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Subject: What would a Trump expansion look like? rss

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Bob Blanchett
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Flamewars aside..
How would you add the last 4-5 years to the game? As say an update kit to 2018

Develop Kompromat on Patsy candidate?
Wikileaks?
Snowden?
Internet Martyr in hiding?
Hack electoral system?
Develop contacts in special interest groups?
Friends In Governing Party?
Race-baiting?
Cybersecurity Paralysis?
Isolationism?
Far-right wedge (for allied countries)
Friendly Media Mogul?
Regional Gulf Proxy War?
Social Media Surveillance?
Brexit?
Immigration Scare?
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Bob Blanchett
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I ran this concept past an acquaintance and ratbag suggested that "it'd be the best expansion ever released and the Mexicans will pay for it"..

Onwards in the best of spirits!
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I think for this to work need to be like the late war scenario where the world as known so to speak in 1972 was the basis for beginning of the game in the 8.

There also was in interregnum from 1989 until Putin first came to power in 1999.

Then there's the dynamic with China, which is much different now.

Hmm, it almost sounds like we need a game that's a cross between TS and 1989...
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Dave Rubin
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Ummm ... who would the opposing players represent?
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Joe Browes
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dirubin wrote:
Ummm ... who would the opposing players represent?

Indeed. “Wait, it’s a co-op all of a sudden?”
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Darren Mac
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You could have an entire expansion deck of adult entertainers - one player could pay influence to remove their effects from the game.

"Twilight Snuggle" perhaps?
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Matthew McGeehin
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Here's a few cards I could think of. But do recall that the world is not just about Trump. I'm putting a few Obama era cards in here as well.

Trump/Kim Summit* (US 1 Ops): US player may add 1 Influence to North Korea. USSR player may not add influence, realign, or coup in North Korea for the remainder of the turn.

European Protests*
: (USSR 2 Ops): US may not add influence into Western Europe for the rest of the turn. USSR player may add 1 influence to either the UK, West Germany, or France.

Visigrad Coalition: (US 3 Ops): The US player may add 2 influence or add 1 US influence and remove 1 USSR influence in each of these countries: Czechoslovakia, Hungary, Poland.

AMLO* (USSR 3 Ops): The USSR may make a free coup in Mexico using the value of this card (Do not modify DEFCON). Then, the USSR may add 1 influence to two of the following countries: El Salvador, Guatemala, Honduras.

US Cancels Visa Lottery: (USSR 2 Ops): USSR may add 1 influence to two countries in Africa.

Warning against Maduro
: (US 3 Ops): The US may do one of the following:
A.) Place enough influence for Control in Colombia and Peru.
B.) Place enough influence for Control in Chile.

Maduro Diet*
: (Both 1 Ops): This card must be played as an event. Venezuela is no longer a Battleground state. Then, this card may be played as Operations.

German/Russian Fuel Pipeline*: (USSR 2 ops): The USSR may add a total of 3 influence to either West Germany or East Germany.

Nationalism in Europe: (US 4 ops): The US player may add sufficient influence for Control in two of the following nations: Austria, Bulgaria, Czechoslovakia, Hungary, Italy, Norway, Poland.

Basshar Al-Assad* (USSR 3 Ops): Remove all US influence from Syria. Add sufficient influence for USSR control of Syria. The USSR may choose to perform the following in two areas:
1.) Perform a Coup in Lebanon using the value of this card.
2.) Perform 1 Realignment against Israel

Coalition against Iran (US 3 Ops): This card may only be played if the USSR controls Iran. Add 2 US Influence to Saudi Arabia and 2 US Influence to Israel. Then add 1 US influence to either Egypt or Jordan.

2014 Thai Coup*: (USSR 2 Ops): USSR may either add 2 influence to Thailand or initiate a free coup in Thailand. Do not modify DEFCON.

Vietnam-US Thaw: (US 2 Ops): The US may add 2 influence to Vietnam. Or, the US may make a free coup in Vietnam using the Operations value of this card, while adding 1 to the result of the die roll.

Island Building in the South China Sea (Both 1 ops): This card may only be played as an Event if your opponent holds "The China Card." "The China Card" must be immediately flipped face-down. If "The China Card" is already face-down, you gain 2 VP.

Trump Receives Call From Park* (USSR 2 Ops): If the US has "The China Card", he must give it to the USSR player face-down. If the USSR has the China card, he gains 2 VP.

