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Spontaneous Enchantments
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28
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7
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ObjectID: 578
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Although coins feel good in the pocket and shiny gems are pretty to look at, no treasure in the AD&D game matches the allure of a magical item. Player characters undergo quests to wrest items from dangerous creatures. Or they spend weeks of time and chests full of gold on research that might not yield results. How frustrating it must be for them to hear about \"spontaneous enchantment\"—items becoming magical without deliberate interference.