Trophy is a collaborative storytelling game about a group of treasure-hunters on a doomed expedition into a forest that doesn’t want them there. It requires one game master (gm) to moderate the game and portray the dangers of the world, and one or more players to portray the treasure-hunters. A game of Trophy takes about 3–4 hours.
The game tells the story of the physical and mental descent of the treasure-hunters as they move deeper and deeper into the dangerous forest. Their journey will ultimately bring them to ancient ruins that hold the treasure they seek, and the monstrous entities which now dwell there. This is not, however, a hopeful story of brave and daring adventurers slaying dragons and dragging bags of gold with them back to town. This is a horror story of entitled pillagers meeting tragic ends. It is very likely that all the treasure-hunters will die or — at best — be permanently scarred and haunted by their expedition.
Trophy has enjoyed broad and long-running support in Codex (Gauntlet). For a list of issues containing Trophy material, select "Issues" from the "Relationship" dropdown in the "Linked Items" section, below.