From the introduction:
With every strike and block, the players describe elements of the world, the relationships that drive their actions and reactions, and the elements of the world that have led them to this this place, at this time, for this battle. They hold no weapons, no armor, for reality only transforms when chakras collide and flesh is bruised. This is a game of unbridled passion channeled through two incredible combatants, a story told in flashbacks driven by emotions.
This is a roleplaying game for exactly two players.
The game document describes the cards by enumerating content, but the numerous cards needed for play are not presented as print-and-play components.