From the back of the book:
You're never more alive than when you're on the edge of death...
Nestled in humanity's homeland, the youngest of the Archer Conspiracy's Chambers follows the vision of one man - humanitarian Elias Graham. Fielding a wild, untamed crew of hot shots, thrill seekers, and daredevil confidence men, the African Alliance is perhaps best suited to face the new rigors of the 21st century. Agents of this brash fledgling Chamber square off against industrialist billionaires seeking to exploit the buried treasures of their home continent, incredible masterminds obsessed with visions of grand revisionist futures, and global threats the rest of the Conspiracy is unprepared (or unwilling) to fight.
This explosive superspy offering includes . . .
- Big-budget action junkie espionage! Join Elias Graham's exclusive club of gentlemen spies! Visit exotic locations and romance the locals! Outwit devious villains and their outlandish henchmen! All with the dapper debonair style of your favorite cinematic secret agent!
- The riddle of the Lodge unveiled! The biggest, deepest, most thrilling location ever for the Shadowforce Archer world setting uncovers links to our past and our future, as the grand designs of the criminal mastermind Helix draw ever closer to fruition! Over 20 levels of detailed encounter maps await you inside, complete with security, occupants, and a wide variety of adventuring opportunities!
- The 1975 assault upon the Lodge! With the world teetering on the brink of psionic hellfire, the Archer Conspiracy's finest waged a desperate battle against Helix, the 20th century's foremost mentalist! This exciting chapter in the official timeline offers new glimpses into the backgrounds of many fan favorite characters, including Dumisani Tepe and the enigmatic character known only as Fade!
- Two major new threats in the Shadowforce Archer universe, including the winner of the first interactive threat contest and a weather-controlling genius who brings the world to its knees in the first 10 pages!
- Animal Rules! Requisition a trained lion for a rugged outdoor op or face off against augmented mastermind pets!
Deathtrap Rules! Everything you need to safeguard your favorite headquarters.
- New Base Class! Aspire to become the ultimate secret agent with all the right moves, all the slickest words, and all the coolest toys. Train as an Alliance High Roller!
- New Prestige Classes! Become a crafty Pretender or join the Alliance's finest as a cunning Commander!
Requires the use of the Spycraft Espionage Handbook and the Dungeons & Dragons Player's Handbook.