From publisher blurb:
Hunters of Alexandria is a roleplaying game in an urban fantasy setting, but one set in the ancient rather than the modern world.
Players take on the role of members of a small monster hunting organisation, the Venatores, in the city of Alexandria, in the year 1AD. The Emperor Augustus rules Rome, and Alexandria has been under direct Roman rule for the last 30 years. Monsters, ghosts, sorcerers and things that go bump in the night all threaten the people of Alexandria.
Hunters of Alexandria in a Nutshell
- The year is 1AD or 753AUC, 753 years after the foundation of Rome.
- Egypt has been under Roman rule for a generation, since Augustus the first Roman Emperor deposed the last of the Greek Pharaohs, Cleopatra. Alexandria is the capital.
- Alexandria is a big city, with nearly a million people (this is breathtakingly huge for the ancient world). It is highly cosmopolitan, with Romans, Greeks, Egyptians, Jews being the main peoples here.
- Monsters and magic are real. Monsters are similar to those from myths and legends, though not all the stories are literally true. Magic is subtle rather than flashy.
- Most people believe in monsters and magic, though they have seldom if ever witnessed either, and dismiss the majority of the stories as nonsense. They are correct in this, but do not realise the extent of the supernatural world.
- The main gods worshipped here are typically Egyptian (Isis being the main example), a syncretic combination of Greek and Egyptian (the chief being Serapis), or Roman. People are increasingly seeing the older gods as facets of the Roman gods, but the priesthoods of Serapis and Isis resist this idea.
- The Musaeum of Alexandria is a great source of scholarship, with a vast library, but isn’t what it was in pre-Roman times.
- You belong to an organisation known as the Venatores, meaning Hunters.
- Your job is to hunt down supernatural threats to the city.
The Fortune System
The game uses the Fortune System, a light version of the Fate rules , influenced by the Jadepunk RPG . It provides a straightforward approach to resolve tests and conflicts in historic fantasy settings.