Eddie the Cranky Gamer
We played War of Terror again last night. I'd never thought about the Junta connection. There's more focus on the map in WoT. It also seems to move along more quickly.
Here's how this one played out:
- One player became Evil from the spinner, made a lot of money through a nasty card, and spent it all to put terrorist troops everywhere.
- I only had 3 pieces left on the board, so turned terrorist, which was quite surprising to the new players to realize these little black counters suddenly had a brain behind them.
- Three other players joined me in the next round of play. (one of us...).
- The two remaining players worked together to try and stop the flood of terrorism.
- Finally, after our continued prodding, one of the other players quickly switched at the end of her turn, letting the terrorists win.
It was great fun.
I really like the sounds of this game as it seems to put having fun at the forefront of everything. Was the last non-Terrorist player annoyed at his loss at all? I wonder if competitive people would find this game unappealing due to the hilarity/chaos you seem to imply this game carries with it.