The game is completely redesigned and bears little resemblance to the previous installments. The game centres around a graphical screen of the manager's office with different parts of the game accessed by clicking on various items (e.g. the computer screen for results and fixtures, the picture of the team for training etc.). The game features a full 92 team league system (including the Charity Shield for the first time) and the teams begin the first season in the correct divisions (the 91/92 season for most versions, the 92/93 season including the newly formed Premier League in the C64 version) but the player's team, as in previous games, will always begin in the bottom division. The players, however, do not resemble real footballers and have random names (always shown with middle initials). The game always begins with a team of aging players with low skill ratings.
There is much more detail for individual player attributes with three endurance and five skill values that can be altered through training. Each player also has a face which is shown when picking the team. Player contracts have to be negotiated and out of contract players will leave the club. The transfer market is much improved with each team in the league having named players for the first time with histories that can be studied when deciding to buy a new player. The matches are shown side-on with the whole pitch on screen. They are also meant to represent the whole game rather than edited highlights. Text commentary is shown at the bottom of the screen as the match is played. Unlike the previous two games, there is no chance to change tactics or substitute at half time. The team talk and reporter elements are also removed in this version.