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Subject: Print-and-play games that require no accessories (dice, cards, etc.) rss

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Dave B.
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Do many of these exist? In other words, games where you can print a couple of sheets, grab a pencil, and you're ready to go. No dice, cards, or other equipment required. About the only thing I can think of is Racetrack.
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Comboteur "Crazed 'Beastface' Survivor" Fou
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Until the no-dice clause there was A4 Quest, since you don't need scissors. But now, eh...
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Dave B.
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Razoupaf wrote:
Until the no-dice clause there was A4 Quest, since you don't need scissors. But now, eh...

Yeah, no dice or scissors, just a printer and a pencil.

But a one-page sheet that can somehow replace dice or a deck of cards is acceptable. Has that been done successfully before?
 
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Patrick
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Bumbling bees is currently WIP in this year's contest.

https://boardgamegeek.com/article/32936696#32936696
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J J
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Bargain Basement Bathysphere is a fabulous PnP that has a dice-replacement sheet. I've always just used the dice, but I remember that the replacement sheet exists...

Early parts of the campaign won't require any other supplies but scissors will eventually be needed later on, at times. (Though you could ignore that tracking-things aspect of the campaign and play each sheet (there are dozens!) as a one-off.)
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Morten Monrad Pedersen
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I played several such games as a kid, but they were all for 2+ players and I only know the Danish names: "Bygge lejligheder", "Hex", "Vektorløb" for example. The latter could in principle be soloed and might be the one you mention ("Race track").

Without another player and external randomization sources you'd easily end up with static puzzles, not what I'd call a game (e.g. a Sudoku). That would for example happen to the aforementioned "Vektorløb".

I seem to remember a PnP game where you tear up the game sheets with your hands, so that might be a candidate, but I don't remember anything else about it, so I'm not sure whether it satisfies all requirement.

It seems that ended up rambling off a tangent instead of actually mentioning any games that fit your criteria . Sorry.
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Dave B.
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Jy0831 wrote:
Bargain Basement Bathysphere is a fabulous PnP that has a dice-replacement sheet. I've always just used the dice, but I remember that the replacement sheet exists...

Early parts of the campaign won't require any other supplies but scissors will eventually be needed later on, at times. (Though you could ignore that tracking-things aspect of the campaign and play each sheet (there are dozens!) as a one-off.)

WOW, that looks massive. I'm going to have to check it out, even if it doesn't totally fit the no-accessories criteria!
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Marita Hipolito
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Raging Bulls?
 
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Dmitry Nazarov
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mhipolito wrote:

Doesn't it require dice to play?
 
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Andy
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There's a solo RPG on RPG drivethru called Quill where you write letters based on various scenarios. Characters are stronger in different attributes (penmanship, vocabulary, linguistic flourish, heart) which leads them to produce letters that score in different ways. It's a clever little game and you end up with some interesting/funny stories. It's a bit like if Mad Lips was an RPG.

Edit: needs some dice

I think what Morten said is correct that without a human or random element it's going to default to a puzzle. But! I remember there was an entry to the PNP contest a few years ago called Sudoku Killer, which strings a series of Sudoku puzzles into a detective, murder mystery campaign type thing ...somehow. Maybe check that one out

https://boardgamegeek.com/thread/1584677/wip-sudoku-killer-2...
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Dave B.
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Pjandy wrote:
I think what Morten said is correct that without a human or random element it's going to default to a puzzle.

For the most part, yes. However, I suspect it would be possible to design some kind of randomizer that could be printed on a page. I'm thinking it would be something like a lookup table of random numbers that you index into by making some arbitrary choice, or using a seed value based on other factors.
 
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Mike Qunell
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Mr. Cabbagehead's Garden

Plus it is a pretty good two-player game too.

and Mint Works
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Roger S
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Count of Nine is a 9-card PnP which requires no other components. You do have to print double-sided or sleeve the cards.

