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Subject: SM-kisat 2013 Math Trade discussion thread rss

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Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
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and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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This is a math trade that will be held with the occasion of the SM-Kisat event in Turku on 27 April 2013. Participants are expected to bring their items to the event for exchange, or otherwise make arrangements.


The GeekList:
SM-kisat 2013 Math Trade


The deadlines:
Deadline by which games must have been added to the GeekList: Saturday, April 13th, 2013, 23:00
Deadline by which want lists must have been submitted to the OLWLG: Saturday, April 20th, 2013, 23:00


---------------

STATUS: DONE - THE RESULTS ARE FINAL

Do not give or send any games yet!
All participants have now 24 hours to report any problems.


No complaints, and so the results stand.

THE RESULTS ARE FINAL
You may freely trade.


To keep a minimum level of transparency, it would be good to use the BGG trade manager to leave feedback for each other. This increases the trade rating for each one of us and keeps us honest. It also projects an image of an honest trader to others you may trade with in the future

Please make sure that you have marked the items traded as "for trade" so that they show up in the BGG trade manager.

--

To use the trade manager, click on http://bgg.activityclub.org/olwlg/trades-summary.cgi?listid=..., scroll down to find your trades, and we click on the nickname of the user receiving one of our games.

For example, hakuus will click on the word "Sintonic" where it says "-- 1. gives "Santiago (26)" to Sintonic (101)".

The general rule is for the one giving the game to initiate the trade, but if he is late or forgets, the receiver can do it too.

---

After the games have been exchanged, please leave feedback in the trade manager. I use the following format, feel free to copy it:
Quote:
||| SM-Kisat Math Trade /// GAME /// Received: DATE /// Packing: DESCRIPTION (e.g. cardboard box, styrofoam) OR "N/A - face to face meeting" /// Condition: DESCRIPTION |||

For feedback to those who you only send games, you can just simply write:
Quote:
I was a sender in the JunaCon IV Math Trade.

---

I am not sure if there will be a table marked "Ketjuvaihto" at the SM-Kisat, I hope the organizers set one up, where you can leave your games to be picked up. In any case, I recommend that you use little yellow sticky notes with the relevant information on them. For example, Santiago should have a small post-it with "From hakuus to Sintonic" written on it.
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Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Re: SM-Kisat 2013 Math Trade discussion thread
Vinkkejä onnistuneeseen ketjuvaihtoon

Eikö tarjolla oikein ole pelejä, joita haluaisit? Lisää pelisi silti, se on ilmaista! Tämä kannustaa muita tekemään samoin ja saat parempia vastineita. Jos kaikki vain odottavat muiden olevan ensimmäisiä, mitään ei tapahdu. Voit aina olla tekemättä vaihtoa lähettämällä nimikkeestä tyhjän want listin.

Lisää pelit vaihtoon ajoissa. Mitä aikaisemmin, sen parempi, sillä muut käyttäjät huomaavat ne näin helpommin. Se on myös hyvä keino ”mainostaa” tarjoamiasi pelejä sekä houkutella muita suoriin vaihtoihin myös ketjuvaihdon aikana.

Yhdistä useita pelejä yhdeksi nimikkeeksi, jos ne eivät ole kovin suosittuja. Yksi peli, jota pelataan, on parempi kuin viisi keräämässä pölyä.

Kun lisäät pelejä, ota huomioon, että LWLG/BGG-synkronointi on tehtävä manuaalisesti, joten GeekListiin tehtyjen lisäysten näkyminen OLWLG:ssä voi viedä pari tuntia.

Etkö halua enää tarjota jotakin peliä? Tämä on ok, kunhan lisäät nimikkeeseen huomautuksen asiasta. Lähetä nimikkeestä tyhjät want listit, ja tee näin myös, jos muutat mielesi GeekListin lukitsemisen jälkeen.

Onko pelien lisääminen vaivalloista? Voit tuoda aiempien ketjuvaihtojen tietoja OLWLG:n automaattisen tuontitoiminnon avulla. Näin sinun on vain tarkistettava mahdolliset muutokset ja napsautettava sitten ”Submit”-painiketta.

