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Subject: Canadian Math Trade - Winter 2016 Edition - Discussion rss

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Vast Aire
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A brand new year brings along a brand new math trade with it. Here is your perfect opportunity to trade away all the crappy games you just received for X-Mas as well as the mountain of games sitting in the corner collecting dust.

Please make sure to read through all the rules and pay attention to all posted dates/times. You MUST have a Canadian mailing address to participate in this Math Trade.

For anyone new to Math Trades be sure to check out the following thread for a video tutorial on math trades.

Math Trade Video Tutorials

Trade GeekList: Canadian Math Trade - Winter 2016 Edition

Request GeekList: Canadian Math Trade - Winter 2016 Edition - Requests


Submissions Dates/Times:

Posting Games: Monday January 11th 11:00 PM EST to Tuesday January 19th 11:00 AM EST

Want List Submissions: Tuesday January 19th 11:00 AM EST to Thursday January 21st 9:00 PM EST

Results posted shortly thereafter.


Rules (Please read carefully):

1. Board Games, RPG's, Video Games and items outside the scope of BGG are all permitted.

2. There is a limit of one (1) Gift Certificate entry and one (1) Geek Gold entry per person. Gift Certificate and GeekGold arbitrage is NOT allowed. Neither are cash offerings.

Each Gift Certificate recipient is required to pay any and all fees due to BGG. Check out the following link for full info: Cash Value Trades in Math Trades (and how to make a geek market listing for them)

3. Non-game entries must be added using "Outside the Scope of BGG" (Game ID 23953). Make sure to use the +altname+ brief description -altname- format in the description of your item for it to properly show up in the OLWLG.

4. You must describe the condition of your games as accurately as possible. This includes both the box and it's contents.

5. You must clearly state the editions and languages of all games posted. Do not just state "edition as posted", as pictures do not show up in the OLWLG.

6. Shipping - You shall be required to cover full shipping to any location within Canada.

7. Do NOT delete any entries after they have been submitted. Just include a blank wantlist for that particular item instead.

8. Please do NOT include links to any other games (or items) in your entries, so that they are not misleadingly displayed as sweeteners in the OLWLG.

9. Use of the On-Line Want List Generator (OLWLG) is required for submissions. Refer to the following document for help:
http://boardgamegeek.com/wiki/page/OLWLG

10. If you have been reported as a bad trader, do NOT try to participate. Any entries made will be removed.

11. Any other questions or issues, just ask.


Software Used: TradeMaximizer 1.4 (with duplicate protection) SEED=1234567, ITERATIONS=1000

%Options%
Deadline-Offers: Tuesday, January 19th, 11:00 AM EST
Deadline-Wants: Thursday, January 21st, 9:00 PM EST
%End%
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Vast Aire
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Results (OLWLG) = http://bgg.activityclub.org/olwlg/trades-summary.cgi?listid=...

Results (TXT) = http://bgg.activityclub.org/olwlg/203468-results-official.tx...

Wants = http://bgg.activityclub.org/olwlg/203468-officialwants.txt
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Vast Aire
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Reserved #2
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Mark Johnson
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Ugh. I'd love to take part, but I won't be near my collection again until about late March cry
 
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Vast Aire
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I'm sure there will be another one in the spring.

Eeeville wrote:
Ugh. I'd love to take part, but I won't be near my collection again until about late March cry
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sean restall
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Just so you know, it's showing up as a No-Shipping Math Trade on the OLWLG

edit: actually it seems like it's on my end. Anyone else ever had this situation? On the OLWLG it's only showing up on the No-Shipping list and the trade only has 1 item.
 
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Nicola Munro
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So I'm thinking of listing a few things in this math trade, but it will be my first time.

What's the best way for shipping stuff? If I go to Canada post with my game boxes, will they be able to charge me for a package that will be the right size and keep them protected, or do I need to find a way to box it up myself first and then just go to Canada Post?
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Mr. Frothingslosh
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Nikita42 wrote:
So I'm thinking of listing a few things in this math trade, but it will be my first time.

What's the best way for shipping stuff? If I go to Canada post with my game boxes, will they be able to charge me for a package that will be the right size and keep them protected, or do I need to find a way to box it up myself first and then just go to Canada Post?


Box 'em up at home and then take them to Canada Post.

This way you can safely prepare the games for transport. Stuff the cardboard box with newspaper, bubble wrap or such.

If you need cardboard boxes, grocery stores or LCBO are pretty good places to grab a couple.
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John Drach
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Sorry for not always updating my items with language and edition. I will finish editing them tonight when I get home for the ones I don't remember the edition. It's been a while since doing this so I guess I was in too much of a hurry
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Johnny Merguez
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A suggestion about rule point #2 :

Each Gift Certificate recipient is required to pay any and all fees due to BGG. Check out the following link for full info: Cash Value Trades in Math Trades (and how to make a geek market listing for them)




From the point of view of sales on the geek market, i totally understand it, seller pay the fee. make senses, perfectly fine.

