Cisco Serret
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A Big Knockoff http://www.spotlightongames.com/muse/44.html
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yeah? well… y’know, that’s just like, uh… your opinion, man…
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wow. There better be no Games Workshop title in their range.
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Luke Morris
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Ooooh cheap games! whistle



But seriously I know a couple of people living in China and pretty much the entire DVD industry is based on selling cheap knockoffs anyway. So not surprised that games would be any different.

Of course I wholeheartedly oppose such a thing.
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Jonathan Morton
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It'll really get interesting if they start ripping off out-of-print games.
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Jason Miller
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woodoo03 wrote:
wow. There better be no Games Workshop title in their range.
I really don't know who I'd want to win that fight. Mutually Assured Destruction?
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Fischjello
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Hey there -- I do some work for Atlas Games and we were just looking this over. There's not a lot of info to go by, but the truth is, we sell a LOT of copies of Once Upon a Time to East Asia. If these are knock offs, they look like incredibly high-quality knock offs. I know this can be a problem specifically if a company prints in China and the source files are there, but Atlas has only ever printed this game in the US and Belgium.

So...interesting...?
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Luke Morris
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Jonny5 wrote:
It'll really get interesting if they start ripping off out-of-print games.
If they printed Antiquity and sold it for $15 then I'd have a moral dilemma....





...Though I'd like to think I could stand strong.
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Sven
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"the employee stated that the Chinese market is not yet affluent enough to pay the prices that licensing these products would require."

Yeah, paying money sucks - no matter how affluent you are. angry
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Troy W
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There may not be much to worry about if they keep knocking off things like Mall of Horror. The pirated boardgames problem will take care of itself, as the market collapses in sheer disgust
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Nate Straight

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HamsterOfFury wrote:
But seriously I know a couple of people living in China and pretty much the entire DVD industry is based on selling cheap knockoffs anyway. So not surprised that games would be any different.
This isn't limited to China.

I have the entire M*A*S*H box set that my brother bought for me while he was stationed in Iraq. Something like $30 for the knockoff copy [poor quality video; ink-jet disc labels] vs $100 here.

The difference in quality / content seems different than these Chinese board game knockoffs, though. These look identical, whereas my M*A*S*H is a completely different looking box / quality of video.

Almost any TV series or movie series was available to him from the local "vendors" for crazy cheap. The quality varied greatly. Some discs play on American players, some don't. This avoids arbitrage.

Amazing how weird the economies of half [or more] of the world can seem to us "first-world" folks. For over 2 billion people in the world, "counterfeit" is basically the equivalent of "discount store".
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Andrew Snyder
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There is only one reasonable response to this- print up stickers that say 'As counterfeited in China!'
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Wow. You know the hobby has really reached a milestone when the Chinese start stealing it.
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Counterfeit items coming from China? You don't say!
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I know how this feels.

One of my scholarly articles was taken by a scholar from India. He published my article under his own name in two different Indian publications. I only found it when I was trying to get tenure, and searching for everything about my work.

His response? "Oh, I tried to acknolwedge you, but it didn't come across in the publishing process."

(Some) People suck.
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Pete Lane
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This is a big shocking, but only because I really didn't think Board Gaming was a lucritive enough business to bootleg. I know there are bootleg Magic Cards and Pokemon... but Board Games? Heck, even DVDs make sense as it is so easy to do... but booting a Board Game is hard work!!
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Fischjello
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stagger lee wrote:
This is a big shocking, but only because I really didn't think Board Gaming was a lucritive enough business to bootleg. I know there are bootleg Magic Cards and Pokemon... but Board Games? Heck, even DVDs make sense as it is so easy to do... but booting a Board Game is hard work!! :what:
So THIS is what shocks you!
:P
~b
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Scott A. Reed
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The Chinese aren't the first to pirate board games. Some well-known companies do it with their regular product lines:

Tensão Total is a rip-off of Diamant/Diamant
Prawo Dżungli and Jungle Jam rip-off Jungle Speed
Narrow is a rip-off of Octiles
Blokád is a rip-off of Blokus
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J S
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stagger lee wrote:
This is a big shocking, but only because I really didn't think Board Gaming was a lucritive enough business to bootleg. I know there are bootleg Magic Cards and Pokemon... but Board Games? Heck, even DVDs make sense as it is so easy to do... but booting a Board Game is hard work!!
This is what I thought as well. I am actually in China now, and games are pretty hard to come by here, so I'm not sure which city they are referring to.. (I'm in Beijing)
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So that's why my $39.95 copy of Spase Howk is of such poor quality!
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This surprises me.