Capitalist Black Markets (US 1 Ops): The US places 1 influence in North Korea.

Trudeau Leads Canada* (USSR 3 Ops): If the US controls Canada, remove 2 US influence from Canada. The US may not add influence to Canada this turn.

Fear of Chinese Expansion
: (US 3 Ops): The US may add 1 Influence to 3 of the following countries: South Korea, Japan, Phillipines, Indonesia, Malaysia, Vietnam.

US Attacks Qaddafi* (USSR 4 Ops): Remove all US influence from Libya. The USSR may remove 2 US Influence from any country in the Middle East except Israel, and 2 US Influence from any country in Africa except for: Angola, Zaire, Botswana, Zimbabwe, South Africa, Kenya.

Macron/Le Pen Elections in France*: (Both 2 Ops): The US and the USSR players each roll a die, adding 1 for each adjacent controlled by that player. The winner gets 1 VP and may add 1 influence in France.

Nordic Countries Turn From Socialism: (US 1 Ops): The US may add 1 influence to two of the following countries: Denmark, Finland, Norway, Sweden

Arab Spring: (US 2 Ops) - The US player may make one coup in Tunisia, or add 2 US influence if Tunisia has no influence. Then, they may make one coup in the following countries: Egypt, Libya, Syria, Iran, Gulf States.

"JV Team"* (USSR 4 Ops) - The USSR player may do the following in any order:
1.) Add 3 USSR influence, adding no more than 2 per country, in Iraq and Syria
2.) Remove 3 US influence, removing no more than 2 per country, in the UK, France, West Germany, or Canada

Peaceful Bolivia* (USSR 2 Ops) - The USSR adds influence to gain control of Bolivia. Then the USSR may add 1 influence to any country in South America.

Fracking Boom: (US 4 Ops): "OPEC" is no longer playable as an event. If "North Sea Oil" has already been played as an Event, then the US gains 2 VP and may add 1 influence to 4 of the following countries: India, Japan, South Korea, West Germany, East Germany, Spain/Portugal, France.
(Aside from China and the US, they are the biggest importers of oil)

ALBA: (USSR 3 Ops): Add 2 USSR influence to any of the following countries: Bolivia, Ecuador, Nicaragua, Venezuela. If Cuba and Venezuela are both controlled by the USSR, you may add 2 influence to three of those countries.

Mugabe Resigns in Zimbabwe* (US 1 Ops): If Zimbabwe is controlled by the USSR, remove all USSR influence. If Zimbabwe is US controlled or not controlled, add 2 US Influence to Zimbabwe.

Ambassador Nikki Haley Appointed* (US 2 Ops): If the USSR player plays "UN Intervention", the US player may choose to negate the Event on the "UN Intervention" card. Remove this Event from play after use.

Coalition Against ISIS
* (Both 3 Ops): This card may only be played during the Headline Phase. Neither the US nor the USSR may make coup attempts against countries controlled by the other power during this turn. Both players may pick one uncontrolled country in Africa or the Middle East and add influence in that country to gain Control, the player who plays this Event may choose who goes first. Set Military Operations of both players to 5.

NLD Sweeps Burmese Elections*: (US 2 Ops): Add 2 US Influence in Burma. Burma may longer be selected as a country for the "Brush War" event by the USSR.



There's a few I can think of. What do you think?

(Edit: Added a few more and changed some language.)
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Jim F
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Except there’s no USSR...
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Jim McNaughton
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Ashiefan wrote:

Except there’s no USSR...

for the moment... https://www.youtube.com/watch?v=XJYoI7MedIA
 
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Mark J.
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Could be a good post-Soviet collapse game except you're about 50 years too early. This is just noise not history.
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Scott Forster
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The entire Kennedy presidency is 4 cards, maybe 5 if you want to count "One Small Step..."

I think this is way too many cards.
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Andrew B
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skotothalamos wrote:
The entire Kennedy presidency is 4 cards, maybe 5 if you want to count "One Small Step..."

I think this is way too many cards.

Disclaimer: The following post is yet another failed attempt at humour by a very dull person.

Maybe he shouldn't have gotten himself shot and tweeted more!
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Stephen Rynerson
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skotothalamos wrote:
The entire Kennedy presidency is 4 cards, maybe 5 if you want to count "One Small Step..."

