Chester Hsu
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Michigan
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On page 11 of the rulebook, under the section “Cost”, it says “if more than one player is involved in an action, they may decide to lower the cost of the action...and increase difficulty of the action by the same amount”. What exactly does this mean? Did it mean that the second person (third person...etc.) could theoretically just arbitrarily state that he would like to lower the cost of the action by 23 and then increase the difficulty by 23 (or any number he chooses)? There doesn’t seem to be any limitations specifically and clearly stated in the rules. This doesn’t make any sense to me.
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Lucien Copus
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Turning a 4c/0 action into a 3c/1 action would save you a card.

It's useful when you have a cost that's heavy in cards but low in required successes.
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Chester Hsu
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Ok, got it, thanks. But this is only an option when there are more than one involved, right?
 
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Donny Behne
United States
Fate
Texas
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silver604 wrote:
Ok, got it, thanks. But this is only an option when there are more than one involved, right?

There is an expansion character that can do this as their power.
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Jack Spirio
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You can only decrease what is there
 
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Chester Hsu
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Cool, thanks!
 
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Randal Divinski
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silver604 wrote:
There doesn’t seem to be any limitations specifically and clearly stated in the rules.
If you start with X card requiring Y successes, the limit is 0 cards requiring X+Y successes.

Usually you are just trying to trim costs a little, spending 1 or 2 fewer cards from the action deck. You may afford this if you have item(s) or cards in hand that can generate the successes you may need.

In my opinion, using this tactic effectively is one of the keys to survival. Saving 1 card every 2 to 3 actions can add up to several action decks of cards over the course of your run.
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Julien K
Japan
Kyoto
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Ogrecrusher wrote:
Turning a 4c/0 action into a 3c/1 action would save you a card.

It's useful when you have a cost that's heavy in cards but low in required successes.
Also when you have a bonus like "-1 card and/or +1 success". For instance, if your character has such a bonus on a "think" action and you need do to a "think" check that has a cost of 3 cards and requires 0 success, you can first lower the cost by 1 (to 2) and up the success requirement by 1 (to 1) by doing the action with someone else, then apply your bonus: you need to draw 2-1=1 card, and require 1 success, which you already have from your bonus. End result: two cards cost reduction and a successful action.
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