Älä lähetä want listejä ennen kuin vaihdon ylläpitäjä on antanut siihen luvan ensimmäisen määräajan umpeutumisen jälkeen.

Osta! Myy! Ketjuvaihto on loistava keino vaihtaa pelejä rahaa vastaan ja päin vastoin. Se maksimoi myyjien saaman summan ja minimoi ostajien maksaman summan, koska ketju perustuu muiden käyttäjien vaihtohaluun.
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Re: SM-Kisat 2013 Math Trade discussion thread
Below are the raw results, and for a more user-friendly presentation, you can head over to http://bgg.activityclub.org/olwlg/trades-summary.cgi?listid=...

--------------

TradeMaximizer Version 1.4a
Options: ALLOW-DUMMIES REQUIRE-COLONS REQUIRE-USERNAMES HIDE-NONTRADES SHOW-ELAPSED-TIME

Input Checksum: 5ebeefe75620ca46f6780eb15d0aa
TRADE LOOPS (56 total trades):

(HAKUUS) 0026-SANTI receives (MKAKS7) 0157-LABYR
(MKAKS7) 0157-LABYR receives (TEPPOLAINEN) 0143-RAVEN
(TEPPOLAINEN) 0143-RAVEN receives (MKAKS7) 0160-SENJI
(MKAKS7) 0160-SENJI receives (SHADER10) 0017-WOWFA
(SHADER10) 0017-WOWFA receives (HARDCOREGAMER) 0169-AN1CT
(HARDCOREGAMER) 0169-AN1CT receives (SHADER10) 0094-ANAHSBP
(SHADER10) 0094-ANAHSBP receives (SINTONIC) 0101-TOKAI
(SINTONIC) 0101-TOKAI receives (HAKUUS) 0026-SANTI

(HAKUUS) 0028-TEREVO receives (SINTONIC) 0109-VILLA
(SINTONIC) 0109-VILLA receives (KUULA) 0084-GEMPYR
(KUULA) 0084-GEMPYR receives (TANAR) 0075-AN2CT
(TANAR) 0075-AN2CT receives (SINTONIC) 0104-QUICK
(SINTONIC) 0104-QUICK receives (HAKUUS) 0029-SCPP
(HAKUUS) 0029-SCPP receives (TEPPOLAINEN) 0131-CTC
(TEPPOLAINEN) 0131-CTC receives (TANAR) 0071-AN4CT
(TANAR) 0071-AN4CT receives (TEPPOLAINEN) 0120-COLUM
(TEPPOLAINEN) 0120-COLUM receives (KUULA) 0085-MAMMIA
(KUULA) 0085-MAMMIA receives (KUKKO) 0149-AN1CT
(KUKKO) 0149-AN1CT receives (SINTONIC) 0114-QUART
(SINTONIC) 0114-QUART receives (HAKUUS) 0028-TEREVO

(HAKUUS) 0165-MANHA receives (TEPPOLAINEN) 0130-CARCA
(TEPPOLAINEN) 0130-CARCA receives (MISSU) 0044-ANKCAOMC
(MISSU) 0044-ANKCAOMC receives (KREIKKATURKULAINEN) 0009-ANPBP
(KREIKKATURKULAINEN) 0009-ANPBP receives (KUULA) 0080-CLEOP
(KUULA) 0080-CLEOP receives (TANAR) 0060-AN1CT
(TANAR) 0060-AN1CT receives (KUULA) 0087-TAJMAH
(KUULA) 0087-TAJMAH receives (TANAR) 0061-AN1CT
(TANAR) 0061-AN1CT receives (MISSU) 0041-LONDON
(MISSU) 0041-LONDON receives (SHADER10) 0090-AHDHE
(SHADER10) 0090-AHDHE receives (KUULA) 0079-ASGARD
(KUULA) 0079-ASGARD receives (TANJAJOHANNA) 0054-MECAN
(TANJAJOHANNA) 0054-MECAN receives (KUULA) 0082-DISANK
(KUULA) 0082-DISANK receives (TANJUSKA) 0045-DARJE
(TANJUSKA) 0045-DARJE receives (TANJAJOHANNA) 0025-POTEBD
(TANJAJOHANNA) 0025-POTEBD receives (HAKUUS) 0165-MANHA