I think this is way too many cards.

It's been commented in various places that the last two years have had an entire decade's worth of scandals, flip flops, gaffes, etc. crammed into them, so the excessive number of cards seems appropriate to me....
 
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Matthew McGeehin
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Tcaalaw wrote:
skotothalamos wrote:
The entire Kennedy presidency is 4 cards, maybe 5 if you want to count "One Small Step..."

I think this is way too many cards.

It's been commented in various places that the last two years have had an entire decade's worth of scandals, flip flops, gaffes, etc. crammed into them, so the excessive number of cards seems appropriate to me....

That could be said of all Presidents. I've studied them extensively and the only difference with Trump's is that there is a zeal to cover them.
 
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Andrew B
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Matt620 wrote:
That could be said of all Presidents. I've studied them extensively and the only difference with Trump's is that there is a zeal to cover them.

Matt620 wrote:
Trump/Kim Summit* (US 1 Ops): US player may add 1 Influence to North Korea. USSR player may not add influence, realign, or coup in North Korea for the remainder of the turn.

European Protests*: (USSR 2 Ops): US may not add influence into Western Europe for the rest of the turn. USSR player may add 1 influence to either the UK, West Germany, or France.

Nationalism in Europe: (US 4 ops): The US player may add sufficient influence for Control in two of the following nations: Austria, Bulgaria, Czechoslovakia, Hungary, Italy, Norway, Poland.

Trudeau Leads Canada* (USSR 3 Ops): If the US controls Canada, remove 2 US influence from Canada. The US may not add influence to Canada this turn.

Me thinks I have detected a bias.
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Matthew McGeehin
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andrewbwm wrote:
Matt620 wrote:
That could be said of all Presidents. I've studied them extensively and the only difference with Trump's is that there is a zeal to cover them.

Matt620 wrote:
Trump/Kim Summit* (US 1 Ops): US player may add 1 Influence to North Korea. USSR player may not add influence, realign, or coup in North Korea for the remainder of the turn.

European Protests*: (USSR 2 Ops): US may not add influence into Western Europe for the rest of the turn. USSR player may add 1 influence to either the UK, West Germany, or France.

Nationalism in Europe: (US 4 ops): The US player may add sufficient influence for Control in two of the following nations: Austria, Bulgaria, Czechoslovakia, Hungary, Italy, Norway, Poland.

Trudeau Leads Canada* (USSR 3 Ops): If the US controls Canada, remove 2 US influence from Canada. The US may not add influence to Canada this turn.

Me thinks I have detected a bias.

Oh? I've covered these as neutrally as possible, I think. Is there some sort of problem?
 
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Andrew B
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Matt620 wrote:
Oh? I've covered these as neutrally as possible, I think. Is there some sort of problem?

The Singapore summit is decidedly in the too soon to call territory.

All of the other three tend to portray nationalism as the bulwark against Russian aggression and a positive boost to the connection with the US and social democracy as a pro-Russian instrument.

The argument that this is done from the perspective of proximity to Communism fails in many ways, most obviously the nationalism of Russia itself which clearly overwhelms what little socialist thought exists within it.
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Matthew McGeehin
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andrewbwm wrote:
Matt620 wrote:
Oh? I've covered these as neutrally as possible, I think. Is there some sort of problem?

The Singapore summit is decidedly in the too soon to call territory.

All of the other three tend to portray nationalism as the bulwark against Russian aggression and a positive boost to the connection with the US and social democracy as a pro-Russian instrument.

The argument that this is done from the perspective of proximity to Communism fails in many ways, most obviously the nationalism of Russia itself which clearly overwhelms what little socialist thought exists within it.

If you say so. I don't think the evidence supports your conclusions. I'm not interested in getting into a flame war over it.
 
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Olav Riediger
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Alex crossing the Jaxartes... tricky endeavour.
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gurubob wrote:
I ran this concept past an acquaintance and ratbag suggested that "it'd be the best expansion ever released and the Mexicans will pay for it"..

Onwards in the best of spirits!

 
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Olav Riediger
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Alex crossing the Jaxartes... tricky endeavour.
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Interociter wrote:
dirubin wrote:
Ummm ... who would the opposing players represent?

Indeed. “Wait, it’s a co-op all of a sudden?”

LOL!
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