Swords & Wizardry is a fantasy role-playing game, an approximate re-creation of the Gygax-Arneson original fantasy role-playing game and its several supplements as written in 1974. This game is an unofficial, "re-stated" version of the original Gygax & Arneson rules (0e), created using the Open Game License.
Swords & Wizardry is bringing back a lost style of fantasy roleplaying. Forget huge rulebooks - one book and imagination (and dice) are all you need! If you can imagine it, you can do it in Swords & Wizardry. The rules are simple and quick to learn, and they are infinitely flexible and expandable. Take the basic framework and "Imagine the hell out of it!"
This is the game you played 20 years ago. It's true to the original style and philosophy that made the game great. No "Spot Checks" here. Simple, flexible rules that allow players and game masters alike to roll play and roleplay.
The Swords & Wizardry rules are extremely short, compared to the multi-paged rule-libraries required to play most modern role-playing games. Yet this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder.