Players have the opportunity to transform into animals and problem-solve non-combat solutions. DMs are provided helpful reference links and guidance to avoid potential triggers.
Rather than the adventurers traveling through a forest, an entire forest thunders toward them, running on its roots, trampling everything in its path. They receive transformative help, but it’s up to the party to get past frightened forest creatures and frightening constructs, to the heart of the problem. Can they stop the protégé of the trampling forest?
Much of this adventure can be run as theater-of-the-mind, although 1 map and 10 illustrations are provided for those who work best with visuals. Two activities, requiring visualization, include maps.