Player characters reenact the Biblical story of Jochebed and Moses in the bulrushes, but must explain their own setting, rationale, etc., for doing so. Players begin with a twelve inch length of string. During opposed actions, players must secretly cut some length of string from their piece. All cut pieces are revealed at the same time, and the player with the longest piece gains narrative control. Cut pieces are discarded.
The use of string is intended to mimic the process of weaving together an ark of bulrushes; cutting the string makes it a limited, expendable resource.