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Flash Point: Fire Rescue» Forums » Sessions

Subject: Our First Fire rss

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Jesse Smith
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Arlington
Texas
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I’ve been eyeing Flash Point: Fire Rescue for some time, but other purchases have kept me from owning the game. I found out a son’s friend owned a copy so I borrowed it to see how it would play with me and my two sons (11 & 8).

After reading through the family rules it seemed like it would be much too simple. We’ve played Robinson Crusoe and Pandemics have destroyed the world many times over at our hands (and we’ve saved some as well), so we would be able to grasp the advanced play.

After laying out all the components and the boys grabbing their favorite colors, we rolled up to the house and parked the engine and ambulance in strategic places. My youngest son was the imaging specialist and charged into the building to grab the first victim from the living room.

My oldest, the fire captain, followed him in to grab the next. I started around the corner on the engine and bladed the fire. The first shot did very little, so I - as the driver - fired again, getting a little more of the kitchen fire.

By now my sons were pulling the first victims from the house and helping them to the ambulance. I switched into the hazmat gear and pulled around to the same side of the building. While there was one hazmat near where I was, the other two were near the flames and victims on their side. As I was about to enter the building, they managed to extricate the 2 victims. By now we knew that there was also a young boy in the bed room on the other side of the house.

As I cleared the hazmat, the drove the ambulance to the bedroom side of the house - and learned that his dog was in bed with him. By now the bedroom was also on fire and the kitchen was fully engulfed. The managed to fight back the flames and pull both the boy and the dog out.

Meanwhile, on the other side of the building, I completed the removal of the hazmat and discovered an additional victim. I pulled her from the building, but needed to get back to fight the fire in the kitchen. I knew it would be dangerous to simply leave her in the parking lot, but felt I had no choice. I pulled the engine back to its original spot. Donning the CFAS gear I entered the building to head for the kitchen.

The Fire Captain sent the image specialist back into the bedroom, to fight the fire in the bathroom while he pulled the ambulance around to pick up the wounded lady I had left and enter for yet another victim we had managed to miss.

Meanwhile, the fire in the kitchen spread into the game room. Our image specialist was able to let us know that there was a hong man trapped in there as well. As he fought the fire in the bathroom, the bedroom re-ignighted. I was making some headway in the kitchen as well.

Unfortunately, there was a flash over near the Captain and the lady he was seating for perished. Sad as that was, he found another victim as he headed for the door (they must have been having a hide and seek party in that room) and was able to pull her to safety.

Back in the kitchen, I heard a cry behind me. I turned to find out seventh victim near the door. The fire captain pulled the ambulance around just as the bedroom exploded sending my youngest son into the ambulance. I pulled the seventh survivor out and we celebrated.

I’m not sure if the young man in the game room made it out or if the fire was ever extinguished. We knew we had saved our seven so, we packed up our gear and headed on to other things.
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John Taber
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Santa Clara
California
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I have a 9 and 11 year old. My 11 year old LOVES Flash Point. We play with all of the rules EXCEPT the hot spot stuff and love it. We now have 2nd Story and just bought Extreme Danger. Both are REALLY fun! I particularly like the platform rules from Extreme Danger.
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Jesse Smith
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We just played our second game...almost lost the structure near the beginning but made a great comeback. I'm looking forward to getting my own copy and jumping into some of the expansions.

Not sure if we're playing the hotspots correctly, but they haven't been too big of a deal.
 
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Zeddy
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JohnTaber wrote:
I particularly like the platform rules from Extreme Danger.

Without a doubt my favorite new in-game mechanic is the hydraulic platform.

JesseMax wrote:
Not sure if we're playing the hotspots correctly, but they haven't been too big of a deal.

Those words will come back to haunt you!! Once you get a bad run of luck, those hotspots will propagate fire like mad (and even worse, explosions)devil.
 
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Phil DeKoning
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JesseMax wrote:
Not sure if we're playing the hotspots correctly, but they haven't been too big of a deal.

Just what do you think you're not playing correctly?

Hot Spots, in my experience, are one of those things that either don't do much ( like my last game ) or just hammer the snot out of you.

Hot Spots are like re-rolls. If you roll a space that contains a hot spot, you deal with that space (place smoke, smoke to fire, explosion) and then roll again and deal with that space the same way. If the second space does not have a Hot Spot, place one there, if available. If it does, after dealing with smoke/fire/explosion, roll another space. Keep going until you roll a space that doesn't have a Hot Spot in it.

The initial explosion spaces get Hot Spots and, depending on the number of players, you may roll to place extra ones on the board.

Then, place 6/12 (depending on difficulty level) Hot Spot counters on the yellow dots and you're ready to go.

If a Hazmat explodes, that space gets a Hot Spot also.

If the structural engineer removes a Hot Spot, it goes back to the pool to be used later.

Hope that helps!

(Edit: rephrased a sentence.)
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Jesse Smith
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BozemanPhil wrote:


Hot Spots, in my experience, are one of those things that either don't do much ( like my last game ) or just hammer the snot out of you.

Hope that helps!

Thanks! We've been playing them correctly, just haven't been much of an issue. Then again, we've been on Recruit level and both times we've played we've taken care of at least 2 of the Hazmats early on (both times in the same room).
 
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Miah
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We just played our first game. Eldest Spawn (12), Smallest Kobold (almost 6) , and me. To make things easy on Smallest Kobold we just played the Family Game. It went well. Eldest Spawn was really into it. The little one had a bad moment when a victim died in her arms, but overall she fought bravely and had a good time. I spent most of the game trapped in the southern rooms battling fire after multiple explosions lit the whole place up, while the kids pulled victim after victim out of the house.

Smallest kobold came back from her tragic moment when she rescued the dog, who was our seventh rescue, and two turns later her sister saved the cat. We had only two damage markers left, but we saved eight victims and everyone had fun.

Now to start adding the advanced rules!
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