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Subject: Solo (American) football games rss

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Benjamin Tieman
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I've recently (last year and this year now) been enjoying watching football; my wife explaining the rules & strategy has completely changed the game for me (literally).

Are there any decent solo football games I should check out?
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Jason Brown
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Football Highlights: 2052 will be out in October. It’s the next game in Mike Fitzgerald’s Highlights Series after the excellent Baseball Highlights: 2045.
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Peter Kossits
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Inside Blitz and especially Second Season are good for solo season replays.

Football Highlights is going to be fun but it's not going to be a super realistic representation of the actual sport.
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Brett Baumgarten
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GameDay Football
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chicagopsych

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I second Inside Blitz and Second Season football games for the more realistic sim based games. I also would add 4th Street Football to that same list.
My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football
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Matthias Jahr
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Inside Blitz and Second Season for simulation games.

While many prefer Second season for the play descriptions in the book I found them rather superfluous. It has a lot of flipping pages too, which, for me, slowed everything down. I like the gameplay and small size of Inside Blitz much more.

My favourite football game ( and almost game overall) is Techno Bowl: Arcade Football Unplugged. Don't be fooled by the pixel/arcardy presentation, at it's core it is a great simulation of football if you play with the advanced rules and the new Madden20 Variant by the designer. It's best with two though.
There is a solo variant in the rules, but it's not that great (*edit* thats a bit harsh, it's fun but not enough to justify buying the game for playing just solo *edit*. The rules can be found online if you want to check that out.
There is a fan made automa/ai opponent in the files section though, which seems rather good, but I didn't had the time to play with it.
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Steve Stanton
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weteor wrote:


My favourite football game ( and almost game overall) is Techno Bowl: Arcade Football Unplugged. Don't be fooled by the pixel/arcardy presentation, at it's core it is a great simulation of football if you play with the advanced rules and the new Madden20 Variant by the designer. It's best with two though.
There is a solo variant in the rules, but it's not that great. Rules can be found online if you want to check that out.
There is a fan made automa/ai opponent in the files section though, which seems rather good, but I didn't had the time to play with it.

Seconded
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Jim Waite
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I have both Second Season and Breakaway Football with football highlights on the way. I play second season as more of an observer to see who wins. Breakaway football you actually play against the a.i. I love both!
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Robert Smithwick
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fiatkid55 wrote:
weteor wrote:


My favourite football game ( and almost game overall) is Techno Bowl: Arcade Football Unplugged. Don't be fooled by the pixel/arcardy presentation, at it's core it is a great simulation of football if you play with the advanced rules and the new Madden20 Variant by the designer. It's best with two though.
There is a solo variant in the rules, but it's not that great. Rules can be found online if you want to check that out.
There is a fan made automa/ai opponent in the files section though, which seems rather good, but I didn't had the time to play with it.

Seconded

Thirded (is that a word ... no? Too bad!)! Probably one of my top 5 favorite games. I'll be starting to play this solo soon and trying my hand at a mini season using all of the different variants and such that are available.
 
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Michael McLean
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chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
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Charles Polenzani
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gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.
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Thomas Delinck
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This thread has me wondering...is there a football game out there that allows your to create a custom league and simulate multiple seasons on more of a league level? It would be less of a dense single game sim, and more of a score generator on a team level so that you could conceivably simulate an entire season of a league.

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Kevin Shaud
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DFu4ever wrote:
This thread has me wondering...is there a football game out there that allows your to create a custom league and simulate multiple seasons on more of a league level? It would be less of a dense single game sim, and more of a score generator on a team level so that you could conceivably simulate an entire season of a league.


Pen & Paper Football

It's $2.99 on DriveThruRPG
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Thomas Delinck
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Yeah, I am totally checking that out when I get off work! Thank you!
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Kevin Shaud
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DFu4ever wrote:
Yeah, I am totally checking that out when I get off work! Thank you!

You’re welcome. I am using it to simulate NFL games in my 1st and Roll league I’m playing.
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Benjamin Tieman
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Thanks all!
 
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Peter Kossits
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DFu4ever wrote:
This thread has me wondering...is there a football game out there that allows your to create a custom league and simulate multiple seasons on more of a league level? It would be less of a dense single game sim, and more of a score generator on a team level so that you could conceivably simulate an entire season of a league.

Not quite what you're after, but Second Season has a quick result chart that lets you simulate the league's week in about 5 minutes or so. One roll per game and then a lookup on a chart. It's one of the things that gives it the edge over Inside Blitz if you're planning on doing a full season replay.
 
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Colin Taylor
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Rapscallion_69 wrote:
gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.

Me too. I'd never heard of it, but if so many people rate it, it's worth a look.

Colin
 
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ColintheFlea wrote:
Rapscallion_69 wrote:
gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.

Me too. I'd never heard of it, but if so many people rate it, it's worth a look.