Also, I can't seem to find it now, but I had a PnP game which had a sheet of numbers which you could use to simulate dice rolls. You just needed to use the minute or second hand of your watch and then you went to that row on the sheet to generate the next number. I used it once on an airplane just to try it out and it worked well. Of course, you need to print a few of these because you cross off numbers as you use them. You don't need one for every game you play, but eventually the sheet will be filled up.

No what game was it...?

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Hagthorpe
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The Tempus Quest series: https://www.pnparcade.com/search?q=tempus++quest.

You write down the date and/or time and that initial input seeds the game. It's quite clever and I've enjoyed the gameplay.

The first one, as they often say, is free.
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Andy
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neat!
 
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Jason Slinkard
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Tic tac toe...

Seriously, why bother?
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Morten Monrad Pedersen
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DefaultIdiot wrote:
The Tempus Quest series: https://www.pnparcade.com/search?q=tempus++quest.

You write down the date and/or time and that initial input seeds the game. It's quite clever and I've enjoyed the gameplay.

The first one, as they often say, is free.
Wouldn't requiring a watch violate the requirements?
 
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Morten Monrad Pedersen
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There are many physical options for avoiding the static puzzle issue I mentioned. Here are some examples

* Have a wheel of fortune on the paper and spin the pen to choose one of the wheel's areas.
* Toss the paper into the air and see where it lands relative to yourself.
* Require the player to hold their breath and finish a task before taking the next breath.
* Balancing a piece of paper on a finger and hold it there until you finish saying some long and complicated sentence.
* Dropping the paper and having to catch it before it hits the floor.
* Have dart board style drawing on a paper, make the player spin around 100 times and then immediately "shoot" their finger on the board to the best of their ability.
* Have a ton of sheets and use them as playing cards.
* Create origami style structures that you can use like dice.
* Create origami style structures that can be used for dexterity based games.

For some of them it's arguable whether they create a game or an activity.
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Andrea F.
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mortenmdk wrote:
There are many physical options for avoiding the static puzzle issue I mentioned. Here are some examples:...
Quite ingenious! I'll memorize a few. I'm thinking, maybe the next jail visit won't be so boring.. and I could trade a few time-killers for sigarettes. Thanks
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Andy
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please work holding your breath into the next official Automa! laugh
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Corey Mayo
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Top 10 Games You Can Play In Your Head, By Yourself: Second Edition

I guess this isn't technically a print and play unless you can get it as a pdf... I would argue you don't even need to buy the book. Just go to Amazon and click LOOK INSIDE!: https://www.amazon.com/dp/0998379417/?tag=article-boardgameg...

More info about it is on Reddit: https://www.reddit.com/r/gycpiyhby/

Shut Up and Sit Down covered it on a recent podcast (goto 49:35): https://www.shutupandsitdown.com/podcastle/podcast-97-meetin...

And much like many solo game here in the 1PG, you can engage in competitive challenges via the "Speed Run." Here's the current champ at 6m49s: https://youtu.be/Z1EW0CncyFo

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Dave B.
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cmmayo wrote:
Top 10 Games You Can Play In Your Head, By Yourself: Second Edition

I guess this isn't technically a print and play unless you can get it as a pdf... I would argue you don't even need to buy the book. Just go to Amazon and click LOOK INSIDE!: https://www.amazon.com/dp/0998379417/?tag=article-boardgameg...

More info about it is on Reddit: https://www.reddit.com/r/gycpiyhby/

Shut Up and Sit Down covered it on a recent podcast (goto 49:35): https://www.shutupandsitdown.com/podcastle/podcast-97-meetin...

And much like many solo game here in the 1PG, you can engage in competitive challenges via the "Speed Run." Here's the current champ at 6m49s: https://youtu.be/Z1EW0CncyFo


Oh god, the speed run video is fantastic. Ha ha.
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Morten Monrad Pedersen
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Pjandy wrote:
please work holding your breath into the next official Automa! laugh

It’s in my PnP game Endless Nightmare . To be honest, though, the idea is Jamey Stegmaier’s.
 
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