(HARDCOREGAMER) 0167-AN1CT receives (KREIKKATURKULAINEN) 0006-GOTTCG
(KREIKKATURKULAINEN) 0006-GOTTCG receives (SHADER10) 0019-FRAG
(SHADER10) 0019-FRAG receives (HARDCOREGAMER) 0175-AN1CT
(HARDCOREGAMER) 0175-AN1CT receives (TANJAJOHANNA) 0021-EXISUN
(TANJAJOHANNA) 0021-EXISUN receives (SINTONIC) 0117-7WC
(SINTONIC) 0117-7WC receives (KUULA) 0086-REVOL
(KUULA) 0086-REVOL receives (HARDCOREGAMER) 0167-AN1CT

(KREIKKATURKULAINEN) 0005-GENOA receives (TANJAJOHANNA) 0022-CARAST
(TANJAJOHANNA) 0022-CARAST receives (SINTONIC) 0106-GOSU
(SINTONIC) 0106-GOSU receives (KUULA) 0083-VILLE
(KUULA) 0083-VILLE receives (TANAR) 0074-AN2CT
(TANAR) 0074-AN2CT receives (SINTONIC) 0116-QUITS
(SINTONIC) 0116-QUITS receives (KUKKO) 0147-AN5CT
(KUKKO) 0147-AN5CT receives (TANJAJOHANNA) 0024-ALHAM
(TANJAJOHANNA) 0024-ALHAM receives (KREIKKATURKULAINEN) 0005-GENOA

(SINTONIC) 0103-SPIDE receives (TANAR) 0072-AN3CT
(TANAR) 0072-AN3CT receives (TANJAJOHANNA) 0023-TTRTDE
(TANJAJOHANNA) 0023-TTRTDE receives (TANJUSKA) 0049-THERA
(TANJUSKA) 0049-THERA receives (TEPPOLAINEN) 0127-STASYS
(TEPPOLAINEN) 0127-STASYS receives (TANAR) 0078-AN1CT
(TANAR) 0078-AN1CT receives (SINTONIC) 0103-SPIDE

ITEM SUMMARY (56 total trades):