Colin

I was tempted and then watched the solo playthrough and that made me decide to pass. It looks cool and well thought out, but it was a bit too abstracted for me. Plus, fictional teams are less of a draw for me. I realize of course they can't use real teams due to licensing, but they could be "close approximations" or have a way to generate your own teams. That's a bit tough because of the play cards.
 
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chicagopsych

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kevinruns262 wrote:
ColintheFlea wrote:
Rapscallion_69 wrote:
gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.

Me too. I'd never heard of it, but if so many people rate it, it's worth a look.

Colin

I was tempted and then watched the solo playthrough and that made me decide to pass. It looks cool and well thought out, but it was a bit too abstracted for me. Plus, fictional teams are less of a draw for me. I realize of course they can't use real teams due to licensing, but they could be "close approximations" or have a way to generate your own teams. That's a bit tough because of the play cards.

Download the strategy guide and you can read up on the historical teams he based the fictional ones on. Also you will see the teams' strengths and weakness. Then you can see how much the abstractions represent real football such as low completion percentage/big gain gunslingers verse ball control low yardage passers, all the way down to running teams eating up more clock. The Facebook page also has a lot of discussion on the the creative process of the teams.

I balance out my football board gaming with Inside Blitz for the straight sim. But the fun factor and play time gets this one played more.
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Marc ???????
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kevinruns262 wrote:
ColintheFlea wrote:
Rapscallion_69 wrote:
gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.

Me too. I'd never heard of it, but if so many people rate it, it's worth a look.

Colin

I was tempted and then watched the solo playthrough and that made me decide to pass. It looks cool and well thought out, but it was a bit too abstracted for me. Plus, fictional teams are less of a draw for me. I realize of course they can't use real teams due to licensing, but they could be "close approximations" or have a way to generate your own teams. That's a bit tough because of the play cards.

It's an abstraction, but I would argue that the essence of the game of football and the considerations that a coach has to pour through are as well represented in Breakaway as they are in any hardcore football tabletop.

I think the abstraction actually circumvents a lot of flaws that other games may have when it comes to realistic outcomes and game play aspects in all facets of the game.

As for the fictional teams, I agree, it's not the same thing as the real thing. So consider it another abstraction. But in terms of the team attributes, they resemble their NFL counterparts very well.
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Greg Mahler
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Rapscallion_69 wrote:
gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.

There was a crowd sale for it last month but it only got 6 backers (I was one of them but cancelled after it ended because I got cold feet).

It looks to be a cool game but the price is just too high imo. I reached out to the designer and offered to help lower the cost by over $10 by resizing the play card from Tarot to Poker but he declined a couple different times. He needs to get the price down to more like $39.99 imo.

Anyhow, if the price isn't an issue, I think it is a well designed game that captures the theme about as well as it can with the components. And I say that as both a former player and coach.
 
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chicagopsych

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tyk567 wrote:
Rapscallion_69 wrote:
gocamels wrote:
chicagopsych wrote:

My favorite football game (currently my favorite solo game period) is one that mixes simulation with some degree of abstraction: Breakaway Football

This - my favorite football game as well.
Damn you guys are making me seriously consider that one... And I will be placing a GameCrafter order next month... hrrrrrm.

There was a crowd sale for it last month but it only got 6 backers (I was one of them but cancelled after it ended because I got cold feet).

It looks to be a cool game but the price is just too high imo. I reached out to the designer and offered to help lower the cost by over $10 by resizing the play card from Tarot to Poker but he declined a couple different times. He needs to get the price down to more like $39.99 imo.

Anyhow, if the price isn't an issue, I think it is a well designed game that captures the theme about as well as it can with the components. And I say that as both a former player and coach.

Yes, it is pretty expensive. That is why it is mostly serious football and table top sports fans buying it. I think the tarot sized cards add a lot to the game. I think he would have to have the game printed in China to get the price to be more in line with large publishers' board game prices. However, being a football game based on historical teams and star players it not likely to have enough buyers for a large China print run.
 
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Peter Kossits
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Most of the other games recommended on here are going to approach 80-100$ once you get the materials for a full season replay, so I don't see any alarm bells going off for Breakaway's price compared to the competition.

Question - the page says that it has been reimplemented by Hurry Up Offense. So why is everyone recommending the older game. Usually when you see "reimplemented" on here, it means the game has been superceded by a newer version and is now obsolete.
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Colin Taylor
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peterk1 wrote:
Most of the other games recommended on here are going to approach 80-100$ once you get the materials for a full season replay, so I don't see any alarm bells going off for Breakaway's price compared to the competetion.

But doesn't the base price for Breakaway only get you 2 teams? Each 4 team expansion is $30, and to get the whole thing, it's closer to $170, no? That seems a lot. I was interested, and watched the solo play through, but I can't really justify that price, unfortunately.

Colin
 
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