Yet in the context of a math trade with (often heavy) shipping cost paid by the sender versus a gift certificate having zero shipping cost whatsoever : ** Wouldn't it make sense to have the BUYER (the guy sending the GC) pay the BGG fee ? **

as a side note, i've always found it a little unfair that GC traders (myself included) didn't have any shipping fees, they have a better position in math trades. (game traders start at around $15 loss and a gift certificate trader starts at 0 $)

anyway, that was my two cents for today.
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Vast Aire
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I'm in agreement with you, but I'm not the one that made the rules. If you check out the link I posted, it was Octavian that made and is enforcing the rule.

Once you subtract the 3% fee plus the $15 (or so) for shipping, you'll need to decide for yourself whether a posted GC is worth adding to your wantlist or not.

Jonny_Lenny wrote:
A suggestion about rule point #2 :

Each Gift Certificate recipient is required to pay any and all fees due to BGG. Check out the following link for full info: Cash Value Trades in Math Trades (and how to make a geek market listing for them)




From the point of view of sales on the geek market, i totally understand it, seller pay the fee. make senses, perfectly fine.

Yet in the context of a math trade with (often heavy) shipping cost paid by the sender versus a gift certificate having zero shipping cost whatsoever : ** Wouldn't it make sense to have the BUYER (the guy sending the GC) pay the BGG fee ? **

as a side note, i've always found it a little unfair that GC traders (myself included) didn't have any shipping fees, they have a better position in math trades. (game traders start at around $15 loss and a gift certificate trader starts at 0 $)

anyway, that was my two cents for today.
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mateenyweeny
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Jonny_Lenny wrote:
as a side note, i've always found it a little unfair that GC traders (myself included) didn't have any shipping fees, they have a better position in math trades. (game traders start at around $15 loss and a gift certificate trader starts at 0 $)


This doesn't make sense because everyone is free to value a GC any way they want. If I'm putting it against an item that I know will cost me $15 to ship, a $30 GC is only worth $15 to me.
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Ian Klinck
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slinkydink wrote:
Jonny_Lenny wrote:
as a side note, i've always found it a little unfair that GC traders (myself included) didn't have any shipping fees, they have a better position in math trades. (game traders start at around $15 loss and a gift certificate trader starts at 0 $)


This doesn't make sense because everyone is free to value a GC any way they want. If I'm putting it against an item that I know will cost me $15 to ship, a $30 GC is only worth $15 to me.


Exactly.
 
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Matthew Demski
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One way to potentially get around the shipping cost is to offer a game that can be shipped for free from Amazon. If there is a particular sought after, out of print, or rare game put up for trade that you are interested in, you could always list a brand new copy of something in stock on Amazon. If the trade goes through, simply have Amazon send the game to the recipient. Free shipping with Prime, or for standard purchases above $25.

Is there any rule against doing this? Obviously, there is a tiny bit of risk that Amazon sells out, but this scenario is unlikely in the time frame associated with this Math Trade if it's something stocked by Amazon themselves.
 
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mateenyweeny
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You are responsible for listing your game accurately and getting that game to your target in the condition that was described (or better I guess). Apart from that, you are free of delivering it in any way that you see fit or is agreed upon by your target.
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Johnny Merguez
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slinkydink wrote:
Jonny_Lenny wrote:
as a side note, i've always found it a little unfair that GC traders (myself included) didn't have any shipping fees, they have a better position in math trades. (game traders start at around $15 loss and a gift certificate trader starts at 0 $)


This doesn't make sense because everyone is free to value a GC any way they want. If I'm putting it against an item that I know will cost me $15 to ship, a $30 GC is only worth $15 to me.


and you won't trade it because i (and many others) won't trade with you. Why would someone pay a 15 $ game 30 $ ?

 
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mateenyweeny
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A "$30 game" isn't a "$30 game" in everyone's eyes. Believe it or not but GC tend to trade fairly well, even in shipping trades.
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Johnny Merguez
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slinkydink wrote:
A "$30 game" isn't a "$30 game" in everyone's eyes. Believe it or not but GC tend to trade fairly well, even in shipping trades.


Indeed, many GC trades in every MT.
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John Drach
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Is it just me or is the Trade gateway down?
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Nathan Larsen
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It's not just you. Hope it gets fixed soon!
 
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Vast Aire
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It's been down since this afternoon.
 
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John Drach
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Thanks for checking
 
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John Drach
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It's working again
 
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Jamie Maltman
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Jonny_Lenny wrote:
A suggestion about rule point #2 :

Each Gift Certificate recipient is required to pay any and all fees due to BGG. Check out the following link for full info: Cash Value Trades in Math Trades (and how to make a geek market listing for them)




From the point of view of sales on the geek market, i totally understand it, seller pay the fee. make senses, perfectly fine.

Yet in the context of a math trade with (often heavy) shipping cost paid by the sender versus a gift certificate having zero shipping cost whatsoever : ** Wouldn't it make sense to have the BUYER (the guy sending the GC) pay the BGG fee ? **



From a flow of money perspective, maybe, but from a business (and tax) perspective, absolutely not. The one sending out the game in return for cash/g.c. is the one making a sale, who should be responsible for remitting the transaction fee.
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mateenyweeny
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Can someone please clarify why "cash offerings" are not permitted in the trade?
 
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