(HAKUUS) 0026-SANTI receives (MKAKS7) 0157-LABYR and sends to (SINTONIC) 0101-TOKAI
(HAKUUS) 0028-TEREVO receives (SINTONIC) 0109-VILLA and sends to (SINTONIC) 0114-QUART
(HAKUUS) 0029-SCPP receives (TEPPOLAINEN) 0131-CTC and sends to (SINTONIC) 0104-QUICK
(HAKUUS) 0165-MANHA receives (TEPPOLAINEN) 0130-CARCA and sends to (TANJAJOHANNA) 0025-POTEBD
(HARDCOREGAMER) 0167-AN1CT receives (KREIKKATURKULAINEN) 0006-GOTTCG and sends to (KUULA) 0086-REVOL
(HARDCOREGAMER) 0169-AN1CT receives (SHADER10) 0094-ANAHSBP and sends to (SHADER10) 0017-WOWFA
(HARDCOREGAMER) 0175-AN1CT receives (TANJAJOHANNA) 0021-EXISUN and sends to (SHADER10) 0019-FRAG
(KREIKKATURKULAINEN) 0005-GENOA receives (TANJAJOHANNA) 0022-CARAST and sends to (TANJAJOHANNA) 0024-ALHAM
(KREIKKATURKULAINEN) 0006-GOTTCG receives (SHADER10) 0019-FRAG and sends to (HARDCOREGAMER) 0167-AN1CT
(KREIKKATURKULAINEN) 0009-ANPBP receives (KUULA) 0080-CLEOP and sends to (MISSU) 0044-ANKCAOMC
(KUKKO) 0147-AN5CT receives (TANJAJOHANNA) 0024-ALHAM and sends to (SINTONIC) 0116-QUITS
(KUKKO) 0149-AN1CT receives (SINTONIC) 0114-QUART and sends to (KUULA) 0085-MAMMIA
(KUULA) 0079-ASGARD receives (TANJAJOHANNA) 0054-MECAN and sends to (SHADER10) 0090-AHDHE
(KUULA) 0080-CLEOP receives (TANAR) 0060-AN1CT and sends to (KREIKKATURKULAINEN) 0009-ANPBP
(KUULA) 0082-DISANK receives (TANJUSKA) 0045-DARJE and sends to (TANJAJOHANNA) 0054-MECAN
(KUULA) 0083-VILLE receives (TANAR) 0074-AN2CT and sends to (SINTONIC) 0106-GOSU
(KUULA) 0084-GEMPYR receives (TANAR) 0075-AN2CT and sends to (SINTONIC) 0109-VILLA
(KUULA) 0085-MAMMIA receives (KUKKO) 0149-AN1CT and sends to (TEPPOLAINEN) 0120-COLUM
(KUULA) 0086-REVOL receives (HARDCOREGAMER) 0167-AN1CT and sends to (SINTONIC) 0117-7WC
(KUULA) 0087-TAJMAH receives (TANAR) 0061-AN1CT and sends to (TANAR) 0060-AN1CT
(MISSU) 0041-LONDON receives (SHADER10) 0090-AHDHE and sends to (TANAR) 0061-AN1CT
(MISSU) 0044-ANKCAOMC receives (KREIKKATURKULAINEN) 0009-ANPBP and sends to (TEPPOLAINEN) 0130-CARCA
(MKAKS7) 0157-LABYR receives (TEPPOLAINEN) 0143-RAVEN and sends to (HAKUUS) 0026-SANTI
(MKAKS7) 0160-SENJI receives (SHADER10) 0017-WOWFA and sends to (TEPPOLAINEN) 0143-RAVEN
(SHADER10) 0017-WOWFA receives (HARDCOREGAMER) 0169-AN1CT and sends to (MKAKS7) 0160-SENJI
(SHADER10) 0019-FRAG receives (HARDCOREGAMER) 0175-AN1CT and sends to (KREIKKATURKULAINEN) 0006-GOTTCG
(SHADER10) 0090-AHDHE receives (KUULA) 0079-ASGARD and sends to (MISSU) 0041-LONDON
(SHADER10) 0094-ANAHSBP receives (SINTONIC) 0101-TOKAI and sends to (HARDCOREGAMER) 0169-AN1CT
(SINTONIC) 0101-TOKAI receives (HAKUUS) 0026-SANTI and sends to (SHADER10) 0094-ANAHSBP
(SINTONIC) 0103-SPIDE receives (TANAR) 0072-AN3CT and sends to (TANAR) 0078-AN1CT
(SINTONIC) 0104-QUICK receives (HAKUUS) 0029-SCPP and sends to (TANAR) 0075-AN2CT
(SINTONIC) 0106-GOSU receives (KUULA) 0083-VILLE and sends to (TANJAJOHANNA) 0022-CARAST
(SINTONIC) 0109-VILLA receives (KUULA) 0084-GEMPYR and sends to (HAKUUS) 0028-TEREVO
(SINTONIC) 0114-QUART receives (HAKUUS) 0028-TEREVO and sends to (KUKKO) 0149-AN1CT
(SINTONIC) 0116-QUITS receives (KUKKO) 0147-AN5CT and sends to (TANAR) 0074-AN2CT
(SINTONIC) 0117-7WC receives (KUULA) 0086-REVOL and sends to (TANJAJOHANNA) 0021-EXISUN
(TANAR) 0060-AN1CT receives (KUULA) 0087-TAJMAH and sends to (KUULA) 0080-CLEOP
(TANAR) 0061-AN1CT receives (MISSU) 0041-LONDON and sends to (KUULA) 0087-TAJMAH
(TANAR) 0071-AN4CT receives (TEPPOLAINEN) 0120-COLUM and sends to (TEPPOLAINEN) 0131-CTC
(TANAR) 0072-AN3CT receives (TANJAJOHANNA) 0023-TTRTDE and sends to (SINTONIC) 0103-SPIDE
(TANAR) 0074-AN2CT receives (SINTONIC) 0116-QUITS and sends to (KUULA) 0083-VILLE
(TANAR) 0075-AN2CT receives (SINTONIC) 0104-QUICK and sends to (KUULA) 0084-GEMPYR
(TANAR) 0078-AN1CT receives (SINTONIC) 0103-SPIDE and sends to (TEPPOLAINEN) 0127-STASYS
(TANJAJOHANNA) 0021-EXISUN receives (SINTONIC) 0117-7WC and sends to (HARDCOREGAMER) 0175-AN1CT
(TANJAJOHANNA) 0022-CARAST receives (SINTONIC) 0106-GOSU and sends to (KREIKKATURKULAINEN) 0005-GENOA
(TANJAJOHANNA) 0023-TTRTDE receives (TANJUSKA) 0049-THERA and sends to (TANAR) 0072-AN3CT
(TANJAJOHANNA) 0024-ALHAM receives (KREIKKATURKULAINEN) 0005-GENOA and sends to (KUKKO) 0147-AN5CT
(TANJAJOHANNA) 0025-POTEBD receives (HAKUUS) 0165-MANHA and sends to (TANJUSKA) 0045-DARJE
(TANJAJOHANNA) 0054-MECAN receives (KUULA) 0082-DISANK and sends to (KUULA) 0079-ASGARD
(TANJUSKA) 0045-DARJE receives (TANJAJOHANNA) 0025-POTEBD and sends to (KUULA) 0082-DISANK
(TANJUSKA) 0049-THERA receives (TEPPOLAINEN) 0127-STASYS and sends to (TANJAJOHANNA) 0023-TTRTDE
(TEPPOLAINEN) 0120-COLUM receives (KUULA) 0085-MAMMIA and sends to (TANAR) 0071-AN4CT
(TEPPOLAINEN) 0127-STASYS receives (TANAR) 0078-AN1CT and sends to (TANJUSKA) 0049-THERA
(TEPPOLAINEN) 0130-CARCA receives (MISSU) 0044-ANKCAOMC and sends to (HAKUUS) 0165-MANHA
(TEPPOLAINEN) 0131-CTC receives (TANAR) 0071-AN4CT and sends to (HAKUUS) 0029-SCPP
(TEPPOLAINEN) 0143-RAVEN receives (MKAKS7) 0160-SENJI and sends to (MKAKS7) 0157-LABYR

