Vol. XVI, No. 12
"The Secrets of Gaming Sorcery - Make the most of your magecraft."
Cover art by Robin Wood.
When it comes to warfare, don\'t get caught with your cloak of protection down. Magical tactics on the
Why you don\'t want to be hit by a blackstaff spell, and more. Another visit from you-know-who with four more
Turn your black cat familiar into more than a liability. Improve the abilities of your wizard\'s favorite pet.
Two mystical new items from the Orient: dragon bones and a sword of storms. Dragon Bones; Celestial Fury.
A point of honor leads to the wildest of chariot races.
You need magical items that won\'t unbalance your campaign? Look no further.
Trapped in your favorite computer game? The clues you need might well be here.
New products for May and June.
If you don\'t go adventuring, what good are you? What happens to \"adventurers\" who don\'t go
Blood, axes, and plunder - three views of Vikings.
Readers\' comments and opinions on role-playing games.
Doc Savage, Tom Swift, and Dracula make their literary returns.