A GM-less, planet-hopping, neo-noir RPG for 3-6 people inspired by the greatest sci-fi bounty hunter anime of all time
It’s the turn of the 25th century, and humanity has spread throughout the Inner System, a network of colony clusters connected by Transit Gates that make faster-than-light space travel possible.
Of course, anywhere people go, crime goes with ‘em. And when you can blow jurisdictions at the punch of a hyperdrive, The Man just can’t keep pace.
That’s where bounty hunters like you and the rest of your crew come in, with a license to run down and arrest the System’s Most Wanted throughout all six colony clusters.
But remember: this ain’t some license to kill; you only get paid if you hand over a bounty that’s still breathing.