Tyr: Chains of Valhalla is inspired by Norse mythology, more precisely, the Ragnarök! In a technological world where humanity depends on mega-corporations like Yggdrasil, big companies know no limits, competing for the global monopoly, and Robots are at the order of the day, someone has to put a balance in the city. Tyr, creation of Professor Oswald Din, a.k.a. O.Din, has the mission to prevent Lemuz Oki, a.k.a. L.Oki, destroy the world order and create a new realm of chaos to seize the biggest technology company, as well s control the entire world. Tyr, with the help of Huginn and Muninn("thought" and "memory") and his faithful Sleipnir, he will take the summit of Valhalla to stop the evil plans of L.Oki and his group of Vikings and Robots. In a nordic cyberpunk universe where the struggle between big corporations destroys the world as we know it, a hero must bring order in this world. In Tyr: Chains of Valhalla you can meet the climax and impetus of the Ragnarök seen from a cyberpunk perspective.
We develop this project because we love old school games, you know, low HP, a lot of enemies, that need for skill and timing; we looking to create an incredible game with a good and challenging difficulty.
We'll keep the dynamic gameplay of a 2D scroller, something that has proven to be simple and yet entertaining with elements of platforming.
You will be able to use your creativity while crossing the different levels as you use and abuse the various weapons and skills that you will be coming across in the game.
The difficulty of the game and the way it will be structured will offer enough challenge to give the players a feeling of achievement as you succeed in advancing through your adventure.
A nostalgic feeling that we hope to awaken in every person that enjoys 2D shooting platformers, especially the old games that made us rage in the past but we hold dear in our hearts.
Source: The Developer Website.