Due to the popularity of a former, Cthulhu-themed issue (#69), this issue returns to that focus. It includes scenarios (translated and new) and tips for GMs.
Also, there is an introduction to the world-building project Conjunja (which, unfortunately, never was completed).
How to prep and run a Cthulhu scenario
Introductory Cthulhu scenario
Humorous look on how hard the Young of Shub-Niggurath are to beat
Not tied to a specific system, this scenario explores Vampires from an untypical angle
Short story based on an actual play, a cthuloid adventure set in Honduras, 1904
How to create a gothic horror rpg experience
A Cthulhu scenario about a vampire who doesn\'t live on blood, but memories
A librarian and his library (for Cthulhu games)
Presentation of the system and setting of Conjunja (in development)
How to create handouts that look old and worn
Chapter 15-18 of the ongoing story
review of a book of Lovecraft stories