I wonder how they managed to create well-crafted counterfeits like these. Oftentimes, with clothing, companies will actually be the true-manufacturers of the product, but then go on making more of the item after the contract (or sell the items on the black market if the parent company rejects the quality of the clothes). This helps explain how these companies create similar products on items that are incredibly diverse (from a production standpoint).

Unless these games were published by Chinese companies, which then went ahead and kept publishing their own version... I really can't see companies out-right copying other games with that level of quality and no "insider knowledge" of making the product.


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John Drake
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snicholson wrote:
I know how this feels.

One of my scholarly articles was taken by a scholar from India. He published my article under his own name in two different Indian publications. I only found it when I was trying to get tenure, and searching for everything about my work.

His response? "Oh, I tried to acknolwedge you, but it didn't come across in the publishing process."

(Some) People suck.
You should inform whatever university he is working for. I suspect, if he is in academia, that others will mock him relentlessly for his dishonesty (after all... isn't that why people earn phds ).
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Fischjello
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I have worked with boardgame publishers in the past who would find knock-offs of their games (or game components) on ebay from China, selling to the US and Europe.
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Jason Miller
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BaBang wrote:
snicholson wrote:
I know how this feels.

One of my scholarly articles was taken by a scholar from India. He published my article under his own name in two different Indian publications. I only found it when I was trying to get tenure, and searching for everything about my work.

His response? "Oh, I tried to acknolwedge you, but it didn't come across in the publishing process."

(Some) People suck.
You should inform whatever university he is working for. I suspect, if he is in academia, that others will mock him relentlessly for his dishonesty (after all... isn't that why people earn phds ).
Some countries are a little more lax when it comes to plagiarism. In North America, Europe and other areas of the world, this sort of thing would be grounds for a firin'.
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Chris Cieslik
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BaBang wrote:
This surprises me.

I wonder how they managed to create well-crafted counterfeits like these. Oftentimes, with clothing, companies will actually be the true-manufacturers of the product, but then go on making more of the item after the contract (or sell the items on the black market if the parent company rejects the quality of the clothes). This helps explain how these companies create similar products on items that are incredibly diverse (from a production standpoint).

Unless these games were published by Chinese companies, which then went ahead and kept publishing their own version... I really can't see companies out-right copying other games with that level of quality and no "insider knowledge" of making the product.
All a board game is, for production, is a handful of PDF (or maybe editable PSD) files and some specifications. So if you're a chinese manufacturer, or an unscrupulous employee at one, all you have to do is sell a flash drive with the files on it -- package up rules in chinese and presto! Instant localization. It's not surprising at all. It is one reason amongst many not to print in China.
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The Tak
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BaBang wrote:
snicholson wrote:
I know how this feels.

One of my scholarly articles was taken by a scholar from India. He published my article under his own name in two different Indian publications. I only found it when I was trying to get tenure, and searching for everything about my work.

His response? "Oh, I tried to acknolwedge you, but it didn't come across in the publishing process."

(Some) People suck.
You should inform whatever university he is working for. I suspect, if he is in academia, that others will mock him relentlessly for his dishonesty (after all... isn't that why people earn phds ).
I would hope that Indian universities would at least have the balls to look a thief in the eyes, call him a thief, and kick his arse to the street. Unfortunately, the large part of the software industry over there does not. One of the reasons I'll never regret having left IT, as much as I liked the people and the job. ><


But to the OP's point, yeah. China ripping off something. Film at 11? This is a known problem, and one that in all honesty the Chinese government doesn't really care about fixing. At least not at this level. Quit buying stuff from China, stop licensing any production in China at all, etc (read: dry up their money stream) and you might start seeing a modicum of effort to stop the rampant unauthorized reproduction for profit. Given the amount of money involved for all parties, though, it's not bloody likely to happen.
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