From the introduction:
THEY FEED ON FEAR is a semi-cooperative, horror-themed, narrative tabletop roleplaying game (RPG). The players embody Fear-Eaters; eldritch interdimensional beings that feed on a form of human energy called Essence. A Fear-Eater’s aim is to be the first to accumulate sufficient Essence to achieve its End Goal. One person assumes the role of the Provider (game master) and is in charge of describing the game’s world, its inhabitants and their responses to player actions.
Unlike most RPGs, the Provider does not issue quests. Instead, players are the primary action initiators, determining their own path toward realizing their End Goal. Both players and the Provider participate in creating and introducing locations to a Community. THEY FEED ON FEAR is about creating each Fear-Eater’s narrative, legend and Lore.
WARNING: BEFORE PROCEEDING
THEY FEED ON FEAR is a supernatural horror game that explores horror tropes. During the game, players will likely encounter themes of abduction, trauma and death.
Players are taking on the role of a monster, who disregards, and feeds on, human life. These monsters harm, murder, and victimize animals and people of all sorts, possibly including children. All players must discuss what topics are included and not included during a session. It is important that players respect this social contract. There are many, varied RPG safety tools available, pick one that works best for the group, and use it.
DISCLAIMER: Player’s discretion is advised.