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Subject: NESTORGAMES newsletter - LAOCOON published! rss

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Nathan Morse
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Nice lateral thinking, Alison! I replied in the theme-seeking discussion thread, so we don't spam the press release thread.
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James
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grasa_total wrote:
nestorgames wrote:
Looking for a theme for Madcap. Any suggestions?


Leprechauns running back and forth on a rainbow (7 spaces = ROYGBIV)

Robin Hood splitting the arrow (the dice 'adjust your aim' and you score if you exactly hit an existing 'arrow')

Same-sex love triangle (three people chasing one another around the board, never happy with the partner who's already in your space, you want to meet the other one)

Eclipse (the runners are sun/moon/earth, highest scores come from getting all three 'lined up' in one space)

Biorhythms (physical / emotional / intellectual - sync them up for points - yes I know these aren't real)


I was going to say Dogfight. maneuver planes to the same altitude to score hits.

But I heart the Love Triangle idea! You could just use hearts as your movers and avoid any same sex issues that some folks may have. And, if you can manage a "menage a trois" you score big! shake

On a less risque note, the Eclipse idea is very cool.
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Miguel (working on TENNISmind...)
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My latest game: Big*Bang, a simple abstract about the first minutes of the Universe
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nestorgames wrote:
Looking for a theme for Madcap. Any suggestions?

I had a look to the rules and found Quorsum more interesting (didn't know any of them), have you played both games?
 
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Néstor Romeral Andrés
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franchi wrote:
nestorgames wrote:
Looking for a theme for Madcap. Any suggestions?

I had a look to the rules and found Quorsum more interesting (didn't know any of them), have you played both games?


Yep. Not a bad game, but MadCap fits easier on the format and also I was looking for another game in the line of Way of the Dragon.
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Néstor Romeral Andrés
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Added strategy tips to the Adaptoid rulebook:

http://www.nestorgames.com/rulebooks/ADAPTOID_EN.pdf
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Néstor Romeral Andrés
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Russ blog on the Pile-Omino trilogy

Monthly tournament results (December 2017: SEVEN/Pent-Up/Counterplays) + January = Neuroshima Hex Iron Gang
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Néstor Romeral Andrés
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I'm running an artwork contest shortly. Get your tools ready and stay tuned.
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Néstor Romeral Andrés
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I've been wanting to release Chase for a long time. But it's been impossible to contact the designer Tom Kruszewski. If any of you can help me with this it would be awesome. Thanks!
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Stephen Tavener
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nestorgames wrote:
I've been wanting to release Chase for a long time. But it's been impossible to contact the designer Tom Kruszewski. If any of you can help me with this it would be awesome. Thanks!

Similarly, I'd love to write an AI for chase.
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