Num trades = 56 of 175 items (32.0%)
Total cost = 56 (avg 1.00)
Num groups = 6
Group sizes = 15 12 8 8 7 6
Sum squares = 582
Elapsed time = 31ms
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Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Re: SM-Kisat 2013 Math Trade discussion thread
"Who wanted mine", official wants and results summaries are live on OLWLG. These are useful for those that want to go and do individual side trades after the MT results have been declared to be final.

http://bgg.activityclub.org/olwlg/wantedby.cgi?listid=154336
http://bgg.activityclub.org/olwlg/mostwanted.cgi?listid=1543...

And again, all the trades:
http://bgg.activityclub.org/olwlg/trades-summary.cgi?listid=...
http://bgg.activityclub.org/olwlg/154336-officialwants.txt
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Sam
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Re: SM-Kisat 2013 Math Trade discussion thread
Wow, we're early!
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Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Re: SM-Kisat 2013 Math Trade discussion thread
Salattu wrote:
Wow, we're early!

Yup, no reason not to accept entries already.
 
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Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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The math trade header and tips are now in finnish.
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20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
Avatar
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Adding games is now closed. Please submit your want lists via the OLWLG. For instructions, see the GeekList header.

Feel free to post any questions to the discussion thread.

For item-specific questions, you can ask by commenting on the relevant GeekList item. Givers have to answer, otherwise their entries are marked red by the OLWLG.


