Programmed by Keith Enge.
Although the name coincides with TSR's World War I air-combat role-playing game Dawn Patrol (which itself was adapted from the board game Fight in the Skies), the Dawn Patrol computer game is not a direct adaptation of the RPG. The only apparent relationship is that the games share a common name and theme.
Dawn Patrol is a single-player real-time 3D flight simulation game that uses wire-frame style graphics to display opposing aircraft and terrain. The game puts you into a cockpit with a simplified instrument panel. Your main instruments are an altimeter, compass, and airspeed indicator.
The game features 12 flyable aircraft, consisting of a mix of German, British and French planes that were involved in the war during the 1916-1918 time frame. These include flight simulator favorites such as the Fokker Triplane, Sopwith Camel, Fokker D.VII, and S.E. 5. The player sets up the scenario for a flight by choosing which aircraft to fight against and the number of enemy aircraft that will appear at one time. You can choose to fight up to five aircraft at the same time, but the game limits you to just one or two types of opposing aircraft from the game's library of 12 planes.