ZAUM can be described as a state of mind, absence of thought, but also more than that. It is looking beyond one’s understanding of the world, a "transreason" of what we know. Reaching deeper than our subconsciousness and random chance, we can feel and sense ZAUM. We can channel this experience to create the graph of this unknown mass and the world as such. ZAUM is vast and in constant flux. It moves quickly, straight, vibrating, tireless. It is all pumping, all thrusting, all flying and climbing and shining. Above all it is ZAUM.
During development the game was titled Zaum, or, a Story About Nothing, Explorers of Zaum, or, a Story About Nothing, and The World as Such. The final version of the game document is quite peculiar - reference to early versions significantly helps to access the game.