Note:

If you are not seeing the entire list on OLWLG, check to see if this shows on the top of the page:
Quote:
You are only viewing new items added since you last viewed this page. If you would like to view the entire list click here

Also, check to see for this also:
Quote:
After you are done with this step you may want to make one more pass viewing only items that are on your wish/want/etc lists, to do so click here
 
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Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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The deadline to submit want lists is in two days. I still need submissions from:

HardCoreGamer
Missu
tanar
tanjajohanna
Tanjuska
Teppolainen
 
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20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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The results have been posted, please refer to the top posts in this thread. They are provisional for the next 24 hours. When I will give the final OK, then you will be clear to consider the results final and arrange the handover of games.
 
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Teppo Saarinen
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Piikkiö
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Damn those bundles! Just as I was thinking that there's more games going out than coming in... ("Good, good, 5 games versus 3 games and 2 money items... Wait... NOOOOO!!")

Anyways, check your "who wanted mine" for the following latecomers:

This '80s edition of Phantoms vs Phantoms:



Also,



and



from Missu's bundle are available for immediate re-trade.
 
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20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Teppolainen wrote:
Damn those bundles! Just as I was thinking that there's more games going out than coming in... ("Good, good, 5 games versus 3 games and 2 money items... Wait... NOOOOO!!")
...
from Missu's bundle are available for immediate re-trade.

Not yet they aren't. Again, please wait for the results to be made official.
 
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Teppo Saarinen
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Piikkiö
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Well, this is outside the actual math trade, so it doesn't affect it and is all negotiable anyway, so...
 
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20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
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and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Teppolainen wrote:
Well, this is outside the actual math trade, so it doesn't affect it and is all negotiable anyway, so...

Missu's item 44 is very much inside the trade. Please be patient.
 
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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No complaints, and so the results stand.

THE RESULTS ARE FINAL
You may freely trade.

To keep a minimum level of transparency, it would be good to use the BGG trade manager to leave feedback for each other. This increases the trade rating for each one of us and keeps us honest. It also projects an image of an honest trader to others you may trade with in the future

Please make sure that you have marked the items traded as "for trade" so that they show up in the BGG trade manager.

--

To use the trade manager, click on http://bgg.activityclub.org/olwlg/trades-summary.cgi?listid=..., scroll down to find your trades, and we click on the nickname of the user receiving one of our games.

For example, hakuus will click on the word "Sintonic" where it says "-- 1. gives "Santiago (26)" to Sintonic (101)".

The general rule is for the one giving the game to initiate the trade, but if he is late or forgets, the receiver can do it too.

---

After the games have been exchanged, please leave feedback in the trade manager. I use the following format, feel free to copy it:
Quote:
||| SM-Kisat Math Trade /// GAME /// Received: DATE /// Packing: DESCRIPTION (e.g. cardboard box, styrofoam) OR "N/A - face to face meeting" /// Condition: DESCRIPTION |||

For feedback to those who you only send games, you can just simply write:
Quote:
I was a sender in the JunaCon IV Math Trade.

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I am not sure if there will be a table marked "Ketjuvaihto" at the SM-Kisat, I hope the organizers set one up, where you can leave your games to be picked up. In any case, I recommend that you use little yellow sticky notes with the relevant information on them. For example, Santiago should have a small post-it with "From hakuus to Sintonic" written on it.
 
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Teppo Saarinen
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kreikkaturkulainen wrote:
Missu's item 44 is very much inside the trade. Please be patient.

Well, I didn't mean "immediate" as in that I have those games here in my pocket, but "immediate" in the sense that they don't necessarily need to go through my hands at at all. Sorry for the confusion! meeple
 
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Teppolainen wrote:
kreikkaturkulainen wrote:
Missu's item 44 is very much inside the trade. Please be patient.

Well, I didn't mean "immediate" as in that I have those games here in my pocket, but "immediate" in the sense that they don't necessarily need to go through my hands at at all. Sorry for the confusion! meeple

Before the results are declared final, it is not certain that they would go into your pocket in the first place.
 
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
badge
and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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Taneli told me that there will be some sort of table for the Math Trade items. FYI, Taneli will also be dropping off & receiving my own items.
 
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