E-1 controlled) and 9 VPs scored in 29th Division Sector (6 WN - 66N, 66S, 68N, 68S, 70, 73 plus 3 Reinforcement hexes).
Occupied WN72N, WN72S (in fire field of 0732), and 2 Reinforcement hexes (1113, 1416) but not in control for VP.
Catastrophic Loss counts - 1st only 2 companies (first loss on Turn 11), 29th 4 companies.

Gained 1 Hero in 1st (Turn 2) and 1 in 29th (Turn 5).
Turn Details: Turn 5 - elim WN62S; Turn 7 - elim WN62N; Turn 8 - elim WN72N; Turn 9 - elim WN65N; Turn 10 - elim WN66N and WN68N; Turn 12 - elim WN64; Turn 13 - elim WN65S and WN72S; Turn 14 - elim WN66S and WN73; Turn 16 - elim WN68S and WN70, Control St Laurent Draw E-1, HQ16 disorganized.




Extended Game
Continuing my Third "First Waves" assault, I was able to hang on for a Tactical Victory at 42 VPs! And I definitely learned a lot about how the German AI acts during second half of the game. Very tricky!

Controlled 3 Draws (D-1, D-3, and E-1) for 12 VP, 20 VP hexes, 15 VP for non-Infantry on high ground, 1 VP for Ranger exit, and 2 VP for Armor exit. Lost 8 VP from KGM units. Total = 42 (Tactical Victory).
1st Div sector totaled 14 VP and 29th Div sector totaled 36 VP, but 1st Div did help secure St. Laurent and Draw D-3 from southeast.
Catastrophic Loss counts - 1st 12 companies (by Turn 28), 29th 7 companies. Had to be cautious near end with 1st Div to avoid Cat Loss.

Turn Details: Turn 17 - Gained Hero in 29th; Turn 18 - Gained Hero in 29th, elim WN71; Turn 19 - both Events gave GI Initiative so 5 actions per div, elim WN67 but stupid allowed WN70 reoccupy; Turn 21 - elim WN61; Turn 22 - elim WN69; Turn 23 - Gained Hero in 29th, WN70 retaken; Turn 25 - St Laurent town cleared and Les Moulins Draw D-3 controlled; Turn 26 - Gen Wyman injured; Turn 27 - Cabourg taken; Turn 28 - last WN60 finally taken, Vierville town and Draw D-1 taken; Turn 31 - Exit G and Vacqueville taken; Turn 32 - Colleville occupied but Draw E-3 not controlled due to A2, 1 Ranger step and 2 Armor steps exit at G.





Just before Christmas, I ripped the shrink off my D-Day at Tarawa game eager to give it a try. And....


So hopefully Decision Games will ship me a replacement Countersheet #2, and while waiting maybe I'll give Omaha Beach another try.
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Brad Clements
United States
Germantown
Maryland
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Excellent condition - played once. All components complete and bagged. Includes manuals, tables, and user-printed play aids.
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Josh Bodah
United States
Melrose
MA
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Games of Interest (2015 Edition)
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Josh Bodah
United States
Melrose
MA
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Was hoping this would get squeezed into 2016, but we all know that nothing comes out on schedule. I should've picked this up two years ago when it was reprinted but I had cold feet. I've heard rumors that the next edition will be streamlined a bit in ways that the other games in the series have which sounds great
 
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Kevin Erskine
United States
Alexandria
Kentucky
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#61 S 13


Number of Years in the Top 100: 3
Highest Ranking in Top 100: 22

2016
Score: 267
Avg. Vote: 6.2
# of Votes: 18
Highest Vote: 1
#1 Votes: 2

2015
Rank: 48
Score: 192
Avg. Vote: 7.3
# of Votes: 14
Highest Vote: 1
#1 Votes: 1

Historical Ranking
2016: 61
2015: 48
2014: 22
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Board Game: D-Day at Omaha Beach [Average Rating:8.23 Overall Rank:459]
Andrew Taylor
Scotland
Kintore
Aberdeenshire
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After having had this for way too long and never getting around to playing it I finally got this to the table and played the introductory scenario. Rules were a lot simpler than I was expecting and it works really well. I had a bit of luck at the start not taking too many casualties and gaining an early Hero, but then nothing more until the last turn of the game. This limited my troops advances off the beaches and I failed to clear enough VP spaces or draws to get the win. Will definitely be playing this more.

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