Traps and Dirty Tricks
Volume XXII, No. 2
Cover art by Brian Durfee.
Dave Gross talks about playing tricks on your players as a DM.
Nefarious tricks of the ocean\'s most vile predators.
Boring orcs? Here\'s how to liven any encounter with humanoid opponents.
No underground explorer should be without a few tricks of his own.
Keep your treasure safe from lockpicks and \'\'knock\'\' spells.
Here is a true ladies' dragon.
Love the Saga system but want to play Drizzt? No problem!
Bloodthirsty little horrors.
Four tricky little fellows.
New spells for the criminally inclined.
Adventure comes with a most unusual request in this sea-side tale of magic and romance.
A discussion of the RPGA Network games.
How to trick your players into having more fun.
Reviews of Ignition, The Tranquility Alternative, The Waterborn, Sorcerers of Majipoor, Reliquary and Millennium