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Guderian's Blitzkrieg II» Forums » Sessions

Subject: Mega-Monster game all 16 maps in play rss

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Bill Lawson
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Here's the situation in our mega-monster Case Blue/Guderian's Blitzkrieg II game. We are ready to enter the November 5th 1941 turn. That is the eleventh turn of the game and we are all still really psyched and into this game. It is probably the coolest wargaming experience I've had in my 40+ years of wargaming. When Stavka (Uncle Joe Lawsinovich, Marshal Bruntonowski, and Marshal Schindlerenko) get togather online with skype and study the map on vassal its unbelieveable how much fun we are having. One of the ultimate gaming/simulation moments I've had!
Here are pics showing the different sections of the Russian Front.

Far North , Demyansk area

The Russians are slowly pulling back.



The Rhzev , Borodino sector. Our main front directly outside Moscow

Battle rages outside Rhzev , the Russians are withdrawing to prepared defense lines at Borodino.



The Kaluga-Tula sector

The main defences for Moscow to the south west. Fierce fighting going on for bridgeheads around Kaluga.



Kharkov, Izyum area

The Germans after pocketing Kharkov are pushing into the Steppe. Where are they heading?



The Stalino area down to the Coast of the Sea of Azov

The Germans are pursuing the Russians towards Stalino and Mariupol. Objective? Rostov?



The Crimea

Field Marshal von Walstien has broken into the Crimea and will presumably be driving for Sevastopol and Kerch.

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Jim F
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Where the heck did this interest in WW1 come from?
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A few more counters than No Retreat! The Russian Front! Kudos to you Sir. Having lived through the death of wargames, (the report of which was an exaggeration) it's ironic that computers are now making some of our monsters more playable.
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Bill Lawson
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Heres the big picture!

North



South

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Dan Carey
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Bill,
Very impressive. How many counters are on the board(s)? In the screen shots the counter density does not appear to be that great.

Dan
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Bill Lawson
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Good question Dan. Probably a couple hundred on each side but they are widely dispersed.
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Jon
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Yeah, it actually does not look too onerous given the relatively small number of units. I have a feeling looks are deceiving though as there is probably quite a bit going on. Looks great!

I recently saw a friend's FtF game of GBII on the go. It has the same appearance to me; that is, lots of map and clusters of units along roads/rail corridors. Some big stacks though.

Pretty. Very pretty.

Must be quite the experience to play such a whopper Bill.
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Keith Walton
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I am playing the Axis in the South. It really is a case of advancing along a few supplied routes, & garrisoning crucial spots in the rear. Supply is all important. When my forces meet serious opposition, then we "shake out" into battle formation
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Gerry Palmer
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Axis/North player here. I would agree that it is deceiving as to number of counters on the boards above. But mostly it's a product of counters to acreage. Just so much real estate! And advances into emeny territory are supply (and attendent transportation of same) constrained in OCS. Very interesting game. It is fun to work on the puzzle of getting forces and supplies to where you need them.

Will we finish? And if not, how far will we get?

Only time will tell.
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Gerry Palmer
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There is an opening in the game for a German player. Game has gotten to be too much for me. A bunch of dedicated and excellent players. Join up. You won't regret it! You get to jump in just before the winter freeze!

Just let billyboy know of your interest.
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Bill Lawson
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Applications are being accepted for inclusion in our game.

List the last 3 OCS games you played.
1)
2)
3)


List 3 refeferences from former OCS opponents.
1)
2)
3)


Please include a cover letter!
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Bill Lawson
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When I've received enough applications the interview process will begin.

Thanks!
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Bill Lawson
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On a serious note we are looking for another player. We only want to know 3 things. In this order

Must be a nice guy!
Be responsible
know the rules

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Gerry Palmer
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and from my experience, I have to quote MeatLoaf:

"Two outa three ain't bad." shake
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Paul Breslin
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So how did this game turn out?
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Jim P.
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There are wargame matches, and then there are wargame matchups of monsters which are not for the feint of heart, and then there is Post-Doc wargaming; of which this is a fine example! Certainly a significant 'lifetime' game acheivement. If I weren't so happy for you all, I would be envious!
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Bill Lawson
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pbres wrote:

So how did this game turn out?


Here's pics of the where we ended it. Our Southern front commander quit on us and we decided to stop. I was the Russian central/ north commander and had been enjoying the crushing of the 3rd PZ Army in the Klin pocket. The situation was untenable however in the south. Congrats to the German players!









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Bill Lawson
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7 different players were involved over a 6-7 month period.

Keith Walton German (from UK)
Mike Weaver German (US)
Gerry Palmer German (US)
Stephano Cuccurullo (IT)

Bill Lawson Russian (US)
Douglas Brunton Russian (CAN)
Bob Schindler Russian (US)
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Kev.
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what scenario mate?
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Bill Lawson
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hipshot wrote:
what scenario mate?


7.1 + 7.2
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Kev.
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nice one. AWESOME fun
 
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Yeah, pretty epic! Thanks for sharing, Billyboy.



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