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Arkham Horror: The Card Game» Forums » Rules

Subject: Undimension and Unseen - Set Up Question **Spoilere** rss

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Ben Street
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Is the Brood of Yog-Sothoth section right?

If 4 people were sacrificed you only have 2 (set aside) broods to fight? The rest are out of game?

Bot if only one was scarificed you have 2 in play, and 3 set aside? i.e. despite doing better last time, this section is much much harder

I've killed all 3 broods that spawned (The Agenda advanced to spawn another)

But I can't advance the Act as it requires none in play OR set aside - I still have 2 set aside?

So I can't progress the act and presumably have to wait for 2 more Agenda advances?
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Noam Rosen
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Yes, the Undimensioned and Unseen set-up seems to be designed to scale difficulty (i.e. if you did worse in Blood on the Altar, Undimensioned and Unseen is easier and vice-versa). Neat design!

The Agenda advancing is not the only way for broods to spawn
Spoiler (click to reveal)
There are a couple of event cards that do this too


It's a tricky scenario. The question is
Spoiler (click to reveal)
can you push your luck long enough to get ALL of the broods or do you need to resign early?
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Jean-Philippe Thériault
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I think it's clever. Less sacrifices happening in Blood on the Altar = less of the Brood got fed, so more of them show up to eat the villagers.
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The Waffler
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I agree, I really liked this. Kind of a cool twist.
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Michael D. Kelley
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I would still love to see an official response on this from FFG.

The reason is that, in EVERY other scenario I can think of, failure makes the next scenario harder. Without spoilers, doing badly in scenario 2 of the core box makes 3 tougher. Doing badly in Dunwich scenario 1, 2, 3, and 4 all make the next scenario (or a scenario down the line) tougher in some way.

This is the only scenario I've seen where a bad result rewards you with an easier scenario... so not sure that was the intention.
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Bruno Wolff
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GameMasterX0 wrote:

This is the only scenario I've seen where a bad result rewards you with an easier scenario... so not sure that was the intention.
I don't think it does reward you. The more broods there are, the more XPs there are. Not getting all of the broods doesn't seem to be that big of a deal. So if you are playing better, you probably want to risk having more in play to make it easier to get more XPs.
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I got bit by this same confusion as well! Echoing the common man's frustration, where I had the previous scenario go so well in so many ways, and only 2 of the 4 potential sacrifices got sacrificed.

Now I go to setup of the U&U scenario, and... what?! I have to fight 5 brood to win?! And if I had screwed up the previous scenario and left everyone to be sacrificed by the mad cult, I would only have had to deal with 2 brood, and likely get the happy 'killed-em-all' resolution to boot?! This seems so backwards!

My only consolation, and I do take some comfort, thematically, in the explanations others have given that less sacrifices just made for a more ravenous ancient one - and so guess what investigators? We're not in Hollywood anymore, and just because you follow the formula and THINK you are a hero, does not make it so in the Lovecraftian world of Arkham Horror - where humans are puny and pathetic insects in the eye of the ancient one... blush
 
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Jan Probst
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garykressner wrote:
Now I go to setup of the U&U scenario, and... what?! I have to fight 5 brood to win?!
No you don't; you can defeat up to 5 Broods to reduce minor inconveniences next scenario, but you don't need to defeat them "to win". Noping the hell out and resigning turn 1 is technically a "win", just as in Masks.
 
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Kill Bray
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Weltenreiter wrote:

No you don't; you can defeat up to 5 Broods to reduce minor inconveniences next scenario, but you don't need to defeat them "to win". Noping the hell out and resigning turn 1 is technically a "win", just as in Masks.

If you are playing on Campaign mode, there is no "win" or "lose" for a scenario. You can only win or lose the Campaign.

If you are playing on standalone mode you win if you reach a resolution, you lose if you reach none. (Rules Reference page 22)

So if you are playing Midnight Mask or Undimensioned and Unseen in Standalone mode, you lose if you resign.
 
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